If you are new to Protection, this is a great place to start to get an
understanding of how the spec works. On this page we will discuss what
abilities you have, what they are used for within the specialization, how they
interact with each other and also with important cooldowns. If you already
have experience with Protection and are comfortable with it in the current expansion, it is
recommended you skip this section and move on to the rest of the guide.
Protection Paladins have two resources to manage: Mana and Holy Power. That
said, you do not have to manage Mana in any way. You will spend most of your
time dealing damage and using active mitigation abilities to help your healers
keep you alive.
Ability |
Abbreviation |
Description/Effect |
Consecration |
Cons |
Consecration places an area-of-effect under your character which
deals
damage to every enemy in it. You can only have 1 Consecration active
at a time. For Protection, this also provides damage reduction from
Mastery: Divine Bulwark. |
Crusader Strike |
- |
Crusader Strike deals damage to your current target and generates 1
Holy
Power. |
Divine Shield |
Bubble |
Divine Shield will make you immune to all forms of damage for up to
8 seconds. Divine Shield will also apply the Forbearance
debuff for 30 seconds and cannot be used if you have the Forbearance
debuff active. Something to note for Protection Paladins is that this will
cause any targets hitting you to hit another player, as you are no longer a
valid target whilst Divine Shield is active. |
Flash of Light |
FoL |
Flash of Light is a quick casting healing spell, however Protection
Paladins
cannot Dodge/Parry/Block while they are casting this. |
Hammer of Justice |
HoJ |
Hammer of Justice stuns the target for 6 seconds. |
Hand of Reckoning |
Taunt |
Hand of Reckoning taunts the target, forcing them to hit you for a few
seconds and increases the threat generated while they are fixated on you. |
Judgment |
Judge |
Judgment deals a moderate amount of Holy Damage to your target and
generates
1 Holy Power. |
Sense Undead |
- |
Sense Undead shows Undead creature types on your minimap. |
Shield of the Righteous |
SotR |
Shield of the Righteous deals Holy damage to all enemies in front of
you and increases
your armor based on the amount of Strength you have. It costs 3 Holy Power.
This should be your primary Holy Power spender for Protection. |
Word of Glory |
WoG |
Word of Glory is an instant cast heal and costs 3 Holy Power. For
protection
the amount of healing will be increased based on your missing Health. |
Redemption |
- |
Redemption is your standard resurrect spell. It can only be used
outside
of combat. |
Intercession |
CR (Combat Res) |
Intercession is new to The War Within. This is your combat
resurrection spell and
costs 3 Holy Power. |
Ability |
Abbreviation |
Description/Effect |
Lay on Hands |
LoH |
Lay on Hands heals the target for 100% of your maximum Health!
Lay on Hands will also apply the Forbearance debuff to the
target
for 30 seconds and cannot be used if they have the Forbearance debuff
active.
This talent is automatically learned for Protection Paladins. |
Auras of the Resolute |
- |
Auras of the Resolute is automatically learned for Protection Paladins
and gives access to Devotion Aura, Concentration Aura and Crusader Aura. |
Hammer of Wrath |
HoW |
Hammer of Wrath can only be used on targets below 20% health but can
be used
freely while you have Avenging Wrath active. This generates 1 Holy
Power. |
Cleanse Toxins |
Cleanse |
Cleanse Toxins allows you to cleanse poison and disease effects.
|
Blinding Light |
Blind |
AoE disorient around your character on a 1.5 minute cooldown. |
Repentance |
Repent |
Single target incapcitate which lasts for 1 minutes. This only works on Humanoids, Demons,
Undead, Dragonkin and Giants. |
Turn Evil |
- |
Turn Evil is a crowd control ability that can only be used on
Demons,
Undead and Aberrations. Turn Evil will cause them to run away in fear.
It will also instantly kill enemies it can hit if they are below 30% health.
|
Divine Steed |
Steed |
Divine Steed summons a mount which your character rides for 3
seconds.
