Restoration Druid Best Legendaries in Shadowlands — Dragonflight 10.2.5
Legendary Powers are targetable, unique effects that you can imbue certain base items with through the Runecarving system. In Shadowlands, these enable you to customize your Restoration Druid, drastically improving your performance, and are arguably the most important aspect of your gear.
The purpose of this page is to help you pick the right legendary powers (and item slots for them) for your character, depending on the content you are interested in.
Introduction: Legendaries in Shadowlands
After heading into Torghast, you will be able to create gear with
Legendary Powers through the new Runecarving system. You can craft and
upgrade multiple Legendaries, however you can only wear 1 at a time until  Unity
becomes available.
 Unity
becomes available.
Below, we will go into detail about which are the best Legendary Powers to
craft and why. Before you are
able to use two Legendaries,
you should use the first one recommended. After  Unity becomes available,
craft the second one.
 Unity becomes available,
craft the second one.
There is no real best overall Legendary for Restoration Druids since you are supposed to play different Covenants in different content. At the very least you should have 2 Legendaries: one for Mythic+ and one for Raiding.
Best Legendaries for Restoration Druid
| Focus | Legendary | Slots | Source | 
|---|---|---|---|
| Raiding |  Vision of Unending Growth | Head, Legs, or Feet | Torghast. Fracture Chambers, Layer 3+ | 
| Mythic+ |  Draught of Deep Focus | Chest or Neck. | Quest: The Great Vault | 
| Torghast |  Draught of Deep Focus | Chest or Neck. | Quest: The Great Vault | 
We will explain each choice in more detail later in the guide, but we can offer quick recommendations for each type of content.
Unity Powers for Restoration Druid
 Unity gives you a Legendary effect of your chosen Covenant. You
have to use it as one of the two Legendaries. As such, your second Legendary choice will be
dictated by the fact that your Covenant Legendary is essentially equipped already.
These Covenant powers are:
 Unity gives you a Legendary effect of your chosen Covenant. You
have to use it as one of the two Legendaries. As such, your second Legendary choice will be
dictated by the fact that your Covenant Legendary is essentially equipped already.
These Covenant powers are:
 Celestial Spirits modifies your Celestial Spirits modifies your Convoke the Spirits. The cooldown
is reduced to 1 minute, number of casts to 9, and cast time to 3 seconds. On top
of this it increases the chance Convoke will cast Convoke the Spirits. The cooldown
is reduced to 1 minute, number of casts to 9, and cast time to 3 seconds. On top
of this it increases the chance Convoke will cast Flourish. Convoke
will proc Flourish 85% of the time in every set of two Convokes. Flourish. Convoke
will proc Flourish 85% of the time in every set of two Convokes.
 Unbridled Swarm — Unbridled Swarm — Adaptive Swarm has a 60% chance to split
into two Swarms each time it jumps. Adaptive Swarm has a 60% chance to split
into two Swarms each time it jumps.
 Sinful Hysteria — Each time Sinful Hysteria — Each time Ravenous Frenzy is applied
its duration is increased by 0.1 seconds. Additionally, Ravenous Frenzy lingers
and will not overcome you for 3 sec after it ends. Ravenous Frenzy is applied
its duration is increased by 0.1 seconds. Additionally, Ravenous Frenzy lingers
and will not overcome you for 3 sec after it ends.
 Kindred Affinity — You and your Kindred Affinity — You and your Kindred Spirits
each gain a bonus secondary stat based on their Covenant. This bonus is halved for
your partner, however both bonuses are doubled while the bond is Empowered.
Kyrian: Mastery increased by 210. Night Fae: Haste increased by 6%. Venthyr: Critical
Strike chance increased by 6%. Necrolord: Versatility increased by 6%. Kindred Spirits
each gain a bonus secondary stat based on their Covenant. This bonus is halved for
your partner, however both bonuses are doubled while the bond is Empowered.
Kyrian: Mastery increased by 210. Night Fae: Haste increased by 6%. Venthyr: Critical
Strike chance increased by 6%. Necrolord: Versatility increased by 6%.
