Protection Paladin Tank Battle of Dazar'alor Raid Guide — Dragonflight 10.2.5
On this page, you will find tips, tricks, and strategies tailored to your Protection Paladin for each boss of the following raid: Battle of Dazar'alor. All our content is updated for World of Warcraft — Dragonflight 10.2.5.
Battle of Dazar'alor Boss Tips for Protection Paladins
This page will focus on how to best prepare as a Protection Paladin for the Battle of Dazar'alor encounters, rather than a general guide for the instance. These guides and their talent recommendations are purely for progression kills, allowing you to increase your chances of killing the bosses. Once you have killed a boss and are more familiar with the fight and feel comfortable with it, you may very well wish to change talents in order to do more damage.
Talent Cheatsheet
Champion of the Light
Protection Paladin Tips for Champion of the Light
Paladins are great as add tank to help interrupt the Anointed Disciple casts, to both stop them from healing, or help them to move out of zones on the ground faster.
Blessing of Spellwarding can be used to ignore
Wave of Light
when tanking adds, or to negate the damage from
Sacred Blade when it
reaches high stacks.
Mythic:
The big difference on Mythic is the addition of the cast called
Angelic Renewal from the Anointed Disciple, which will fully
heal the boss. Paladins are really good at interrupting with
Avenger's Shield and, coupled with
Rebuke, we can take both
casts every time. It does complicate things should they be casting it while
standing inside the consecrated holy ground the Darkforged Crusader
casts, but you will not take too much damage when running in to interrupt.
Grong
Protection Paladin Tips for Grong
Grong is all about surviving his combo abilities. Paladins are able to
either
Blessing of Protection or
Divine Shield together with
Reckoning to survive and immune its damage. This also removes the
Rending Bite DoT. Finally, if you are running with
Final Stand it can be used to soak an entire
combination without you or your co-tank taking any damage.
When thrown by Bestial Throw, you should be able to use one spell
or ability before you land and get
stunned again, as long as the player runs far enough away, which they want to
do to reduce the damage taken upon landing. If you have it ready, this is a
great time to use
Light of the Protector, or even
Ardent Defender, should you not
be topped off.
Mythic:
Mythic does not really change anything from the tank point of view other than increasing the damage everything does. Do not be afraid to call for externals when you are gripped and about to be thrown.
Jadefire Masters
Protection Paladin Tips for Jadefire Masters
You are able to soak Magma Trap with both
Blessing of Spellwarding and
Divine Shield; however, you will still
receive the debuff which increases damage taken from them. Be careful when
using Blessing of Spellwarding while tanking Manceroy Flamefist, as he will
target other players while it is up.
Final Stand is recommended, as it can deal with magic abilities without
the bosses targeting other players.
You can also help by stunning the Spirit of Xuen with
Hammer of Justice
when it spawns.
Once the last phase starts, Manceroy will start doing a lot of damage, and
all of it is magic damage, which means
Shield of the Righteous is going
to be useless at that point. This is a great time to use
Blessing of Spellwarding, as the boss will NOT change targets in
Phoenix form.
Mythic:
In Mythic mode, two Spirits of Xuen spawn and you definitely want to help
stunning them. Most strategies revolve around killing off Mestrah first and
early, and just as in the other difficulties, Manceroy will start hitting a
lot harder. Do not be surprised by the increased damage, as you will have hopefully
saved cooldowns for this phase. As mentioned above, tanking him in
Phoenix form can be completely negated with both
Blessing of Spellwarding, as well as
Divine Shield if you have
take the
Final Stand talent.
Opulence
Protection Paladin Tips for Opulence
While Blessing of Spellwarding is a powerful tool in the first
phase of this encounter, with
various magic abilities that you can safely ignore with Spellwarding, for the
second phase
Blessing of Protection is really strong as it can be used
on a player with
Coin Shower and immune its damage instead of
stacking with the raid.
Always make sure to completely deplete the Diamond shield as it will not
start the 30 second recharge until completely depleted. When very little of
the shield remains, it is advised you use a cooldown, such as
Ardent Defender, to make sure you do not get killed in the same hit
which depletes the Shield.
Mythic:
Nothing really changes on Mythic for tanks, but with the increased raid
damage, it is very much advised to be able to have
Blessing of Protection available in Phase 2; you can use it on a person with
Coin Shower, but only if it is a class who does not have his own
immunity for it.
Conclave of the Chosen
Protection Paladin Tips for Conclave of the Chosen
Pa'ku — Make sure to keep an eye on the stacks of
Hastening Winds,
so that you have
Shield of the Righteous or cooldowns active when the
stacks reach higher amounts before you chose to tank swap.
