Professions Stats and Gear Guide for The War Within
On this page, you will learn about the new Profession stats, which show up on Profession gear, and how they influence the various The War Within professions.
Crafting Stats in The War Within
Each crafting recipe in The War Within has a Recipe Difficulty, which influences how difficult it is to craft this recipe at its highest quality potential. The Expected Quality bar starts out low, from your baseline profession skill, and gives you an idea of the quality outcome of crafting the item under the current conditions.
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The potential quality of the crafting item can be improved with profession
gear, specialization bonuses, the quality of the materials used to craft, and
other special items such as Artisan's Consortium Seal of Approval. You can
also use some of your Concentration, as shown in the bottom of the picture
above, to guarantee hitting the next rank of what you are crafting. This page will
focus on profession stats and gear.
Concentration in The War Within
All crafting professions that use Quality (thus excluding Cooking) have a Concentration bar that goes up to 1000 and 1 Concentration is refilled every 6 minutes, leading to a gain of 10 per hour.
You can spend some of this bar to guarantee the next quality level of an item you are crafting, and will be refunded a % of the Concentration spent if you proc your Ingenuity stat.

In The War Within there is no longer a random 1-5% of skill of the craft bonus added when crafting or Inspiration extra skill procs, making Concentration be the main way to get top quality items when using cheap materials, or if you are not fully geared, specialized, and using Rank 3 materials for a given item.
You can also use items you get from Patron NPC work orders to get 5 to 40 extra skill on a particular craft, which can help before you fully max out, at which point you will usually be able to hit the maximum rank without needing Concentration anymore.
Stats for Crafting Professions
There are four stats for crafting professions, which can show up on your crafting gear (which can be crafted; see the profession gear section below):
- Multicraft provides a baseline (increasable by talents) chance to craft 1 to 2.5 times more items than the usual items a craft produces. A Multicraft proc on a craft that produces 2 items will grant between 1 and 5 extra items, for example. This is the best stat for any craft it works on;
- Ingenuity replaced Inspiration and refunds a % (increasing with talents) of the Concentration spent to craft an item when it procs. When using Concentration to produce Rank 3 crafts with cheap Rank 2 materials this is the best stat after Multicraft, or straight best for Enchant crafting, as those cannot Multicraft;
- Resourcefulness provides a chance to use fewer tradeable crafting reagents when crafting, but will generally only save you a few materials which might not even be valuable to begin with. This makes it a low value stat, but it is the only one that will improve your profit on work orders;
- Crafting Speed increases your craft speed, allowing you to finish
your crafts faster. You will generally never want to specifically gear for this,
but can get a lot of it from external buffs such as the Weaver's Pact from Azj-Kahet
and
Aerated Phial of Quick Hands or
Phial of Enhanced Ambidexterity.
These stats, when activated, will show up on your Crafting Results panel, as displayed below:

Although some crafted items benefit from all 4 stats, most only benefit from some of them, which means you should avoid the unused stats when focusing on crafting those items. As a rule of thumb:
- Crafted gear and Enchants do not use Multicraft;
- Crafts you do not use Concentration on do not use Ingenuity;
- Resourcefulness and Crafting Speed can be used for almost all crafts available, but have a less powerful effect than either of the other stats when used optimally.
As an example of Resourcefulness's variability, here is a bad proc, followed by a good proc on the same item:


You can use the Alchemy-crafted Phials Phial of Concentrated Ingenuity,
Phial of Enhanced Ambidexterity, or
Phial of Bountiful Seasons during
the Winter part of the year to temporarily increase your crafting stats.
Also, remember to enchant your crafting tool with your choice of Enchant Tool - Algari Ingenuity
or
Enchant Tool - Algari Resourcefulness.
Stats for Gathering Professions
There are three stats for gathering professions, which can show up on your gathering gear:
- Perception increases your chance to find rare reagents when gathering;
- Deftness increases your gathering speed;
- Finesse provides a chance to get more of whatever you are gathering, fishing, or skinning.
The amount of stats you have and their effects are displayed in your Gathering Journal, as displayed below:
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Most activities you do as a gatherer can benefit from all three stats, but you should fine-tune the amount you aim for each depending on your goals, especially Perception and Finesse, which serve opposite goals in either giving you more rare materials or more basic materials when gathering.
You can use Blacksmithing-crafted Ironclaw Razorstone, Cooking-crafted
Ghoulfish Delight (for Fishing), and Alchemy-crafted
Phial of Truesight or
Phial of Bountiful Seasons during the Summer
part of the year to temporarily increase your gathering stats.
Also, remember to enchant your gathering tool with your choice of Enchant Tool - Algari Deftness,
Enchant Tool - Algari Perception, and
Enchant Tool - Algari Finesse.
Profession Gear
The table below lists all of the profession gear for The War Within professions, with their source.
While most gear is divided between cheap, bind on equip green
gear and expensive, bind on pickup blue gear, Enchanting
can also craft an epic tool in Runed Null Stone Rod,
which can have a huge amount of stats at high Quality.