At first,  Unity will be only available on a Belt slot. You should
not worry about slot conflicts with certain Legendaries until then. For example,
both
 Unity will be only available on a Belt slot. You should
not worry about slot conflicts with certain Legendaries until then. For example,
both  Kindred Affinity and
 Kindred Affinity and  Draught of Deep Focus can
be crafted on a Neck slot, but once you are able to use both at the same time,
 Draught of Deep Focus can
be crafted on a Neck slot, but once you are able to use both at the same time,
 Kindred Affinity will be on your Belt. Once you reach Revered with
The Enlightened, Unity can be crafted on any slot you wish. There is not
one best slot to craft this Legendary on. In some cases it might interfere with
your high item level pieces or have conflicts with certain Leech pieces, especially for raiding.
Another factor to keep in mind is that you might want Unity to have different stats
for raiding and Mythic+. While it is best to have Haste and Mastery on your raiding
one, Mastery is actually the worst stat for Mythic+. Over the course of the patch
you are likely to craft multiple copies of this Legendary.
 Kindred Affinity will be on your Belt. Once you reach Revered with
The Enlightened, Unity can be crafted on any slot you wish. There is not
one best slot to craft this Legendary on. In some cases it might interfere with
your high item level pieces or have conflicts with certain Leech pieces, especially for raiding.
Another factor to keep in mind is that you might want Unity to have different stats
for raiding and Mythic+. While it is best to have Haste and Mastery on your raiding
one, Mastery is actually the worst stat for Mythic+. Over the course of the patch
you are likely to craft multiple copies of this Legendary.
Best Raiding Legendaries for Restoration Druid
 Vision of Unending Growth provides a rather high amount of throughput.
It gives 2.5% per each full Vision of Unending Growth provides a rather high amount of throughput.
It gives 2.5% per each full Rejuvenation tick to generate a new Rejuvenation.
Partial ticks in the end have a chance proportional to their power. This ensures
that there are no Haste breakpoints. The more Haste you have, the better this
Legendary becomes. Rejuvenation tick to generate a new Rejuvenation.
Partial ticks in the end have a chance proportional to their power. This ensures
that there are no Haste breakpoints. The more Haste you have, the better this
Legendary becomes. Germination still remains a bad talent for raiding,
due to Germination still remains a bad talent for raiding,
due to Flourish being too strong. Flourish being too strong.
 Verdant Infusion extends all HoTs on the target. This Legendary
provides heavy tank healing, but basically locks you into Verdant Infusion extends all HoTs on the target. This Legendary
provides heavy tank healing, but basically locks you into Cenarion Ward
and using Cenarion Ward
and using Swiftmend on cooldown. It is a strong Legendary on a couple
of bosses even though it provides exclusively single-target healing. Swiftmend on cooldown. It is a strong Legendary on a couple
of bosses even though it provides exclusively single-target healing.
 Memory of the Mother Tree is not that far behind. In most scenarios, Memory of the Mother Tree is not that far behind. In most scenarios, Vision of Unending Growth will provide slightly higher amount of extra
Rejuvenations, especially after acquiring Vision of Unending Growth will provide slightly higher amount of extra
Rejuvenations, especially after acquiring Restoration Druid 4-Piece since Restoration Druid 4-Piece since Soul of the Forest becomes the talent played on all bosses, cutting
down your Wild Growth usage. Memory of the Mother Tree will be a superior Legendary
in raid sizes of roughly 15 and smaller. Soul of the Forest becomes the talent played on all bosses, cutting
down your Wild Growth usage. Memory of the Mother Tree will be a superior Legendary
in raid sizes of roughly 15 and smaller.
 The Dark Titan's Lesson has very good synergy with The Dark Titan's Lesson has very good synergy with Photosynthesis. With this talent specced, the Legendary is actually
quite strong. The unfortunate reality is that Photosynthesis. With this talent specced, the Legendary is actually
quite strong. The unfortunate reality is that Flourish is too good for
raid content and you will probably never spec out of it. Without Photosynthesis,
this is a very mediocre Legendary throughput wise and makes you use too many
global cooldowns on casting Flourish is too good for
raid content and you will probably never spec out of it. Without Photosynthesis,
this is a very mediocre Legendary throughput wise and makes you use too many
global cooldowns on casting Lifebloom and Lifebloom and Regrowth. Regrowth.
