Protection Paladin Tank Easy Mode — The War Within (11.0.7)
On this page, we explain how to easily play Protection Paladin in World of Warcraft — The War Within (11.0.7), using the simplest rotation, talent tree, stat priority, gear setup, etc., without sacrificing performance.
Foreword
This page is intended for players who are new to the game or class, have no intentions of raiding Mythic difficulty, or simply want a more straightforward way to play their specialization without being overwhelmed by the numerous subtleties and active abilities that need to be taken into consideration for optimal play.
The Basics of Protection Paladins
Protection Paladins are tanks with a very versatile skill set. In general,
your damage intake varies depending on whether or not
Shield of the Righteous is active. It is important to get
comfortable and not panic just because you get low on health, as you have
great
tools to get yourself out of low-health situations. No other tank class has
quite the array of tricks and utility up their sleeve that a Paladin does.
Aside from keeping yourself alive and healthy, you have a variety of abilities that can help the rest of your team to ensure the best possible outcome of the encounter.
Beginner's Guide to Protection Paladin in The War Within
Beginner Single-Target Talents for Protection Paladin
This build is optimal for pure single-target situations.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Beginner AoE and Mythic+ Talents for Protection Paladin
This is our recommended build for AoE scenarios. This works well for AoE Fights in Raids, as well as most Mythic+.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Beginner Protection Paladin DPS Rotation
The main goal of your rotation is to generate
Shield of the Righteous charges while also maintaining Consecration
uptime.
Avenging Wrath
Eye of Tyr if you have 0-2 Holy Power
Hammer of Light if you have any
Blessing of Dawn stacks
Bastion of Light
Consecration (if you are not standing in it)
Shield of the Righteous when you are at 3-5 Holy Power to prevent overcapping on Holy Power.
- Use
Hammer of Wrath (if available) and
Judgment on cooldown.
Hammer of the Righteous /
Blessed Hammer if
Shake the Heavens is active
Word of Glory if you have
Shining Light and
Shake the Heavens is active
Avenger's Shield
Hammer of the Righteous /
Blessed Hammer if
Shake the Heavens is not active
Consecration if everything else is on cooldown to refresh the duration
The Protection Paladin rotation is not very complicated since all abilities
have different cooldowns, and you basically just press whatever is coming off
cooldown next. When two abilities are ready at the same time, you prioritize
according to the list above. Having downtime with nothing to cast is not
uncommon. Note that casting Consecration overwrites
any previously active Consecration on the ground.
A quick word on Auras and how to best pick the one for the situation you are in:
- If you are the only Paladin in your group/raid, you should use
Devotion Aura.
- If there is a Holy Paladin in your group/raid, they should be using
Devotion Aura, and you should use
Retribution Aura.
- If there are multiple Paladins in your group/raid, discuss who should use- which aura.
- If you are mounted, use
Crusader Aura.
You can go to the rotation page to find out more about the rotation and what it means for Protection Paladins here.
Note that the above-mentioned points do not include your active mitigation (covered in the defensive spells portion of this page).
Defensive Spells for Protection Paladin
Shield of the Righteous and
Word of Glory are
your two active mitigation abilities (though
Word of Glory is a heal,
so it does not really mitigate damage). Since
Shield of the Righteous is off
the Global Cooldown, it is easy to fit in whenever best suited to reduce
physical
damage intake without upsetting your rotation. However, due to
Word of Glory, being on the global cooldown, it is likely to
delay your rotation when you use it. There is no issue with this if the healing will
save your life.
Shield of the Righteous uptime is relatively high under normal play
scenarios. Your aim will be to have it as close to 100% as your gear/talents
will allow.
However, if you have low amounts of haste, you will want to pay
attention to not overcapping the buff. It can be extended for 3x the base duration
4.5s x 3 = 13.5s. If you are above 9-second duration, try to avoid pressing
Shield of the Righteous unless you are about to go over 5 Holy Power.
Due to the strength of Shield of the Righteous, it is best to try
to use these cooldowns in a plan based on the damage you anticipate to take.
Guardian of Ancient Kings should be used before a period of high damage intake or when your healers are unable to heal you for a while.
Ardent Defender is best used to bypass deadly encounter mechanics or to save your life in critical moments or at the start of an encounter before you get your first
Shield of the Righteous.
Avenging Wrath increases damage done and healing done by 20%, as well as 20% critical strike chance. This is a good offensive cooldown, but also very useful defensively for self-healing.
Lay on Hands should be used as an emergency reactive cooldown to top yourself off when you have dropped low on health. Note that you can also use it to save other raid members.
Divine Shield can be used to clear debuffs or avoid fatal damage as you are immune to damage for its duration.
Final Stand turns Divine Shield into a usable tank cooldown that makes you immune to damage while also forcing all enemies to attack you; without the Final Stand talent, however, the boss will not attack you and instead move to the next target on the threat table.
You can read more about all the spells in the spell summary page.
Stat Choice for Protection Paladins
Currently, item level is by far the most important aspect of gearing, secondary stats are quite close together in value, but in an optimal gearing scenario where you have equial item level choices, you would want to prioritize like this:
- Haste;
- Mastery;
- Versatility / Critical Strike
The stats page will go into more detail on exactly what exactly each stat does for us Paladins.
Changelog
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 22 Oct. 2024: Reviewed for Patch 11.0.5.
- 28 Sep. 2024: Fixes for table headers.
- 16 Sep. 2024: Clarification on stat priority.
- 09 Sep. 2024: Reviewed for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within Launch.
- 23 Jul. 2024: Updated for The War Within pre-patch.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 19 Mar. 2024: Reviewed for Patch 10.2.6.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Reviewed for Patch 10.2
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Updated talent trees for Patch 10.1.5.
- 01 May 2023: Updated talent trees for Patch 10.1 and included Shield of the Righteous to rotation priority list.
- 03 Apr. 2023: Added clarification for Blessed Hammer/Hammer of the Righteous.
- 20 Mar. 2023: Updated both talent builds and talents for Patch 10.0.7 Changes.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight pre-patch.
More Paladin Guides
Guides from Other Classes
This guide has been written by Panthea, who raids in Catalyst and is the author of TankNotes. He plays all tanks and is a Moderator for the Hammer of Wrath Paladin Discord. You can follow him on Twitter.
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