Restoration Druid Healing Spec, Builds, and Talents — Midnight Pre-Patch (12.0)

Last updated on Jan 19, 2026 at 18:00 by Voulk 75 comments
General Information

On this page, you will find out the best talents for each tier for your Restoration Druid in World of Warcraft — Midnight Pre-Patch (12.0). We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.

If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Restoration Druid talents.

1.

Talent Cheat Sheets for Restoration Druid

While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the talent builds listed below work great for specific purposes.

Multiple talents require a change to your rotation to use them optimally. You can find more information on how your rotation will look after selecting your talents on our rotation page below.

2.

Best Talents for Restoration Druid

Raid Healing Wildstalker Dungeon Healing Delves
3.

Raid Healing Build

This is our recommended build for raiding in the pre-patch. Note that while we played Wildstalker this season, we will be returning to Keeper of the Grove in raid during pre-patch since the tier set we relied on is now gone.

Be sure to use the 'Export Talents' button on our calculator so that you can quickly transfer our builds ingame!

3.

Wildstalker Dungeon Healing Talents

This is our recommended talent build for Mythic+. It is by far the best build for healing output. This particular class talent build is focused more on damage with the choices picked in the class tree. This does not necessarily mean you should pick all of those. You can still choose to swap some damage for crowd control, defensive options, or even caster damage options if you wish.

Optional talents in the class tree are Primal Fury Icon Primal Fury, Mighty Bash Icon Mighty Bash, Well-Honed Instincts Icon Well-Honed Instincts, Forestwalk Icon Forestwalk, Nature's Vigil Icon Nature's Vigil, Cyclone Icon Cyclone, Soothe Icon Soothe, Natural Recovery Icon Natural Recovery, Thrash Icon Thrash, Typhoon Icon Typhoon, Grievous Wounds Icon Grievous Wounds. As you can see, there are way too many variations to list them all. Make sure you spec into your utility spells according to your group's needs. For example, we generally advise to always have Skull Bash Icon Skull Bash and Incapacitating Roar Icon Incapacitating Roar in your build, because they provide too much utility for different parts of every dungeon.

In the spec tree, you either pick Liveliness Icon Liveliness or Master Shapeshifter Icon Master Shapeshifter. Liveliness will help a lot with damage, but will require a much higher uptime in Cat Form Icon Cat Form. Master Shapeshifter is a bit safer option mainly due to Mana regeneration. You will most likely have to drink a bit if you are not playing it. With good gameplay, you will not have to do that more than once or twice for a little bit even without Master Shapeshifter.

If you want more detailed advice specific to Mythic+, check out our page below.

3.

Restoration Druid Delve Build

This is our recommended build for Delves, which focuses on maximizing your damage output while still being specced into Restoration.

Be sure to use the 'Export Talents' button on our calculator so that you can quickly transfer our builds in-game!

3.

Hero Talents for Restoration Druids

Restoration Druid gets to pick between the Wildstalker and Keeper of the Grove trees.

Wildstalker focuses on its unique Symbiotic Bloom Icon Symbiotic Bloom heal-over-time effect that greatly buffs the amount of healing the target takes and adds a Mastery stack. It has special synergy with Cat-based gameplay however its DPS and Healing capabilities are completely separate and it's not required in order to play the tree. Wildstalker is a mostly passive tree and you don't have to unique play into it to benefit from its strengths. It will be our default tree in Mythic+ and other small group content.

The Keeper of the Grove tree focuses instead on burst healing and our Grove Guardians Icon Grove Guardians mechanic. Every time we cast Swiftmend Icon Swiftmend or Wild Growth Icon Wild Growth we will do more healing 8+ seconds. Convoke the Spirits Icon Convoke the Spirits will cast plenty of both which means when we need the healing most we can have 4-5 Grove Guardians Icon Grove Guardians active - greatly increasing our healing. Keeper of the Grove is also a passive tree.

4.

Spec-Specific Talents for Restoration Druids

Your main idea when building a talent tree should be to spend as many points at the bottom of the tree as possible since they are the strongest ones. With that in mind, try to pick the bare minimum in the first two sections. We will try to break down the order in which you should pick talents and priorities within each tier.

4.1.

Rows 1-4

You have to spend 8 points in this section, which generally leaves you with little choice.

  1. Lifebloom Icon Lifebloom, Swiftmend Icon Swiftmend, Soul of the Forest Icon Soul of the Forest, Nature's Swiftness Icon Nature's Swiftness and Omen of Clarity Icon Omen of Clarity are always chosen, no matter what content you are doing.
  2. You will always pick one of Verdant Infusion Icon Verdant Infusion and Prosperity Icon Prosperity. Default to the former.
  3. Lastly, you will pick Nature's Swiftness-improving talents, Improved Regrowth Icon Improved Regrowth, or Tranquil Mind Icon Tranquil Mind. Regrowth Icon Regrowth often has a high crit chance anyway so it is up to you which you pick here. It isn't important.
4.2.

