Restoration Druid Best Covenants, Soulbinds, and Conduits — Dragonflight 10.2.5
Covenants, Soulbinds, and Conduits are the most important character customization options in Shadowlands. They have a substantial impact on your toolkit and performance as Restoration Druid. This page's purpose is to help you pick the right options according to the content you intend to do in Shadowlands.
Dragonflight Disclaimer
Please be aware that as of the Dragonflight Pre-Patch and Dragonflight expansion, all Covenant abilities, Soulbinds, and Conduits will only function while within the Shadowlands. This page will temporarily remain as a reference.
Introduction: Prerequisites
This page assumes that you are already familiar with Covenants, Soulbinds, and Conduits. If that is not the case, we have a number of pages that can help you get up to speed:
- Covenants Guide, which explains what Covenants are, what perks they bring, and how you can join one;
- Druid Covenant Abilities, which lists all the abilities that Druids gain by joining each Covenant;
- How To Change Covenant?, which tells you how you can switch Covenant (rejoining a former Covenant will require you to perform a number of tasks to regain their trusts);
- General Soulbind Guide, which explains what Soulbinds are and how you can pledge yourself to them to open up their Soulbind tree;
- Druid Conduits, which lists all of the Conduits available to Druids.
Summary of the Best Covenants, Soulbinds, and Conduits
Important Information
There are a few things to know about the advice on this page:
- The following recommendations are based on maximizing your healing output, ignoring everything else unless stated otherwise.
- Everything is based on a maximum Renown with every Soulbind and Conduit unlocked.
| Focus | Covenant | Soulbind | Recommended Tree | 
|---|---|---|---|
| Raiding | Night Fae | Dreamweaver | Dreamweaver Tree | 
| Mythic+ | Kyrian | Forgelite Prime Mikanikos | Mikanikos Tree | 
| 
 | Night Fae | Korayn | Korayn Tree | 
Best Covenant for Raiding as Restoration Druid
As things stand right now, Night Fae offers not only numerically stronger throughput, but also mechanically better way of delivering healing and damage. As it stands right now, there is not really any choice for raiding; you will always play Night Fae.
Another factor when choosing a Covenant is its signature ability. Night Fae and Venthyr provide movement abilities, while Kyrian and Necrolord provide survivability increase in the form of absorb shield and self-healing ability respectively. As Restoration Druids are great in both of these departments, we feel that this part of the Covenant system is largely irrelevant and treated as an extra bonus, rather than something meaningful.
For more information about Restoration Druid Covenants, please read our Covenants and Soulbinds analysis section at the end of this page.
Best Covenant for Mythic+ as Restoration Druid
Due to our ability to pick both  Convoke the Spirits and
 Convoke the Spirits and
 Adaptive Swarm from talents, we will be playing Kyrian in
Mythic+.
 Adaptive Swarm from talents, we will be playing Kyrian in
Mythic+.
Best Conduits for Restoration Druids
We will list below a summary of our best Conduits, by type. If you are interested in the full details, continue reading through the next section of the guide. Please refer to our Druid Conduits list if you want to see all Druid Conduits.
- Best Potency Conduits:  Unstoppable Growth (healing), Unstoppable Growth (healing), Deep Allegiance (Kyrian-only; Healing and damage) Deep Allegiance (Kyrian-only; Healing and damage) Conflux of Elements (Night Fae-only; Healing and damage), Conflux of Elements (Night Fae-only; Healing and damage), Evolved Swarm (Necrolord-only; Healing and damage). Evolved Swarm (Necrolord-only; Healing and damage).
- Best Finesse Conduits: None of Finesse Conduits provide tangible throughput
benefits.  Born Anew can give a small damage buff to player you
resurrect and Born Anew can give a small damage buff to player you
resurrect and Born of the Wilds allows Night Fae Druids to line up Born of the Wilds allows Night Fae Druids to line up Convoke the Spirits and Convoke the Spirits and Heart of the Wild better. Heart of the Wild better.