Getting a full green set will give you +18 skill with your profession, while a full blue or higher set will give you +40 skill, usually allowing you to craft / gather anything at maximum rank by default if you have all specialization points for it and 100/100 profession skill. +5 skill profession racials will generally allow you to hit the same result while using only one blue accessory.
Item | Profession | Source |
---|---|---|
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Alchemy | Inscription |
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Alchemy | Inscription |
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Alchemy | Leatherworking |
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Alchemy | Leatherworking |
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Alchemy | Tailoring |
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Alchemy | Tailoring |
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Blacksmithing | Blacksmithing |
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Blacksmithing | Blacksmithing |
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Blacksmithing | Blacksmithing |
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Blacksmithing | Blacksmithing |
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Blacksmithing | Leatherworking |
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Blacksmithing | Leatherworking |
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Cooking | Inscription |
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Cooking | Inscription |
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Cooking | Tailoring |
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Cooking | Tailoring |
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Enchanting | Enchanting |
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Enchanting | Enchanting |
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Enchanting | Enchanting |
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Enchanting | Tailoring |
![]() |
Enchanting | Tailoring |
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Enchanting | Jewelcrafting |
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Enchanting | Jewelcrafting |
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Engineering | Engineering |
![]() |
Engineering | Engineering |
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Engineering | Engineering |
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Engineering | Engineering |
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Engineering | Leatherworking |
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Engineering | Leatherworking |
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Fishing | Engineering |
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Fishing | Engineering |
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Fishing | Tailoring |
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Fishing | Tailoring |
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Herbalism | Blacksmithing |
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Herbalism | Blacksmithing |
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Herbalism | Tailoring |
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Herbalism | Tailoring |
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Herbalism | Leatherworking |
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Herbalism | Leatherworking |
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Inscription | Inscription |
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Inscription | Inscription |
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Inscription | Jewelcrafting |
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Inscription | Jewelcrafting |
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Inscription | Jewelcrafting |
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Inscription | Jewelcrafting |
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Jewelcrafting | Engineering |
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Jewelcrafting | Engineering |
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Jewelcrafting | Leatherworking |
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Jewelcrafting | Leatherworking |
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Jewelcrafting | Jewelcrafting |
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Jewelcrafting | Jewelcrafting |
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Leatherworking | Blacksmithing |
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Leatherworking | Blacksmithing |
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Leatherworking | Blacksmithing |
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Leatherworking | Blacksmithing |
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Leatherworking | Leatherworking |
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Leatherworking | Leatherworking |
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Mining | Blacksmithing |
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Mining | Blacksmithing |
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Mining | Engineering |
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Mining | Engineering |
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Mining | Engineering |
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Mining | Engineering |
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Skinning | Blacksmithing |
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Skinning | Blacksmithing |
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Skinning | Leatherworking |
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Skinning | Leatherworking |
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Skinning | Leatherworking |
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Skinning | Leatherworking |
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Tailoring | Engineering |
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Tailoring | Engineering |
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Tailoring | Tailoring |
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Tailoring | Tailoring |
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Tailoring | Blacksmithing |
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Tailoring | Blacksmithing |
Changelog
- 24 Feb. 2025: Reviewed for Season 2.
- 26 Oct. 2024: Stats and explanation updates for the 11.0.5 patch launch.
- 22 Aug. 2024: Updated for The War Within launch.
- 18 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 04 Sep. 2022: Reviewed for Patch 10.1.7.
- 13 Jun. 2023: Big revamp to add missing information and more detailed explanations.
- 27 Nov. 2022: Page added.
This guide has been written by Seksi, member of Arctic Avengers and healing aficionado. You can find him answering questions and discussing Restoration Shaman gameplay on the Ancestral Guidance and Earthshrine Discords.
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