While you are on the mount, you will move 100% faster. |
Blessing of Freedom |
Freedom/BoF |
Blessing of Freedom removes and grants immunity to all movement
impairing
effects for a few seconds. |
Rebuke |
- |
Rebuke is your interrupt ability. |
Divine Toll |
Toll/DT |
Divine Toll fires up to 5 Avenger's Shield's to targets
within
30 yards. Each Avenger's Shield cast will generate 1 Holy Power. |
Blessing of Sacrifice |
Sac |
Blessing of Sacrifice transfers 30% of the targeted player's damage
taken
to you for 12 seconds. 2-minute cooldown. Blessing of Sacrifice will stop
before 12 seconds if the damage taken will reduce you below 20% health. |
Blessing of Protection |
BoP |
Blessing of Protection will grant immunity to all Physical attacks to
the
player for up to 10 seconds. Blessing of Protection will also apply the
Forbearance debuff to the target for 30 seconds and cannot be used if
they have the Forbearance debuff active. |
Ability |
Abbreviation |
Description/Effect |
Empyreal Ward |
- |
Lay on Hands now gives the target 100% increased armor for 30 seconds and ignores healing reduction effects. |
Fist of Justice |
- |
Fist of Justice reduces the cooldown of Hammer of Justice by 1
second for each Holy Power spent. |
A Just Reward |
- |
Successfully dispelling a debuff with Cleanse Toxins will now heal the target. |
Afterimage |
- |
Afterimage will make your next Word of Glory heal a nearby
player for 30% of the value after spending 20 Holy Power. |
Light's Countenance |
- |
Reduces the cooldown of Repentance or Blinding Light by 15 seconds. |
Greater Judgment |
- |
Greater Judgment adds an effect to Judgment where it will
leave a debuff on your target, which increases the damage of your next
Shield of the Righteous to them by 40%. |
Wrench Evil |
- |
Turn Evil is now instant cast. |
Stand Against Evil |
- |
Turn Evil is cast against 5 additional targets making it an AoE fear (or execute). |
Holy Reprieve |
- |
The duration of Forbearance (debuff from casting Blessing of Protection / Blessing of Spellwarding /
Lay on Hands / Divine Shield) is reduced by 10 seconds. |
Cavalier |
- |
Cavalier adds an extra charge of Divine Steed. |
Divine Spurs |
- |
Divine Steed's cooldown is reduced by 20% but the duration is reduced by 40%. |
Steed of Liberty |
- |
Divine Steed also gives Blessing of Freedom for 3 seconds. |
Obduracy |
- |
Obduracy increases your speed and avoidance by 2%. |
Unbound Freedom |
- |
Unbound Freedom increases the movement speed of targets with your Blessing of Freedom
Additionally, when you use Blessing of Freedom on an ally, it is also cast
on yourself! |
Sanctified Plates |
- |
This will increase your armor, and stamina, and reduce damage taken from AoE effects
(this is in addition to any Avoidance rating you have). |
Punishment |
- |
When you interrupt a spell with Rebuke or Avenger's Shield
you will cast Blessed Hammer
or Hammer of the Righteous. This also generates 1 Holy Power. |
Divine Reach |
- |
Auras now affect allies within 60 yards. |
Divine Resonance |
DRes |
Divine Resonance will make Divine Toll fire an additional
Avenger's Shield every 5 seconds for 15 seconds. |
Quickened Invocations |
- |
Quickened Invocations reduces the cooldown of your
Divine Toll by 15 seconds. |
Consecrated Ground |
ConsG |
Consecrated Ground increases the size of Consecration by
15% and
slows all enemies inside of it by 50%. |
Holy Aegis |
- |
Holy Aegis increases your armor and critical strike by 4%. |
Sacrifice of the Just |
- |
Sacrifice of the Just reduces the cooldown of your
Blessing of Sacrifice by 1 minute. |
Recompense |
- |
Recompense converts 50% of the damage taken from
Blessing of Sacrifice
after the buff ends into either a damage buff to your next Judgment or
a healing bonus to your next Word of Glory. |
Sacred Strength |
- |
Shield of the Righteous and Word of Glory are 2% more powerful. |
Divine Purpose |
DP |
Divine Purpose has a 15% chance to trigger when you use
Word of Glory or Shield of the Righteous to make your next cast of Word of Glory
or Shield of the Righteous free! |
Improved Blessing of Protection |
- |
Improved Blessing of Protection reduces the cooldown of
Blessing of Protection
and Blessing of Spellwarding by 1 minute. |
Unbreakable Spirit |
US |
Unbreakable Spirit reduces the cooldown of Divine Shield,
Ardent Defender, and Lay on Hands by 30%. |
Lightforged Blessing |
- |
When you cast Shield of the Righteous you heal yourself and nearby allies
for 2% of your maximum Health. |
Lead the Charge |
- |
Your movement speed is increased by 3%. Additionally, Divine Steed now
reduces the cooldown of movement abilities for 4 nearby players by 3 seconds (functions
similarly to Time Spiral). |
Worthy Sacrifice |
- |
Blessing of Sacrifice is automatically applied to a nearby player if they
go below 35% health. This will only trigger if Blessing of Sacrifice is off cooldown