Kimbul — While you are NOT able to remove the stacks of
Lacerating Claws with
Blessing of Protection or
Divine Shield, you are able to use Divine Shield if you have specced
into
Final Stand, to completely immune its damage while the shield is
up. If you have the Engineering helm, the trait
Auto-Self-Cauterizer has a chance to proc and remove one stack
of the bleed, which can help a lot. The Dwarf racial
Stoneform will
remove all stacks of the dot as well. You will still want to swap bosses at
some point, due to the high stacks on Pa'ku.
Gonk — Make sure to always have Shield of the Righteous up for
his
frontal ability,
Wild Maul. This aspect is responsible for summoning
several raptors that fixate on random players. Use
Fist of Justice to
stun the Ravenous Stalkers, especially if they are empowered by
Hastening Winds from Pa'ku.
Akunda — Positioning Akunda's Aspect can be tricky in combination with other abilities, do not be afraid of tanking in awkward positions with an immunity to avoid having it in a bad spot.
Mythic:
Mythic can deal a lot of damage to the raid, and you can usually help at
least a bit during the bird phases. If you are tanking the add which is not
currently being killed, consider standing outside of the bird phase with
Divine Shield (if the
Final Stand talent is selected), or with
Blessing of Spellwarding. This can give the raid a lot more space
inside the circle, and is especially dangerous when Krag'wa is jumping
around.
King Rastakhan
Protection Paladin Tips for King Rastakhan
While Cavalier can be very tempting, as there will be a fair
amount of tank swapping involving a lot of running with the
Scorching Detonation ability,
Blessing of Spellwarding is very
powerful at negating Bwonsamdi's abilities. Remember that the raid takes less
damage from Scorching Detonation the further away from King Rastakhan you
are; it is not related to where they are compared to you.
While
Caress of Death does not deal a lot of damage, it makes you immune
to healing for 8 seconds, so you need to make sure to always have coverage
with
cooldowns or active mitigation (and an instant
Light of the Protector as
soon as the debuff runs out, or even
Lay on Hands if needed). Remember
that Bwonsamdi still melee hits you, and not all of the damage is magic, so keep
Shield of the Righteous active when you are unable to be healed to survive
those 8 seconds.
Mythic:
A popular strategy involving Paladins is to have the Paladin solo tank
Bwonsamdi in Phase 2. This is possible due to Divine Shield resetting
the
Aura of Death stacks. Doing this, Phase 2 will last long enough
that you will need to survive 3
Caress of Death casts before
transitioning into Phase 3. The first Caress of Death will occur almost right
as Phase 2 starts. This means you have basically no stacks and should only
need some minor cooldowns to survive, and while healing does not work when
you have Caress of Death, shields still do work. Against the second Caress of Death,
you will have a lot of stacks, and this is the perfect time to use Divine
Shield to remove the stacks completely. We recommend using
Final Stand, as the other options are not very impactful on this
encounter, but it can be done without the talent; you will just need to make sure to reset
Deathly Withering during the
Caress of Death cast, with a well
timed
Reckoning to avoid the debuff. As for the third and last Caress
of Death, you can simply use
Blessing of Spellwarding against the cast to
avoid taking damage from it, since it will make you not gain new stacks
of Deathly Withering for its duration; it will, however, not reset. Paladins are
not the greatest at crowd controlling adds on this phase, but should it be
needed, we can spec into
Repentance to get the job done.
High Tinker Mekkatorque
Protection Paladin Tips for High Tinker Mekkatorque
Tanking Mekkatorque makes you take increased Nature damage for each
consecutive hit on the same target. This damage can be completely negated for
10 seconds with Blessing of Spellwarding, should you need to tank for a
prolonged period.
The small Spark Bots can be stunned with Hammer of Justice if
they start moving in towards the raid.
Mythic:
You are still able to stun the Spark Bots with
Hammer of Justice; however, you will take some damage from doing so, as
the Spark Bots are shielded in Mythic.
Gigavolt Charge will leave a
radiation zone on the ground wherever it was placed. If stepped into, it will
give you a heavy magic dot which will be applied through immunities, so save
Blessing of Spellwarding for when tanking the boss and, for example, the
co-tank has to jump into a Spark bot. Keep in mind that, if you get shrunk,
despite dealing 99% less damage, you can STILL tank the boss just fine.
This means that you can still stay out and reset the tank stacks should you want
to.
Stormwall Blockade
Protection Paladin Tips for Stormwall Blockade
As this is a frequent tank swap fight, you can make very good use out of
your Shield of the Righteous charges and make sure to hopefully have it
up almost all the time when you are actively tanking Laminaria.
Blessing of Spellwarding can be used to negate the dot damage from
Kelp-Wrapped Fists, as well as make you able to solo soak the
Ire of the Deep circles.
Be careful when Phase 2 starts, so as to not interrupt immediately with
Avenger's Shield.
Mythic:
Most Mythic strategies will have you let the adds on the boats cast their
channel, so be careful and do not Avenger's Shield them when they do.
