Protection Warrior Battleground Blitz Guide — The War Within (11.0.5)

Last updated on Oct 21, 2024 at 21:00 by Karanze 21 comments

This guide will walk you through everything you need to know about playing Protection Warrior in Battleground Blitz, including specific playstyle tips, talent builds, and much more.

1.

Arms Warrior in Battleground Blitz

1.1.

Playstyle as Protection Warrior

In Battleground Blitz, Protection Warrior serves a unique role as a tank specilization. Your objective is to carry the flag and orbs while participating in team fights. Protection Warrior with Mountain Thane can deal a surprising amount of cleave damage, and you offer great CC and utility as Protection Warrior. You are, however, not as useful as a dps class, and your viability is largely dependent on the map and enemy composition. Still, you can provide good value with your near-impervious kit, peeling tools, and cleave output.

You want to constantly chase the next objective as Protection Warrior, do not start chasing for team fights unless it is a resource race map, as your primary value is how hard you are to kill.

You should not play solo defense as Protection Warrior; your kit is horrible for defending objectives, as a single Rogue can CC you long enough to capture them by themselves. Instead, push aggressively for new objectives and rush to defend objectives that are under siege.

A unique strength of Protection Warrior is its incredible peeling kit, along with its utility. When with squishy teammates, like healers, or even if you are not the one holding the flag; your kit is amazing for stopping damage with Intervene Icon Intervene, Disarm Icon Disarm, Shockwave Icon Shockwave, Storm Bolt Icon Storm Bolt, Intimidating Shout Icon Intimidating Shout and Safeguard Icon Safeguard. Make use of it, alongside your strong survivability, to survive enemy cooldowns.

2.

The Role of Protection Warrior in Battlegrounds

2.1.

Capture the Flag (Warsong Gulch, Twin Peaks)

On flag maps, you should chase for them and be the one to carry them back to capture them. You should abandon team fights in pursuit of getting the next flag as quickly as possible in order to gain a headstart on your enemies and ensure you have time to recover if you are stopped on your way there to get it.

As the flag carrier, you want to stay in Defensive Stance Icon Defensive Stance and make use of Heroic Leap Icon Heroic Leap to cross the map and get back to your base fast. You are durable as Protection Warrior, but you can quickly fall to magic damage dealers and are still reliant on healers to help you get back safely.

Your best friend on flag maps is a Holy Paladin, as Blessing of Freedom Icon Blessing of Freedom and Blessing of Sacrifice Icon Blessing of Sacrifice make you an unstoppable force on your way back to your own base.

2.2.

Resource Race (Arathi Basin, Battle for Gilneas, Deepwind Gorge)

Before a Resource Race battleground starts, you should decide with your team which base you should focus on first.

Teamfights are frequent on these maps, and you should make sieges or defend against sieges with your team to maximize your kit as a Protection Warrior. Always chase for having at least more than half the available bases, to accumulate points faster than the enemy team. Once you have done your offensive push and secured the bases, you stay on the lookout to see where the enemy team is making a push and then respond.

2.3.

Hybrid (Eye of the Storm)

You want to be spending most of your time in the middle of the map, focusing on the teamfight that occurs to take control of the flag. You can spend time sieging or defending bases when there is downtime in the middle, but for the most part, it is where you want to spend your energy and maximize your cleave damage output.

Be mindful that you should try to keep your Heroic Leap Icon Heroic Leap off of cooldown, and be wary of spending it, as it is your only reliable way to make it back onto steady ground if you get knocked off of the map.

You should pick up the flag and carry it back to a friendly base.

2.4.

King of the Hill (Temple of Kotmogu)

Temple of Kotmogu is your weakest map in the pool, as you cannot rely on your main strength on this map, which is your high survivability. Although you should chase for holding orbs, the stacking debuff, which increases your damage taken, will quickly stack too high and make you die through your own defensive cooldowns anyway. However, it is still what you do best, so you should focus on grabbing an orb whenever you can and try to maximize the points you get.

Once the team fight is won, you should move to the center of the map. Your team gains victory points faster when they are holding orbs towards the centre, and if you are standing away from your team, you will be line of sighting your healers and at risk of being isolated or killed by the enemy team.

You should always chase to hold all four orbs. Whenever you are holding an orb, your goal is to always have friendly players between yourself and wherever the opposing team is grouping up. This makes it more difficult for enemy players to reach you.

3.

Changelog

  • 21 Oct. 2024: Reviewed for Patch 11.0.5.
  • 09 Sep. 2024: Page added.
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