Outlaw Rogue Leveling Guide from 1 to 80 — The War Within (11.2.5)
On this page, you will find our Level by Level Outlaw Rogue leveling guide for The War Within. Make sure to use the slider to make the guide adapt to your level. For more general leveling information, please refer to our Rogue leveling guide.
Outlaw Rogue Leveling Guide for The War Within
Outlaw Rogue Leveling Playstyle
Unfortunately, Rogue has often been cited as the single worst class to level in World of Warcraft. Fret not, however, as it is still more than capable of dealing with the leveling journey just fine, even if it will take you a little longer than your friends who may have chosen a different class than you. Once you hit max-level, you'll surpass them in no time and be thankful you spent the time to pick Rogue!
One of the biggest strengths of Rogue during leveling is its ability to simply
sneak past many nuisances. With clever use of
Blind,
Vanish,
Sap and other CC abilities, you can often loot important quest items
and then simply Vanish to disappear without having to kill a single enemy.
Whenever your
Evasion is off cooldown, it is worth pulling many mobs
simultaneously and simply avoiding all damage they deal.
Crimson Vial has
a low cooldown, so make sure to use it and the new
Recuperate spell to heal up
between pulls. Dungeons are a solid choice to level as well, once you get access to
Blade Flurry,
as it will allow you to contribute good AoE damage at all stages of the leveling
journey.
Gear Options
When leveling up, you should always choose the piece of loot with the highest item level. The only exception to this rule is if you have a Ring or Necklace with a slightly lower item level but two secondary stats on it instead of one.
When using Heirloom items, we recommend using those with Haste, as they will slightly improve the gameplay flow while leveling.
Level by Level Rotation and Talents
Move the slider below to make the guide update to your level!
Outlaw Rogue Talents for Leveling
Talents are passives or abilities that you can choose from to optimize your character or change how some of your regular abilities work. Many of these are only passive abilities that do not alter the way you play the game or the order in which you use your abilities. Some, however, are big milestones on your way to max level, and you should aim for these talents as soon as possible.
At Level 10, you can allocate your first Talent Point into your Class Talent tree.
At Level 11, you can allocate your first Talent Point into your Outlaw Talent tree.
At Level 12, you can allocate a second Talent Point into your Class Talent tree. This process alternates every level, and you will be able to spend 31 Talent Points in your Class tree and 30 Talent Points in your Outlaw Talent tree by the time you reach Level 70.
At Level 71, you will be able to pick from a
Hero Talent tree. We highly recommend you pick
Fatebound as it
is the stronger of the two trees at max level while also providing some neat
bonuses for leveling like a double
Grappling Hook.
If you play with War Mode on, we recommend
Enduring Brawler,
Boarding Party and
Take Your Cut as your War Mode talents.
As you level up, some of your abilities will be replaced with spec-specific
ones, i.e., at Level 22,
Eviscerate will be replaced with
Dispatch.
At other times, new abilities will join your rotational priority list. Some of
these you will learn automatically as you level, others you will talent into.
If you follow the Point-by-Level path of our Talent Calculator, this guide will
immediately tell you how to use these new abilities efficiently.
Leveling Rotation as an Outlaw Rogue
Starting at Level 1, you only have one main attack
ability:
Sinister Strike.
- Cast
Eviscerate once you have 4+ Combo Points to spend them. - Use
Sinister Strike to build up Combo Points.
- Cast
Ambush when you can open from
Stealth, or whenever the ability to cast it is granted to you in some other way. - Use
Adrenaline Rush on cooldown. Ideally,
you
want to try and pull multiple enemies when it is up so that you
do not waste its uptime on running between enemies. - When fighting more than one enemy, use
Blade Flurry. Try to always hit the highest health target with your abilities
while it is active. - Cast
Roll the Bones whenever it is off
cooldown. - Cast
Slice and Dice to spend your Combo
Points and maintain the buff. - Use
Between the Eyes on cooldown with 4+ Combo Points.
- Cast
Eviscerate to spend excess Combo
Points. - Cast
Dispatch to spend excess Combo Points.
- Cast
Pistol Shot when you get an
Opportunity proc unless it will cause you to overcap Combo Points.
- Cast
Sinister Strike unless you have 4+
Combo Points.