In Phase 2, most guilds have one tank solo-tank the boss, while the other
solo-soaks the
Ire of the Deep. These come in quick succession later on
in the fight, but Paladins are great for solo-soaking. Having multiple
Bulwark of Light can help making sure you have a bit more health
against each burst, and you can also solo soak them with
Divine Shield as well as
Blessing of Spellwarding (it will
still knock you, so be careful where you aim). You can run
Consecrated Ground to ensure slowing the adds as well, however it is
only a 50% slow. No matter if you are main tanking or soaking circles,
Holy Shield will do a lot of work, as most of the damage is magic.
Lady Jaina Proudmoore
Protection Paladin Tips for Lady Jaina Proudmoore
While Jaina fires Ice Shards at the current tank, they count as
physical damage, and are therefore reduced by
Shield of the Righteous.
You can
use
Blessing of Spellwarding or
Divine Shield after receiving
the
Avalanche debuff in Phase Two, and stand in one position. This allows
for the smaller
Hand of Frost shards, which travel towards players, to
come from the same position, instead of being spread out. Note that immunities
do NOT prevent you from gaining
Chilling Touch stacks, so avoid
getting them if you already have plenty of stacks.
Blessing of Freedom can be used at the end of the
Ring of Ice cast to prevent you from getting frozen and having to step
into fire.
Keep in mind, Jaina really hurts. She deals a lot of damage with her
Ice Shards, but it is important to remember that she does a lot of
other casts as well, meaning you have to really keep an eye out for when she
will actually hit you with her Ice Shards. You need to learn to not waste
Shield of the Righteous when she is casting other spells, to make sure
you have it available for when she hits you. This becomes especially true on
Mythic.
Mythic:
One of the main mythic mechanics on Jaina is the
Gathering Blizzard, which periodically swaps in strength. If you are
not close to any other player, you will receive a 6 second warning in the
form of
Freezing Blood, and if you have not gathered up with enough
people by the time of that debuff, you will be frozen solid. Both
Divine Shield, as well as
Blessing of Spellwarding, can be used
in the last second of this 6 second
Freezing Blood debuff to prevent
you from being frozen and reset it. This means that you can technically be on
your own for 20-22 seconds should you need to.
Mythic Jaina deals a lot of raid damage at all times. A popular strategy
for Protection Paladins is to stack the Grace of the Justicar to
help with raid-healing, along with
Judgment of Light makes
Protection Paladins do a lot of healing output, as the whole raid is
basically always stacked close to the boss. This is likely at the expense of
a tiny bit of self survivability, but it can help the healers out a fair
amount, especially in Phases 2 and 3.
In the intermission, you are able to run around freely, should you choose
to use Divine Shield or
Blessing of Spellwarding, without being
frozen from any abilities.
While you can solo the Avalanche in Phase 2 with
Divine Shield or
Blessing of Spellwarding, make sure to not
take unnecessary hits from anything that would apply
Chilling Touch,
as they go through immunities. This is especially important against
Glacial Ray and
Hand of Frost, since they apply 5 stacks of
Chilling Touch if they hit you, which will quickly freeze you. As a tank, you
can soak
Hand of Frost shards going towards the raid during the safety
of the
Burning Explosion debuff while using
Blessing of Freedom on yourself. This is mainly useful against the
very first Avalanche, as they happen basically at the same time. This allows
you to take the damage instead of the raid, and you avoid having players get
frozen and be unable to run out of the explosion in time.
Phase 3: You can help interrupt the Water Elemental with both
Rebuke and
Avenger's Shield to make sure it stays
interrupted, but the main goal is to tank it and simply DPS Jaina. Should you
not need it in Phase 3,
Blessing of Spellwarding is really strong for
helping a player (DPS or healer) be immune to damage for 10 seconds at the very
end. It will also make them immune to being frozen should your DPS not be high
enough to kill it fast enough. Phase 3 usually calls for the tanks to sacrifice
themselves so as to not turn into an Ice Block. Having a cancelaura macro,
which removes
Shield of the Righteous and other beneficial effects, can
be useful. Remember that
Guardian of Ancient Kings can NOT be
removed.
Changelog
- 14 Jan. 2020: This page has been reviewed for the release of Patch 8.3 and no changes are necessary.
- 25 Jun. 2019: This page has been reviewed for the release of Patch 8.2 and no changes are necessary.
- 15 Apr. 2019: This page has been reviewed and no changes are necessary for the release of the Crucible of Storms raid.
- 05 Mar. 2019: Added Mythic advice for BoD.
- 29 Jan. 2019: Updated BoD advice according to live mechanics.
- 20 Jan. 2019: Added BoD advice for Protection Paladins.
More Paladin Guides
Guides from Other Classes
This guide has been written by Treckie, a long-time leading Protection Paladin who competed for world first kills for 5 years. He currently raids in NollTvåTre and has been a caster and an analyst of Blizzard's Mythic Dungeon Invitational. You can watch his stream on Twitch and you can follow him on Twitter.
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