- Best Endurance Conduits:  Well-Honed Instincts (procs a HoT when you
drop below 40% Health). Well-Honed Instincts (procs a HoT when you
drop below 40% Health). Ursine Vigor and Ursine Vigor and Innate Resolve can
provide situational survivability increase. Innate Resolve can
provide situational survivability increase.
In the section below you can check a more in-depth analysis of each Conduit.
Restoration Druid Conduits
Regardless of which Covenant you pick, you will be able to gather and use the same Conduits, with the notable exception of one Potency Conduit that enhances your Covenant class ability.
Restoration Druid Potency Conduits
 Unstoppable Growth is the best Conduit for healing. It increases
the healing of your Unstoppable Growth is the best Conduit for healing. It increases
the healing of your Wild Growth by 9-12% (depending on the item level). Wild Growth by 9-12% (depending on the item level).
 Evolved Swarm is a good Conduit if you are playing Necrolord.
It significantly increases the power of Evolved Swarm is a good Conduit if you are playing Necrolord.
It significantly increases the power of Adaptive Swarm. Adaptive Swarm.
 Conflux of Elements is a flexible Conduit that provides both damage
and healing. Conflux of Elements is a flexible Conduit that provides both damage
and healing.
 Deep Allegiance is an extremely strong Conduit if you are playing
with the Deep Allegiance is an extremely strong Conduit if you are playing
with the Kindred Affinity Legendary. Kindred Affinity Legendary.
 Fury of the Skies is a damage Conduit, but provides an extremely low amount
of it. It is almost always better to opt into a healing Conduit over it unless
you are planning to almost never cast healing spells. Fury of the Skies is a damage Conduit, but provides an extremely low amount
of it. It is almost always better to opt into a healing Conduit over it unless
you are planning to almost never cast healing spells.
 Endless Thirst is weaker than the other Covenant Conduits listed above. Endless Thirst is weaker than the other Covenant Conduits listed above.
 Flash of Clarity provides significant increase to your clearcasted Flash of Clarity provides significant increase to your clearcasted Regrowths. This Conduit also affects every single Regrowth cast under Regrowths. This Conduit also affects every single Regrowth cast under Innervate if you have Clearcasting buff up. Innervate if you have Clearcasting buff up.
 Floral Recycling and Floral Recycling and Ready for Anything are absolutely
terrible and you should never run them for anything. Ready for Anything are absolutely
terrible and you should never run them for anything.
Restoration Druid Endurance Conduits
 Well-Honed Instincts is clearly the best choice. It can proc while
you are not in Well-Honed Instincts is clearly the best choice. It can proc while
you are not in Bear Form, does not shift you into Bear, and provides
both good survivability and throughput. Unfortunately, this Bear Form, does not shift you into Bear, and provides
both good survivability and throughput. Unfortunately, this Frenzied Regeneration
does not work with Frenzied Regeneration
does not work with Mastery: Harmony in any way. Mastery: Harmony in any way.
 Innate Resolve has good synergy with Innate Resolve has good synergy with Well-Honed Instincts. It
is not particularly impressive, but does not require any input from your part to
work. Well-Honed Instincts. It
is not particularly impressive, but does not require any input from your part to
work.
 Ursine Vigor increases your Health and Armor for a brief period after
shifting into Ursine Vigor increases your Health and Armor for a brief period after
shifting into Bear Form. This can be extremely helpful to soak deadly
mechanics or survive one-shot abilities in dungeons. Bear Form. This can be extremely helpful to soak deadly
mechanics or survive one-shot abilities in dungeons.
 Tough as Bark reduces cooldown of Tough as Bark reduces cooldown of Barkskin. The cooldown
reduction is not great, but can help line up Barkskin with some boss mechanics.
Do not pick this by default, but absolutely consider using it for certain bosses.
If this Conduit allows you to cover more mechanics with Barkskin, then it actually
becomes your second-best Endurance Conduit. Barkskin. The cooldown
reduction is not great, but can help line up Barkskin with some boss mechanics.
Do not pick this by default, but absolutely consider using it for certain bosses.
If this Conduit allows you to cover more mechanics with Barkskin, then it actually
becomes your second-best Endurance Conduit.