Rows 5-7

Similar to the first tier of talents, you are left with 12 points to spend here, making selections generally obvious depending on content. The final point in the section can be interesting.

  1. You will, first of all, always pick the following 3 talents: Efflorescence Icon Efflorescence, Ironbark Icon Ironbark, Tranquility Icon Tranquility. You will also always take Power of the Archdruid Icon Power of the Archdruid which means you will take Grove Guardians Icon Grove Guardians to path there.
  2. For raiding, your next obvious choices will be Flourish Icon Flourish, Wild Synthesis Icon Wild Synthesis and Improved Wild Growth Icon Improved Wild Growth.
  3. For Mythic+ and raids we pick Stonebark Icon Stonebark / Improved Ironbark Icon Improved Ironbark + Regenerative Heartwood Icon Regenerative Heartwood. Mythic+ skips an extra target for Wild Growth Icon Wild Growth.
  4. Your final points get a bit more interesting. Renewing Surge Icon Renewing Surge offers good baseline cooldown reduction to a high priority spell and a little more if they are low health.
  5. Verdancy Icon Verdancy is now particularly exciting but is required for pathing in all builds.
4.3.

Rows 8-10

4.3.1.

Raid Builds

Raiding Druids have a lot of mandatory points in this section: Abundance Icon Abundance, Master Shapeshifter Icon Master Shapeshifter, Germination Icon Germination, Convoke the Spirits Icon Convoke the Spirits / Incarnation: Tree of Life Icon Incarnation: Tree of Life, Cenarius' Guidance Icon Cenarius' Guidance, Intensity Icon Intensity, Nature's Bounty Icon Nature's Bounty. This spends 6 talent points out of your 10 available.

You have 4 remaining talent points. Nurturing Dormancy Icon Nurturing Dormancy is almost essential since it improves your Rejuvenation Icon Rejuvenation uptime by a lot, and Thriving Vegetation Icon Thriving Vegetation serves a dual purpose of adding a little healing to Rejuvenation Icon Rejuvenation and extending your Regrowth Icon Regrowth for better Nature's Bounty Icon Nature's Bounty healing. Reforestation Icon Reforestation is also extremely competitive and likely to be taken in Midnight when you are better able to lock in your ramps.

On very short pulls, with many external sources of Mana, or with good gameplay you can opt to pick Liveliness Icon Liveliness over Master Shapeshifter. It will provide a couple of percent healing.

4.3.2.

Mythic+ Builds

Mythic+ Druids have to make different choices. The only DPS talents left in this section are Convoke the Spirits Icon Convoke the Spirits and Call of the Elder Druid Icon Call of the Elder Druid. We will always pick Convoke here for both more healing and damage, skip Call of the Elder Druid unless you want to go heavy on damage. We will also always pick Cenarius' Guidance Icon Cenarius' Guidance.

Out of Master Shapeshifter Icon Master Shapeshifter and Liveliness Icon Liveliness, we will most often prefer Liveliness. Liveliness massively speeds up the tick rate of your DoTs. We are mainly interested in Rake Icon Rake and Rip Icon Rip. The more ticks on these two, the more Bloodseeker Vines Icon Bloodseeker Vines procs you will get. Liveliness will also increase the tick rate of Bloodseeker Vines, and they will buff your Rake and Rip. You get some small healing value too.

Photosynthesis Icon Photosynthesis and Harmonious Blooming Icon Harmonious Blooming make our Lifebloom Icon Lifebloom target very hard to kill. Both also have special synergy with our upcoming Apex talents so they will be even better in Midnight.

Call of the Elder Druid and Dream of Cenarius really require a lot of time to be spent doing damage to be worth it. They will not contribute any healing during heaviest damage, which is a major downside. Dream of Cenarius will basically always be a bad talent, because it is a pure healing talent contributing little healing. We strongly recommend to never pick these 2 talents unless you are doing some solo content or content way below your skill level. Another point against Dream of Cenarius is that you are not casting any of the spells from this talent for optimal DPS.

With the remaining 3 talents we will want to put one into Abundance Icon Abundance and Rejuvenation Icon Rejuvenation focused nodes like Nurturing Dormancy Icon Nurturing Dormancy, Thriving Vegetation Icon Thriving Vegetation, and Germination Icon Germination.

5.

Class Specific Talents for Restoration Druids

There is no good way to make one spec that will work for all raid bosses or all dungeons at all levels. It is important to understand the strengths and weaknesses of each talent path and build something coherent with synergies, making sure that all extra spells you pick up are utilized properly.