and will put the spell on cooldown. |
Righteous Protection |
- |
Blessing of Sacrifice now also removes Poisons and Diseases and
prevents them from being applied. |
Holy Ritual |
- |
When you use a blessing spell on a player they are healed when it is applied and when it expires. |
Blessed Calling |
- |
When you use a blessing spell on a player their movement speed is increased by 15% for the duration
of the spell. |
Inspired Guard |
- |
Ardent Defender increases healing taken by 15% while active. |
Judgment of Light |
JoL |
Judgment of Light allows Judgment to apply a debuff to the
target, which makes the next 5 attacks to that target heal the attacker. |
Faith's Armor |
- |
Faith's Armor increases your armor by 20% for 4.5 seconds after using
Shield of the Righteous. |
Stoicism |
- |
Reduces the duration of stuns by 20%. |
Seal of Might |
- |
Seal of Might increases your Mastery and Strength by 2% per rank. |
Seal of Might |
- |
Seal of Might increases your Mastery and Strength by 2% per rank. |
Seal of the Crusader |
- |
Seal of the Crusader adds bonus Holy damage to your auto attacks. |
Zealot's Paragon |
- |
Zealot's Paragon increases the damage of Hammer of Wrath and
Judgment
by 10%. Additionally, they extend the duration of Avenging Wrath by 0.5
seconds per cast. |
Eye for an Eye |
- |
While Ardent Defender or Divine Shield is active any melee or ranged
attack done to you reflects damage back to the attacker. |
Golden Path |
- |
Golden Path adds a passive healing effect to Consecration
for yourself and up to 5 allies. |
Selfless Healer |
- |
Flash of Light's healing is increased by 30% on other players and 40%
of the healing done is also done to you. |
Of Dusk and Dawn |
- |
Of Dusk and Dawn adds two new buffs to maintain
Blessing of Dawn and Blessing of Dusk. |
Lightbearer |
- |
10% of all healing done to you from other players will heal up to 4 nearby players
(this healing is split between them). |
Light's Revocation |
- |
Removing debuffs with Divine Shield will heal you for 10% Health for each
effect removed (capped at 30% Health). Divine Shield can also be cast while
Forbearance is active! |
Ability |
Abbreviation |
Description/Effect |
Avenger's Shield |
AS |
Avenger's Shield throws a shield at your target, which deals Holy
damage and
interrupts the target. The shield will then bounce to nearby targets, dealing
Holy damage to each target. |
Hammer of the Righteous |
HotR |
Hammer of the Righteous replaces Crusader Strike.
Hammer of the Righteous
deals damage to your current target as Physical damage. If you are standing
in Consecration, it will fire a wave of light which will hit all
other targets in 8 yards. Generates 1 Holy Power. |
Blessed Hammer |
BH |
Blessed Hammer replaces Crusader Strike.
Blessed Hammer
will toss a hammer that spins away from your character, hitting every target (up
to
3 times) for a small amount of Holy damage. Each time an enemy is hit, their
a small amount reduces the next hit on you. Generates 1 Holy Power. |
Ardent Defender |
AD |
Ardent Defender reduces all damage you take by 20% for 8 seconds. If
you take lethal damage while Ardent Defender is active, it will heal
you to
20% Health instead. 2-minute cooldown. |
Blessing of Spellwarding |
Spellward |
Blessing of Spellwarding will grant immunity to all Magical attacks
to the
player for up to 10 seconds. Blessing of Spellwarding will also apply the
Forbearance debuff to the target for 30 seconds and cannot be used if
they have the Forbearance debuff active. |
Avenging Wrath |
Wings |
Avenging Wrath increases your damage and healing done by 20%, and
critical strike by 20% for
20 seconds. 2-minute cooldown. Avenging Wrath will also allow you to use
Hammer of Wrath
on any target regardless of their Health. Note: the increases only apply to
Paladin abilities. |
Sentinel |
- |
Sentinel will start
with 15 stacks of Divine Resolve. Each stack gives you 1% maximum Health and
reduces
your damage taken by 2% for 20 seconds. After 5 seconds, you will lose 1 stack
per second,
but spending 3 Holy Power will prevent a stack from being lost. You retain the
other
bonuses of Avenging Wrath with Sentinel (increased damage, healing and
the ability to cast Hammer of Wrath at any target). |
Bastion of Light |
BoL |
Bastion of Light makes your next 3 casts of
Shield of the Righteous
or Word of Glory free. 2-minute cooldown. |
Guardian of Ancient Kings |
GoAK |
Guardian of Ancient Kings reduces all damage taken by 50% for 8
seconds. 5-minute cooldown. |
Eye of Tyr |
EoT |
Eye of Tyr deals damage to all enemies in 8 yards and reduces the
damage
they deal to you by 25% for 9 seconds. 1-minute cooldown. |
Moment of Glory |
- |
Moment of Glory reduces the cooldown of Avenger's Shield by
75%
and increases its damage by 20% for 15 seconds. Additionally, 25% of the damage
you deal with Avenger's Shield will convert into an absorption shield.