Restoration Druid Finesse Conduits
 Born Anew makes your Born Anew makes your Rebirth slightly better. Pretty mediocre
power to have since it does not help the target survive straight after the ressurection,
but it provides some small amount of damage. Rebirth slightly better. Pretty mediocre
power to have since it does not help the target survive straight after the ressurection,
but it provides some small amount of damage.
 Born of the Wilds is the best Mythic+ Finesse Conduit if
you are playing Born of the Wilds is the best Mythic+ Finesse Conduit if
you are playing Heart of the Wild in Mythic+. Heart of the Wild in Mythic+.
 Front of the Pack is the choice for raiding in most scenarios. It will let you
more easily hit people with Front of the Pack is the choice for raiding in most scenarios. It will let you
more easily hit people with Stampeding Roar. Stampeding Roar.
 Tireless Pursuit is probably the worst Finesse Conduit. You should
not be spending too much time in either Tireless Pursuit is probably the worst Finesse Conduit. You should
not be spending too much time in either Cat Form or Cat Form or Travel Form
in the first place, and you will not need movement speed after you arrive at the
destination. Travel Form
in the first place, and you will not need movement speed after you arrive at the
destination.
In-depth Covenant Analysis
We will give a short overview of each Covenant below before giving in-depth analysis of each of them.
- Kyrian has  Kindred Spirits. The tooltip does not say how
this ability really works. For a proper explanation, read a description below. Kindred Spirits. The tooltip does not say how
this ability really works. For a proper explanation, read a description below.
- Venthyr gives you  Ravenous Frenzy. It is essentially another
3-minute cooldown. For 20 seconds spells you cast increase your damage and healing
by 2%, and haste by 1%, stacking. Ravenous Frenzy. It is essentially another
3-minute cooldown. For 20 seconds spells you cast increase your damage and healing
by 2%, and haste by 1%, stacking.
- Night Fae has  Convoke the Spirits. You will cast 12 semi-random
spells mostly based on your form from a predetermined list of allowed spells. We
will explain how this works exactly below. Convoke the Spirits. You will cast 12 semi-random
spells mostly based on your form from a predetermined list of allowed spells. We
will explain how this works exactly below.
- Necrolord gives you  Adaptive Swarm. It is both a DoT
and a HoT, alternating between jumps. Adaptive Swarm. It is both a DoT
and a HoT, alternating between jumps.
Raiding Covenant Analysis for Restoration Druid
The main reason why Night Fae is so strong for Restoration Druids
in raid content is because  Convoke the Spirits blows all other Covenant
abilities out of the water. First of all, it is a cooldown that has incredible
synergy with the rest of the kit, especially with
 Convoke the Spirits blows all other Covenant
abilities out of the water. First of all, it is a cooldown that has incredible
synergy with the rest of the kit, especially with  Flourish and
 Flourish and
 Incarnation: Tree of Life (or
 Incarnation: Tree of Life (or  Restoration Druid 4-Piece).
 Restoration Druid 4-Piece).  Ravenous Frenzy
is the only other Covenant ability that works as a major cooldown, but it is very
weak on its own, has a longer CD, and gives less overall throughput.
 Ravenous Frenzy
is the only other Covenant ability that works as a major cooldown, but it is very
weak on its own, has a longer CD, and gives less overall throughput.
 Kindred Spirits and
 Kindred Spirits and  Adaptive Swarm are both extremely
weak to the point of barely affecting your healing at all on their own in raid
environment. Adaptive Swarm provides a large amount of single-target healing,
especially when paired with
 Adaptive Swarm are both extremely
weak to the point of barely affecting your healing at all on their own in raid
environment. Adaptive Swarm provides a large amount of single-target healing,
especially when paired with  Verdant Infusion, but you are going to be
doing a ton of healing without Adaptive Swarm on single-target as-is. Kyrian
is only good because of the Covenant Legendary and that relies on your partner
to gain stats and do damage with its help. Your actual throughput will take a
major hit, mostly in your cooldown windows.
 Verdant Infusion, but you are going to be
doing a ton of healing without Adaptive Swarm on single-target as-is. Kyrian
is only good because of the Covenant Legendary and that relies on your partner
to gain stats and do damage with its help. Your actual throughput will take a
major hit, mostly in your cooldown windows.