Outlaw Rogue Defensive Abilities while Leveling
Outlaw Rogues have a few tools at their disposal that make fighting multiple enemies easier or that allow you to avoid debilitating effects.
Kick allows you to interrupt an enemy
that is casting a spell. Use this frequently to avoid the damage you would
otherwise be taking if the spell cast finishes.
Crimson Vial lets you heal 20% of your
max Health over 4 seconds. Use this whenever you need the healing or when you are between
pulls.
Sap lets you control any Humanoid,
Beast, Demon, or Dragon for up to 60 seconds. Use this to keep a single enemy
from joining the fight before you open on a group of enemies from stealth. This
crowd control breaks when the enemy takes damage. Try to avoid hitting it with
any of your abilities that hit multiple targets, or it will join the fight.
Kidney Shot can be used to stun a single
opponent for up to 6 seconds. Use this to interrupt a dangerous cast or
simply
not take damage from an enemy. Some NPCs might be immune to stuns.
Evasion increases your chance to
dodge incoming melee and ranged attacks by 100% for 10 seconds. Use this
whenever it is available to you while you are fighting multiple enemies. You can
only dodge enemy attacks when facing them.
Grappling Hook is a very powerful movement
ability. This can sometimes allow you to traverse to a higher elevation or can
be used to completely negate fall damage, saving you valuable time while
leveling.
Vanish removes you from sight. This
essentially resets all enemies you are in combat with. If you happen to be
close to death and you do not feel that using any other defensive or offensive
ability might let you finish off all the enemies you are engaged with, use
Vanish to survive.
Blind allows you to control an enemy
for up to 60 seconds. This can be used from stealth or outside of it. The
crowd-control effect breaks when the target takes damage, so make sure not to
hit it with any of your AoE abilities or use Blind when the enemy
is afflicted with one of your damage over time effects.
Cloak of Shadows removes and makes you
immune to magical effects for 5 seconds. This allows you to potentially remove
damage over time effects that could break your
Stealth, allow you to
take less damage, or simply avoid certain crowd control or damaging effects.
Outlaw Rogue War Mode Talents for Leveling
In this section, we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of both General PvP Talents and Outlaw Rogue-specific PvE talents.
Outlaw Rogue PvP Talents for Leveling
Take Your Cut causes you and allies within 8 yards to gain 15%
Haste for 8 seconds after you use
Roll the Bones. It is fairly good
since it acts as a mini-
Adrenaline Rush and has decent uptime when you
are questing in the open-world.
Boarding Party makes
Between the Eyes increase the
movement speed of all friendly players within 10 yards by 30% for 5 seconds.
Movement speed is always nice while leveling, so this is highly recommended.
Enduring Brawler increases the chance of your
Sinister Strike
to strike an additional time by 1% for every 3 seconds that you are in combat.
This stacks up to 15 times, and you lose 1 stack for each second you spend out
of combat. This is a great pick if you plan on staying in combat for a long
time,
or have minimal downtime between engaging with enemies.
Control is King allows your
Cheap Shot to grant
Slice and Dice
and
Kidney Shot will restore Energy when used. Both of these enable you
to use these abilities instead of
Ambush or
Envenom if need
be,
while still providing DPS benefits. If you have more regular downtimes so, that
Enduring Brawler is not worth playing; this is the best third choice.
Changelog
- 05 Oct. 2025: Page was reviewed for Patch 11.2.5 and no changes were required.
- 04 Aug. 2025: Page was reviewed for Patch 11.2 and no changes were required.
- 15 Jun. 2025: Page was reviewed for Patch 11.1.7 and no changes were required.
- 21 Apr. 2025: Page was reviewed for Patch 11.1.5 and no changes were required.
- 24 Feb. 2025: Page has been reviewed and updated for TWW Patch 11.1.
- 15 Dec. 2024: Page has been reviewed for Patch 11.0.7.
- 21 Oct. 2024: Guide has been reviewed for Patch 11.0.5.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within.
- 23 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 21 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Page updated for the Patch 10.2 Rogue rework.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 05 Jan. 2023: Updated Talent trees.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Rogue Guides
Guides from Other Classes
This guide has been written and reviewed by Seliathan, who has been playing Rogue for over two decades since the very first day of Vanilla WoW. After decades of raiding within the Top 100 and numerous Rank 1 Mythic+ runs in previous expansions, he has now set his sights on sharing his experience through guides and other content.
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