5.1.

Rows 1-4

2 points in Nurturing Instinct Icon Nurturing Instinct are too strong and important to ignore.

All Druids will always want Ursoc's Spirit Icon Ursoc's Spirit and Improved Barkskin Icon Improved Barkskin.

The major decisions are on the left side of the first rows. Raiding druids will want to pick defensive options: Frenzied Regeneration Icon Frenzied Regeneration and possibly Verdant Heart Icon Verdant Heart.

Mythic+ players will want to pick Rake Icon Rake, Rip Icon Rip, Thrash Icon Thrash, as they are obvious choices for Wildstalker. You will have a couple of flexible points here, which are going to have almost no effect.

5.2.

Rows 5-10

Here, every Druid should be picking the following talents: Natural Recovery Icon Natural Recovery, Thick Hide Icon Thick Hide, Ursol's Vortex Icon Ursol's Vortex / Mass Entanglement Icon Mass Entanglement / Typhoon Icon Typhoon, Soothe Icon Soothe, Stampeding Roar Icon Stampeding Roar, Renewal Icon Renewal, Lingering Healing Icon Lingering Healing.

To go into the left-side defensive talents, you will have to pick Wild Charge Icon Wild Charge / Tiger Dash Icon Tiger Dash and either Feline Swiftness Icon Feline Swiftness or Well-Honed Instincts Icon Well-Honed Instincts to progress further. Because both of these talents are quite good, we recommend you take both.

5.3.

Rows 11-13

In the last part of the tree, you will have to pick 2 talents in Lycara's Teachings Icon Lycara's Teachings and 1 talent in Oakskin Icon Oakskin.

Raiding druids will always pick Innervate Icon Innervate, Symbiotic Relationship Icon Symbiotic Relationship, and Nature's Vigil Icon Nature's Vigil.

After that you will have choices between damage, defensive and crowd control talents. Lycara's Inspiration Icon Lycara's Inspiration is a bad talent for both Mythic+ and raiding, because it provides no real benefits for Restoration Druids.

6.

PvP Talents (War Mode)

You can go into "War Mode." Enabling War Mode provides the following benefits:

  • PvP talents enabled in the outdoor world.
  • 10-30% increase in World Quest rewards at maximum level.
  • 10-30% more experience gained while leveling.
  • Earn Conquest Points, which can reward gear every week.

With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open-world PvP, and the possibility of being killed while leveling or doing World Quests exists.

6.1.

Restoration Druid War Mode Talents

In this section, we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of General PvP Talents and Restoration Druid-specific PvE talents.

6.1.1.

Restoration Druid PvP Talents

  1. Thorns Icon Thorns is a good choice that offers a direct damage increase. It is usable in any form and can provide significant damage to big pulls.

Disentanglement Icon Disentanglement, Entangling Bark Icon Entangling Bark, Deep Roots Icon Deep Roots, Focused Growth Icon Focused Growth, Early Spring Icon Early Spring have limited effect on PvE content in terms of increasing your damage in the open-world or healing in a small group setting.

7.

Changelog

  • 19 Jan. 2026: Updated for Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 26 Aug. 2025: Updated talent recommendations.
  • 04 Aug. 2025: Updated for Patch 11.2.0.
  • 15 Jun. 2025: Reviewed for Patch 11.1.7.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 23 Mar. 2025: Changed talent recommendations due to tier set changes.
  • 24 Feb. 2025: Updated for Patch 11.1.0.
  • 15 Dec. 2024: Updated for Patch 11.0.7.
  • 21 Oct. 2024: Updated for Patch 11.0.5.
  • 09 Sep. 2024: Updated for TWW Season 1.
  • 29 Aug. 2024: Added Wildstalker dungeon build and added clarifications on some talents.
  • 21 Aug. 2024: Updated for The War Within.
  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 22 Apr. 2024: Reviewed for Dragonflight Season 4.
  • 20 Mar. 2024: Updated for Patch 10.2.6.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 21 Nov. 2023: Updated talent recommendations.
  • 06 Nov. 2023: Updated for Patch 10.2.
  • 04 Sep. 2023: Updated for Patch 10.1.7.
  • 10 Jul. 2023: Updated pathing and talent choice recommendations for Patch 10.1.5.
  • 01 May 2023: Reviewed for Patch 10.1.
  • 24 Mar. 2023: Updated raid talent recommendations.
  • 20 Mar. 2023: Updated for Patch 10.0.7.
  • 24 Jan. 2023: Updated for Patch 10.0.5.
  • 29 Dec. 2022: Adjusted talent advice for both Mythic+ and Raids.
  • 11 Dec. 2022: Added more Mythic+ build options.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 30 Oct. 2022: Updated Regenesis advice.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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