Mythic+ Covenant Analysis for Restoration Druid
As for Mythic+, Restoration Druid's base kit is so strong healing-wise, that
we do not need more healing most of the time. For that reason we are generally looking
at Covenants from DPS perspective. Kyrian will provide one of the highest damage
due to synergy between Forgelite Prime Mikanikos,  Deep Allegiance, and
 Deep Allegiance, and
 Kindred Affinity. The effect will be stronger the higher the damage players
you are linking with can do. It is especially good when paired with specs that
have low cooldown burst abilities and play with the Night Fae Covenant.
 Kindred Affinity. The effect will be stronger the higher the damage players
you are linking with can do. It is especially good when paired with specs that
have low cooldown burst abilities and play with the Night Fae Covenant.
As explained above, there is no point picking other covenants since their abilities are available through our talent system.
Night Fae Restoration Druid Deep Dive
 Convoke the Spirits may look very random on first glance, but it is not
so in practice. It will always cast 7-9 spells based on the form you are currently
in: healing spells in caster/Tree forms; damage spells for Cat and Moonkin forms;
a mix of damage, healing and defensive spells in Bear form. The other 3-5 spells
will be considered "off-spec" and cast from other forms, usually those will be
damage spells like
 Convoke the Spirits may look very random on first glance, but it is not
so in practice. It will always cast 7-9 spells based on the form you are currently
in: healing spells in caster/Tree forms; damage spells for Cat and Moonkin forms;
a mix of damage, healing and defensive spells in Bear form. The other 3-5 spells
will be considered "off-spec" and cast from other forms, usually those will be
damage spells like  Moonfire and
 Moonfire and  Wrath if you are in caster or
healing spells if you are in any other form. In general, Convoke
will avoid overwriting existing HoTs/DoTs whenever possible, it will try to
 Wrath if you are in caster or
healing spells if you are in any other form. In general, Convoke
will avoid overwriting existing HoTs/DoTs whenever possible, it will try to  Swiftmend
or
 Swiftmend
or  Regrowth low Health players and there is even a low chance Convoke
the Spirits will cast
 Regrowth low Health players and there is even a low chance Convoke
the Spirits will cast  Flourish,
 Flourish,  Full Moon,
 Full Moon,  Pulverize
or
 Pulverize
or  Feral Frenzy based on the form you are in.
 Feral Frenzy based on the form you are in.
The  Celestial Spirits Legendary reduces the spell distribution of
 Celestial Spirits Legendary reduces the spell distribution of
 Convoke the Spirits proportionally: you will cast 5-6 spells based on your current form
and 3-4 spells from other forms. However, you will have a much higher chance to
cast
 Convoke the Spirits proportionally: you will cast 5-6 spells based on your current form
and 3-4 spells from other forms. However, you will have a much higher chance to
cast  Flourish,
 Flourish,  Full Moon,
 Full Moon,  Pulverize, or
 Pulverize, or
 Feral Frenzy. They will be cast roughly once in two casts. Check out
our Restoration Druid Legendaries
page for more information about Celestial Spirits.
 Feral Frenzy. They will be cast roughly once in two casts. Check out
our Restoration Druid Legendaries
page for more information about Celestial Spirits.
 Soulshape is a great movement boost, and it provides a short cooldown
blink, which can be used to jump over dangerous encounter mechanics.
 Soulshape is a great movement boost, and it provides a short cooldown
blink, which can be used to jump over dangerous encounter mechanics.
Night Fae Restoration Druid Soulbinds
Dreamweaver is a great raiding Soulbind due to  Podtender,
which allows you to cheat death while learning encounters. Unfortunately, Podtender
does not reset after death, so you will proc it on every wipe unless you manage
to kill yourself by jumping off ledges or getting overkilled by large amounts
otherwise. On top of that
 Podtender,
which allows you to cheat death while learning encounters. Unfortunately, Podtender
does not reset after death, so you will proc it on every wipe unless you manage
to kill yourself by jumping off ledges or getting overkilled by large amounts
otherwise. On top of that  Empowered Chrysalis is better than a Potency
slot, which adds throughput. While Podtender and Chrysalis are great,
 Empowered Chrysalis is better than a Potency
slot, which adds throughput. While Podtender and Chrysalis are great,
 Field of Blossoms can often be very hard to use.