1.5-minute cooldown. |
Ability |
Abbreviation |
Description/Effect |
Holy Shield |
HS |
Holy Shield increases your block chance by 20% and allows you to
block direct magical attacks. Successful blocks will deal a small amount
of damage to the target that hit you. |
Redoubt |
- |
Redoubt will apply a buff which increases your Strength &
Stamina
by 2% for 10 seconds each time you use Shield of the Righteous.
Redoubt
can stack up to 3 times. |
Inner Light |
- |
Inner Light will increase your block chance by 10% and reflect a
small
amount of damage to all attackers for 4 seconds after using
Shield of the Righteous. |
Grand Crusader |
GC |
Grand Crusader will have a 15% chance to reset the cooldown of
Avenger's Shield
when you avoid an attack (Dodge/Parry/Miss) or cast Crusader Strike/
Blessed Hammer/ Hammer of the Righteous. |
Shining Light |
- |
Shining Light applies a stacking buff when you use
Shield of the Righteous.
When this buff reaches 3 stacks, your next Word of Glory will be free.
|
Improved Holy Shield |
- |
Improved Holy Shield increases the chance for Holy Shield to
block spells by 10%. |
Inspiring Vanguard |
IV |
Inspiring Vanguard increases the chance for Grand Crusader
to
trigger to 20% and provides 2% Strength for 8 seconds when it triggers. |
Barricade of Faith |
- |
Barricade of Faith increases your block chance by 10% for 10 seconds
when you cast Avenger's Shield. |
Sanctuary |
- |
Allows you to keep the benefits of Consecration after leaving the area. |
Refining Fire |
RF |
Enemies hit with Avenger's Shield will have a DoT applied to them. |
Bulwark of Order |
BoO |
Bulwark of Order adds an additional effect to
Avenger's Shield.
Avenger's Shield provides you with a damage absorption shield for 8
seconds for 30% of the damage dealt per rank. This cannot be more than 30% of
your maximum Health. |
Improved Ardent Defender |
- |
Improved Ardent Defender increases the damage reduction from
Ardent Defender
by 10%. |
Light of the Titans |
LotT |
Light of the Titans adds a heal over time to Word of Glory
which increases
per rank. This heal over time is increased by 50% if cast on yourself and you
are taking periodic (DoT) damage. |
Tirion's Devotion |
- |
Improved Lay on Hands reduces the cooldown of your Lay on Hands
by 1 second for every Holy Power spent. |
Consecration in Flame |
CiF |
Consecration in Flame increases the duration of Consecration
by 2 seconds and the damage by 20%. |
Tyr's Enforcer |
- |
Tyr's Enforcer adds AoE damage effect to
Avenger's Shield
which increases per rank. |
Relentless Inquisitor |
RI |
Relentless Inquisitor gives you 1% Haste each time you spend Holy
Power.
