War Within Mythic+ Dungeon Tuning: October 1st

Staff's Avatar by Staff

There’s even more tuning coming with this week’s reset! War Within’s dungeons are getting a look as well, with three of them receiving significant changes.

There’s also Nerub-ar Palace tuning coming with the reset, which you can find here.


With scheduled weekly maintenance in each region, we will make the following adjustments to dungeons in The War Within:

Dungeons

Grim Batol

  • Drahga Shadowburner
    • Improved the visibility of Twilight Wind.
    • Movement speed of the Twilight Wind reduced by 15%.
    • Movement speed reduction to players inside the area trigger reduced to 10%.
    • Fixed an issue that allowed players to be hit multiple times by a Twilight Wind.
  • Mutated Hatchling
    • Melee damage reduced by 66%.
    • Melee attacks can no longer critically strike.
  • Valiona
    • Health reduced by 13%.
  • Erudax
    • Abyssal Corruption now targets 2 players (was 3).
  • Twilight Lavabender
    • Scorching Heat’s damage reduced by 25%.

Siege of Boralus

  • Scrimshaw Gutter
    • No longer flees at low health.
  • Chopper Redhook
    • Players now gain a short immunity to Irontide Cleaver’s Heavy Slash after suffering from Iron Hook.
  • Irontide Raider and Ashvane Commander
  • Adjusted the timings of Iron Hook and Azerite Charge.

The Stonevault

  • Rocksmasher
    • Now casts Smash Rock less frequently.
  • Turned Speaker
    • Now casts Censoring Gear less frequently.