 Field of Blossoms can often be very hard to use.
Korayn is basically a Soulbind for solo play or for dungeon content where you want to focus more on damage than on healing.
We suggest following this path for raiding:
Necrolord Restoration Druid Deep Dive
 Adaptive Swarm can jump to friendly targets from friendly targets if
there are no viable enemy targets for it to go. The main problem with Adaptive
Swarm is multiple Swarms combining into one when there is a single enemy target,
such as a boss. This reduces the effectiveness of the ability, but it still provides
a very high healing increase for the global you use on it. Furthermore it is the
highest personal damage covenant.
 Adaptive Swarm can jump to friendly targets from friendly targets if
there are no viable enemy targets for it to go. The main problem with Adaptive
Swarm is multiple Swarms combining into one when there is a single enemy target,
such as a boss. This reduces the effectiveness of the ability, but it still provides
a very high healing increase for the global you use on it. Furthermore it is the
highest personal damage covenant.
 Fleshcraft does provide a sizable, long lasting shield that scales
with your health pool, making it a decent ability. There are quite a few Soulbind
abilities that make it stronger too.
 Fleshcraft does provide a sizable, long lasting shield that scales
with your health pool, making it a decent ability. There are quite a few Soulbind
abilities that make it stronger too.
Necrolord Restoration Druid Soulbinds
We suggest following this path for dungeons:
Kyrian Restoration Druid Deep Dive
 Kindred Spirits is a quite complicated spell.
 Kindred Spirits is a quite complicated spell.
- First part is bonding with a partner: it is a 2.5-second cast, so you will not be swapping this around in combat often.
- Second part is an actual empowerment of the bond. If you put the bond on yourself, upon activation you will do 15% increased healing for 10 seconds. Putting this on anyone else makes you replicate 30% of your total healing on your partner for 10 seconds.
- Third part is what you receive back. Depending on their role, you will get different benefits. A tank will also redirect 40% of the damage you take to them for 10 seconds. Bonding a DPS player allows them to energise you with their damage. 20% of all of it will stack on you as a refreshable buff that lasts 10 seconds (end result is usually a ~20 second buff). You will use this accumulated throughput for everything. Every spell you cast will consume part of the buff, up to 15% of the power of the spell. For example, a DoT ticking for 100 damage will consume 15 from the buff and do 115 damage. A HoT ticking for 250 will consume 38 from the buff and do 288 healing. If there is not enough value accumulated in the buff, then it will empower by as much as it can.
However complicated Kyrian bonding is, it is a very insignificant part of the
Covenant's power. Using  Kindred Affinity is basically a requirement to
make Kyrian work. Most often you will want to bond Night Fae players
due to the Haste buff. You should avoid bonding other Kyrian players, because
Mastery buff provides no damage.
 Kindred Affinity is basically a requirement to
make Kyrian work. Most often you will want to bond Night Fae players
due to the Haste buff. You should avoid bonding other Kyrian players, because
Mastery buff provides no damage.
 Summon Steward calls a friendly NPC to your side, from which you can
get a
 Summon Steward calls a friendly NPC to your side, from which you can
get a  Phial of Serenity. This serves as a second
 Phial of Serenity. This serves as a second  Healthstone, with
which it does not share cooldown with. It also removes most harmful debuffs from
you when used. Overall, this is a good ability from which you can always gain some
benefit, and which has a few very strong niche uses.
 Healthstone, with
which it does not share cooldown with. It also removes most harmful debuffs from
you when used. Overall, this is a good ability from which you can always gain some
benefit, and which has a few very strong niche uses.
Kyrian Restoration Druid Soulbinds
We suggest following this path for dungeons as Kyrian:
Changelog
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written and reviewed by Torty, one of the main Restoration Druid theorycrafters. He currently raids in the Top 100 guild Pure, and also holds the 'Expert' rank on the Dreamgrove Discord.
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