Maximum 3% Haste. |
Seal of Clarity |
- |
Seal of Clarity will add an extra 50% heal to yourself when you use Word of Glory
on another player. This pairs well with Hand of the Protector. |
Faith in the Light |
- |
Faith in the Light increases your block chance by 5% per rank for
5 seconds when you cast Word of Glory. |
Soaring Shield |
SS |
Soaring Shield will allow Avenger's Shield to hit 2
additional targets. |
Seal of Reprisal |
- |
Seal of Reprisal increases the damage of your
Blessed Hammer/ Hammer of the Righteous by 20%. |
Hand of the Protector |
HotP |
Hand of the Protector allows the Protection Paladin only bonus for
increased healing on Word of Glory to lower health targets to work on any
player. |
Crusader's Judgment |
CJ |
Crusader's Judgment adds an additional charge to Judgment
and
allows the cooldown of Judgment to be reset when you trigger
Grand Crusader. |
Focused Enmity |
- |
Focused Enmity will make Avenger's Shield only hit 1 target
but
deal 100% more damage. |
Gift of the Golden Val'kyr |
- |
Gift of the Golden Val'kyr reduces the cooldown of
Guardian of Ancient Kings
by 1 second when you use Avenger's Shield. Additionally
Guardian of Ancient Kings will automatically trigger when you go below
30% Health for 4 seconds. The automatic trigger has a 45-second internal
cooldown. |
Sanctified Wrath |
SW |
Sanctified Wrath increases the duration of your
Avenging Wrath
by 25%, and while you have the Avenging Wrath buff active, your
Judgment's
will generate an additional Holy Power. |
Uther's Counsel |
Uthers |
Uther's Counsel reduces the cooldown of Lay on Hands,
Divine Shield,
Blessing of Protection and Blessing of Spellwarding. |
Strength in Adversity |
- |
Strength in Adversity gives you 2% Parry for 15 seconds per target
hit with Avenger's Shield. Maximum 10% Parry. |
Crusader's Resolve |
- |
Crusader's Resolve reduces damage by enemies hit by your
Avenger's Shield
by 2% for 10 seconds. Maximum 6% damage reduction. |
Ferren Marcus's Fervor |
- |
Ferren Marcus's Fervor increases the damage of Avenger's Shield
to the first target hit by 10% per rank. |
Resolute Defender |
- |
Resolute Defender reduces the cooldown of your
Ardent Defender
and Divine Shield by 1 second for every 3 Holy Power spent. |
Bulwark of Righteous Fury |
Bulwark |
Bulwark of Righteous Fury causes Avenger's Shield to increase
the damage of your next
Shield of the Righteous based on targets hit. Stacks up to 5 times. |
Inmost Light |
- |
Inmost Light increases the damage of Eye of Tyr by 3000% and
reduces the cooldown of it by 15 seconds. |
Final Stand |
- |
Final Stand adds an AoE taunt to Divine Shield. Additionally
this will taunt enemies all enemies within 15 yards for the entire duration of
Divine Shield when they move in of the 15-yard area. |
Righteous Protector |
RP |
Righteous Protector reduces the cooldown of Avenging Wrath
and
Guardian of Ancient Kings by 0.5 seconds for each Holy Power spent. |
Ability |
Abbreviation |
Description/Effect |
Light's Guidance |
HoL |
For 12 seconds after casting Eye of Tyr you will get access to Hammer of Light. This ability costs 3
Holy Power and does Holy damage to your target and up to 4 additional enemies. Additionally, it will trigger Empyrean Hammers
to deal instant damage to up to 3 nearby enemies and trigger other talents in the Hero tree. |
Zealous Vindication (Choice Node 1) |
- |
Hammer of Light will trigger 2 more Empyrean Hammers to hit your target. |
For Whom the Bell Tolls (Choice Node 1) |
- |
Divine Toll will increase the damage of your next 3 Judgments by up to 100%. This effect is reduced by 20%
if Divine Toll hits more than 1 target (if Divine Toll hits 5 targets, you will gain 0% bonus damage). |
Shake the Heavens |
- |
Hammer of Light will now summon an additional Empyrean Hammer every 2 seconds for 8 seconds. |
Wrathful Descent |
- |
When your Empyrean Hammers critically strike, they deal AoE damage. Targets hit by this deal 5% less damage to you.
This effect will not do damage to the enemy the critical strike came from. |
Sacrosanct Crusade |
- |
Eye of Tyr will give you a shield for 15% of your max Health. Hammer of Light will heal you for 15% of your max Health and
increases by 2% for each additional enemy hit. Any overhealing will convert into an absorb shield. |
Higher Calling |
- |
Judgment, Hammer of Wrath, and Blessed Hammer/ Hammer of the Righteous increase the duration of Shake the Heavens
by 1 second for each cast. This effect can only trigger every 0.5s. |
Bonds of Fellowship (Choice Node 2) |
- |
You take 20% less damage from Blessing of Sacrifice. Each time the target takes damage, you gain a stacking 4% run speed buff (max 40%). |
Unrelenting Charger (Choice Node 2) |
- |
The movement speed of Divine Steed is increased by 30% for the first 3 seconds, and the duration is extended by 2 seconds. |
Endless Wrath (Choice Node 3) |
- |
Empyrean Hammers have a 10% chance to reset the cooldown of Hammer of Wrath and make it usable if the target is not below 20% health.
