There’s even more tuning coming with this week’s reset! War Within’s dungeons are getting a look as well, with three of them receiving significant changes.
There’s also Nerub-ar Palace tuning coming with the reset, which you can find here.
With scheduled weekly maintenance in each region, we will make the following adjustments to dungeons in The War Within:
Dungeons
Grim Batol
- Drahga Shadowburner
- Improved the visibility of Twilight Wind.
- Movement speed of the Twilight Wind reduced by 15%.
- Movement speed reduction to players inside the area trigger reduced to 10%.
- Fixed an issue that allowed players to be hit multiple times by a Twilight Wind.
- Mutated Hatchling
- Melee damage reduced by 66%.
- Melee attacks can no longer critically strike.
- Valiona
- Health reduced by 13%.
- Erudax
- Abyssal Corruption now targets 2 players (was 3).
- Twilight Lavabender
- Scorching Heat’s damage reduced by 25%.
Siege of Boralus
- Scrimshaw Gutter
- No longer flees at low health.
- Chopper Redhook
- Players now gain a short immunity to Irontide Cleaver’s Heavy Slash after suffering from Iron Hook.
- Irontide Raider and Ashvane Commander
- Adjusted the timings of Iron Hook and Azerite Charge.
The Stonevault
- Rocksmasher
- Now casts Smash Rock less frequently.
- Turned Speaker
- Now casts Censoring Gear less frequently.