Season of Discovery Hotfixes: April 21st + Upcoming Raid Tuning

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We have a very big batch of hotfixes today in Season of Discovery Phase 8!

A new neutral area has been added, with the Scarlet Base Camp getting some protections. There’s even an enhancing of the protection effect as two items have been disabled in those zones. The rest is a whole lot of class and raid changes, with seven classes and three bosses getting adjustments.

There are also more changes coming to the Scarlet Enclave raid with the weekly reset you can find here.


 

Season of Discovery

  • [With realm restarts] The Portable Cannon item will now deal its damage to targets even if they are Immune to the stun portion of the effect.
  • The Vanquished Tentacle of C’thun and the Eye of Mar’li have been added to the list of items that cannot be used while in a neutral area like Cenarion Hold or Light’s Hope Chapel.
  • The Scarlet Base Camp is now considered a neutral area where certain effects and spells, like Homunculi, cannot be used.
  • Classes
    • Hunter
      • Carve will now benefit from effects that reference a “Strike” type ability (was not a Strike previously).
    • Mage
      • Deep Freeze will now correctly have its damage increased by 20% per stack of Glaciate (was 10% per stack).
      • The Balefire Bolt debuff that increases the damage of Balefire Bolt by 25% per stack now also increases the damage of your Pyroblast by the same percent**.**
    • Paladin
      • Increases and decreases to Judgement will no longer affect Seal of Command.
    • Priest
      • Vampiric Embrace will no longer be subject to the healing reduction players experience in PvP.
      • Developers’ notes: This was making Vampiric Embrace much weaker than intended, due to the initial spell dealing less damage and then being reduced further by the healing reduction.
    • Rogue
      • The base physical damage reduction from Just a Flesh Wound has been reduced to 20% (was 30%).
      • Developers’ notes: We’ve lowered the flat damage reduction portion of Just a Flesh Wound. When this was increased (when the defense scaling was introduced), this number being 30% was used to help bridge the shift from tanking in damage gear to tanking in tank gear. We feel enough time has passed to lower this number, as players have had adequate access to gear they could swap over to or get a new set of if they had geared for damage.
    • Shaman
      • The Scarlet Enclave Elemental 2-piece set bonus will no longer chain to other targets while Burn is engraved (was casting a Flame Shock tick that chained even to targets that didn’t have a Flame Shock active and also chaining multiple times across targets if Chain Lightning was the triggering spell).
      • The Scarlet Enclave Elemental 2-piece set bonus will now correctly mirror the damage of a Flame Shock tick (was treating some bonuses as multiplicative instead of additive, resulting in more damage than a normal Flame Shock tick).
      • The Scarlet Enclave Elemental 2-piece set bonus will no longer play a Flame Shock animation from the caster whenever it activates.
      • The Scarlet Enclave Elemental 2-piece set bonus will now correctly strike targets with an instant tick of Flame Shock that are out of normal Flame Shock range of 20 yards (was: enemies needed to be within the normal Flame Shock).
    • Warlock
      • Shadow Bolt Volley now causes Shadow Bolt to deal 30% reduced damage (was 5%).
      • Shadow Bolt Volley no longer deals reduced damage if there is only one target that is struck by your Shadow Bolt cast (was: always deals reduced damage while the rune is engraved).
  • Scarlet Enclave
    • Mason the Echo
      • The Berserk timer has been increased to 7 minutes.
      • Scarlet Cannonballs are now properly removed when the boss leashes and resets.
    • Alexei the Beastlord
      • Enervate and Enkindle have had their periodic damage reduced slightly.
      • The spell visuals for Wild Fissure have been improved.
    • Reborn Council
      • Blast Wave’s vertical arc from the knockback has been lessened.