This effect has a 1-second cooldown from triggering again. |
Sanctification (Choice Node 3) |
- |
Casting Judgment increases the damage dealt by Empyrean Hammers by 10% for 10 seconds. |
Hammerfall |
- |
Casting Shield of the Righteous or Word of Glory will cause an Empyrean Hammer to fall on the target.
If Shake the Heavens is active, two hammers will fall. |
Undisputed Ruling |
- |
Eye of Tyr will now generate 3 Holy Power when used, Hammer of Light applies the Greater Judgment debuff to targets hit
, and you will gain a 12% Haste buff. |
Light's Deliverance |
- |
Every time an Empyrean Hammer falls, you gain a stacking buff. At 60 stacks, if both Eye of Tyr and Hammer of Light are not available,
you will be able to cast Hammer of Light for free. |
Ability |
Abbreviation |
Description/Effect |
Holy Bulwark / Sacred Weapon |
- |
This ability rotates Holy Bulwark and Sacred Weapon. You start with 2 charges, and it takes 1 minute to recharge. It will start the cycle
as Holy Bulwark, which gives the target a health absorption shield. Sacred Weapon gives the target a chance to deal additional damage or healing
based on your attack power. |
Rite of Sanctification (Choice Node 1) |
RoS |
This weapon enchant will increase your armor by 5% and Strength by 1%. You cannot use Weapon Oils with this. |
Rite of Adjuration (Choice Node 1) |
RoA |
This weapon enchant will increase your stamina by 3% and give your Holy Power spending abilities a chance to do AoE healing around your target.
You cannot use Weapon Oils with this. |
Solidarity |
- |
Casting Holy Bulwark / Sacred Weapon on a friendly player will also give you the buff. If you use them on yourself
it will go on a nearby friendly player. For Holy Bulwark it will priortise Tanks and Healers, Sacred Weapon will priortise DPS. |
Divine Guidance (Choice Node 2) |
- |
Holy Power spending abilities will give you a stacking buff, which increases the damage done by your next Consecration (Stacks up to 5).
This damage is dealt instantly to all enemies inside of your Consecration and is split. |
Blessed Assurance (Choice Node 2) |
- |
Casting a Holy Power spending ability will increase the damage of your next Blessed Hammer/ Hammer of the Righteous by 100%. |
Laying Down Arms |
- |
The cooldown of Lay on Hands is reduced by 15 seconds, and you gain a charge of Shining Light whenever
Holy Bulwark / Sacred Weapon fades from you. |
Divine Inspiration (Choice Node 3) |
- |
Your spells and abilities have a chance to buff a nearby friendly player with Holy Bulwark / Sacred Weapon. This
triggers approximately once per minute. |
Forewarning (Choice Node 3) |
- |
The recharge time of Holy Bulwark / Sacred Weapon is reduced by 20%. |
Authoritative Rebuke (Choice Node 4) |
- |
Interrupting a target will reduce the cooldown of Rebuke by 1 second. Increased to 2 seconds with Holy Bulwark / Sacred Weapon active. |
Tempered in Battle (Choice Node 4) |
- |
Overhealing on targets with Holy Bulwark is transferred to other targets with Holy Bulwark. When targets with Sacred Weapon
drop below 40% Health, their health will be redistributed (similar to Spirit Link Totem.) |
Shared Resolve |
- |
Your active aura is 33% more effective on targets buffed by Holy Bulwark / Sacred Weapon. |
Valiance |
- |
Using a Shining Light charge will reduce the recharge time of Holy Bulwark / Sacred Weapon by 3 seconds. |
Hammer and Anvil |
- |
Judgment will now deal additional AoE damage if they critically strike. |
Blessing of the Forge |
- |
Avenging Wrath will give you and a nearby friendly player Sacred Weapons. While Avenging Wrath is active
, all of your Holy Power spending effects will be duplicated. |