Rogue Hero Talents — The War Within (11.0.7)
This guide will walk you through the best Hero Talents for Outlaw Rogue for Raiding and Mythic+, how they impact your gameplay, and more.
Best Hero Talents for Outlaw Rogue in The War Within
This page is specifically about Hero Talents in The War Within. If you want to learn more about the best regular talents for Outlaw Rogue, check out our Talents page:
Trickster
Trickster is entirely built around the idea of triggering a new proc
called
Unseen Blade. This deals significant damage whenever it occurs
and initially has a 20-second inner cooldown. However, several talents
within the Tree allow for extra procs and reducing the cooldown under specific
circumstances. The proc also applies a debuff that increases all damage you
deal to the target and even negates their ability to parry your attacks.
Despite all this, the Tree is woefully undertuned, heavily bugged, and its capstone
Coup de Grace locks you into an animation that is very offputting due to its
1.2 seconds duration. You can't even use
Kick during it. As
it stands, it is not recommended to play Trickster under any circumstances. This
section will be updated once the outstanding bugs have been fixed and the Tree
is in a more playable state, but the difference between both specs is in the reign
of 10%, which is too big of a difference to ignore.
Fatebound
Fatebound is, on the other hand, suits Outlaw incredibly well, as
it increases gameplay flow and smoothness by increasing the additional strike
chance of
Sinister Strike, while the damage increase and proc from
Hand of Fate
are nice additions to our dps kit that heavily focuses on sustained DPS. While
it is a very passive and simple Hero Talent Tree, it further boosts the strengths
of Outlaw while also simply performing much better. As it is simpler to play,
improves gameplay smoothness, and does better numbers, almost all of our
recommended builds will be playing
Fatebound.
Raiding Hero Talents for Outlaw Rogue
Fatebound outperforms Trickster by double-digit numbers, so there
is little room for discussion on when to play either one of them.
Fatebound
will be your go-to choice in single-target in any situation.
Mythic+ Hero Talents for Outlaw Rogue
While Trickster does perform slightly better in AoE scenarios than
single-target ones, due to its buffs to
Blade Flurry, it is still
a very awkward, messy, and buggy affair to play this Hero Talent Tree. As a result,
even Mythic+ currently favors Fatebound, although the difference is much smaller
than it is for Raids. The main issue with Trickster in Mythic+ is the combination
of having to play
Killing Spree and also having
Coup de Grace
as your capstone, which means you will be using 1 ability and have 1 proc that
will make you lose control over your character, which can quickly spell doom
in a Mythic+ environment.
Best Hero Talent Builds for Outlaw Rogue
Best
Fatebound Build for Outlaw Rogue
The Fatebound build is the same for Mythic+ and Single-Target.
While there are a few DPS choice nodes in the Fatebound Tree, the chosen ones in the
Tree below are numerically superior to the alternatives. The Tree is entirely
passive, augmenting your flips and helping you generate longer chains of flipping your coin.
The 5% extra chance to proc your extra attack on
Sinister Strike (and by
extension
Ambush due to
Hidden Opportunity) is much more valuable
not only for raw DPS but due to it also smoothing out the gameplay a little,
with fewer gaps in your rotation due to bad SS proc RNG.
The other two choice nodes are simply for Utility, with Death's Arrival
allowing you to quickly
Grappling Hook away from and back to the boss,
potentially gaining you a second or two of additional boss uptime. You can pick
between these choices freely, as they are all very low impact and situational, to
the point where they do not make a big difference either way.
Best
Trickster Build for Outlaw Rogue
The Trickster build is the same for Mythic+ and Single-Target.
The Tree is entirely passive, with no gameplay impact whatsoever, other than the
issues above surrounding
Coup de Grace. It is better in AoE
due to
Nimble Flurry, but it is still not strong enough to compete with
Fatebound.
As for the choice nodes, you can pick freely between Smoke and
Mirrors depending on the situation, if there is a big AoE spell in an
encounter, then Mirrors tends to be the better choice as it is not conditional.
Thousand Cuts is stronger simply because it is not conditional, further
strengthening our sustained DPS output, and the same applies to the other DPS
choice nodes of
No Scruples vs
Cloud Cover.
Hero Talents Rotation for Outlaw Rogue
For more general information on your rotation, make sure to check out our rotation guide:
Fatebound
There is no rotational impact on the regular rotation for Outlaw, as the
bonuses provided by Fatebound are entirely passive. You will simply notice a higher
CP generation thanks to Deal Fate and more consistent procs due to
Destiny Defined.
Trickster
Trickster also has no change to its rotational priorities due to its Hero Talent passives. You will simply proc your Unseen Blade and end up dealing more damage when it happens, but there is no added active gameplay linked to this Hero Talent Tree specifically.
Changelog
- 15 Dec. 2024: Page has been reviewed for Patch 11.0.7.
- 21 Oct. 2024: Guide has been reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 21 Aug. 2024: Page added.
More Rogue Guides
Guides from Other Classes
This guide has been written and reviewed by Seliathan, who has been playing Rogue since the first day of Classic. He currently raids in Familiar with Drama, and is one of the foremost Mythic+ Rogue players. You can often find him streaming on Twitch, or follow him on his personal Discord server.
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