 Lycara's Fleeting Glimpse every 45 seconds automatically casts Lycara's Fleeting Glimpse every 45 seconds automatically casts Wild Growth (no form), Wild Growth (no form), Primal Wrath (Cat Form), Primal Wrath (Cat Form), Barkskin (Bear Form), Barkskin (Bear Form), Starfall (Moonkin Form), or Starfall (Moonkin Form), or Stampeding Roar (Travel Form) based on your form. The 45-second timer
starts as soon as you pull the boss. You will always want to proc Wild Growth,
but it might not line up with damage events. It is not far behind 2 best
Legendaries theoretically, but timing of these Wild Growths makes it a lot
weaker in reality. Stampeding Roar (Travel Form) based on your form. The 45-second timer
starts as soon as you pull the boss. You will always want to proc Wild Growth,
but it might not line up with damage events. It is not far behind 2 best
Legendaries theoretically, but timing of these Wild Growths makes it a lot
weaker in reality.
 Circle of Life and Death makes your HoTs deal their healing in 15%
less time. The damage portion is mostly useless in raids, so we will focus on
the healing part. The way Restoration Druid works in raids is by concentrating
large portion of healing into big damage events. With Circle of Life and Death
you will have fewer HoTs to use Circle of Life and Death makes your HoTs deal their healing in 15%
less time. The damage portion is mostly useless in raids, so we will focus on
the healing part. The way Restoration Druid works in raids is by concentrating
large portion of healing into big damage events. With Circle of Life and Death
you will have fewer HoTs to use Flourish on, and it does not
inherently increase overall healing from them. The end result is that you are
likely looking at an HPS loss with this Legendary. It is probably a
better idea to use no Legendary than to equip this one in raid content. Flourish on, and it does not
inherently increase overall healing from them. The end result is that you are
likely looking at an HPS loss with this Legendary. It is probably a
better idea to use no Legendary than to equip this one in raid content.
Best Mythic+ Legendaries for Restoration Druid
Mythic+ generally involves more active damage participation from you and way fewer amount of targets to heal. This will affect Legendary selection.
Depending on the level of the key and affixes for the week, you may choose to switch up to a more healing-oriented Legendary, rather than those focused on doing more damage. There are only 3 Legendaries that you should ever consider for Mythic+, the rest are way too far behind to even consider.
 Draught of Deep Focus is a very strong Legendary for single-target damage
with Draught of Deep Focus is a very strong Legendary for single-target damage
with Feral Affinity. Overall it will improve your damage on
bosses the most. Generally it can be equal to Feral Affinity. Overall it will improve your damage on
bosses the most. Generally it can be equal to Circle of Life and Death in
certain keys or groups, but it requires better execution. Circle of Life and Death in
certain keys or groups, but it requires better execution.
 Verdant Infusion is basically a tank-healing Legendary. You can extend Verdant Infusion is basically a tank-healing Legendary. You can extend Cenarion Ward twice if you use Cenarion Ward twice if you use Swiftmend on cooldown. This provides
very high healing to such an extent that you will not need to do much else to keep a tank alive,
leading to a lot of free global cooldowns to use on damage or healing others.
This is by far the best raw throughput Legendary for Mythic+. Swiftmend on cooldown. This provides
very high healing to such an extent that you will not need to do much else to keep a tank alive,
leading to a lot of free global cooldowns to use on damage or healing others.
This is by far the best raw throughput Legendary for Mythic+.
 Circle of Life and Death is now available through talents and should
not be used. Circle of Life and Death is now available through talents and should
not be used.
Best Torghast Legendaries for Restoration Druid
Your Torghast Legendary choice will basically come down to picking
your best damage power.  Circle of Life and Death and
 Circle of Life and Death and
 Draught of Deep Focus are both strong options for it.
 Draught of Deep Focus are both strong options for it.
Changelog
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Druid Guides
Guides from Other Classes
This guide has been written and reviewed by Torty, one of the main Restoration Druid theorycrafters. He currently raids in the Top 100 guild Pure, and also holds the 'Expert' rank on the Dreamgrove Discord.
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