Rogue Leveling Guide from 1 to 80
On this page, you will Rogue-specific information pertaining to leveling from 1 to 80, as well as links to leveling guides for each of the Rogue specs.
Leveling in The War Within
Welcome to our Rogue leveling guide. Here you will find all you need to know to level up your Rogue efficiently. In addition, you may wish to check out our general Leveling guide, complete with detailed information on XP, mounts, addons, consumables, tips, and more. We encourage to read it to increase your leveling speed even more.
Leveling a Rogue can always feel a bit sluggish due to the inherently slow generation of resources, which will improve as you level up and gain access to new passives and abilities that improve your Energy and Combo Point generation. While not having access to these benefits from the get-go might make the initial stages of leveling feel a bit boring, you will immediately notice whenever you gain access to some of the more powerful abilities that make your rotation feel smoother and more fluent.
Rogue also gains access to some of the most powerful defensives in the game, which translates very well into its ability to finish quests that ask you to kill enemies that have high health pools or that would usually require a group of 2 or 3 people to defeat.
Best Leveling Spec for Rogue in The War Within
Out of all three Rogue specs, we recommend Subtlety as the best choice for leveling. It offers the best single-target burst damage and allows you to dispatch enemies within only a few seconds, jumping from enemy to enemy in quick succession. It also has the best self-healing toolkit out of all the Rogue specs, so you do not have to take a break to sit down and regenerate your health as often. While its AoE damage is not quite as good as that of the other specs, it is only trailing behind by a small margin, so you can easily pull multiple targets at once and still be healthy enough to immediately jump into the next pack of enemies.
As of Patch 11.1.7, the
Recuperate ability can be used to
quickly regain health between combat, which restores a large chunk of your
maximum health very quickly. This significantly eases some of the healing-issues
that some of the other Rogue specs experience.
Outlaw is a very good leveling spec in its own right and plays smoothly at all stages of the leveling process. As you level up, you will gain access to a variety of maintenance buffs that freshen up the playstyle, as well as several mid-range abilities that allow you to pull and damage enemies from further away. It has very powerful AoE, high burst damage, and lower cooldowns on most of its defensive abilities.
Assassination will feel the most sluggish since it relies heavily on passive abilities that boost its resource generation. Once you gain access to some of the key talents and abilities, Assassination feels very rewarding, as it has good single-target and multi-target damage. If you prefer playing a damage-over-time melee spec, and watching the enemies bleed out as you already move on to the next set of objectives, Assassination is the right choice for you.
Ability Unlocks for Rogue Leveling in The War Within
Most of the information regarding your leveling specs DPS rotation as well as its survivability and healing abilities can be found on the individual spec pages that we linked above. There are, however, a variety of other abilities that are much more situational that you slowly unlock as you level from 1 to 60.
Some of these you might not use for hours after gaining access to them, others you will want to try out the moment you get the level-up that unlocks them. Be sure to familiarize yourself with every ability in your toolkit so you are as well prepared as you can be for the journey to max level.
- At Level 1, you only know one ability:
Sinister Strike. It is a Combo
Point generator that deals damage to your target. - At Level 2, you unlock
Eviscerate, your first finisher that
consumes Combo Points to deal increased damage to your target. - At Level 3, you unlock
Cheap Shot alongside
Stealth. This
is your first of several abilities that can only be used from Stealth and stuns
your target for 4 seconds. - At Level 4, you unlock
Fleet Footed, which permanently increases your
base movement speed by 15% as well as reducing the falling damage you take. - At Level 5, you unlock
Sprint, which increases your movement speed
by 70% for 8 seconds. It has a 2-minute cooldown and can be used while stealthed. - At Level 6, you learn
Kick, a melee-ability that allows you to
interrupt spells that are being cast. - At Level 7, you unlock
Ambush, a Combo Point generator that can
only be cast from Stealth. It deals high damage and generates 2 Combo Points. - At Level 8, you unlock
Crimson Vial, a self-healing ability that
restores a percentage of your health over 4 seconds at the cost of some Energy. - At Level 9, you unlock
Slice and Dice, a finishing move that consumes
Combo Points to grant you increased attack speed for a long duration. - At Level 10, you unlock your first poisons,
Instant Poison and
Crippling Poison. They last
for 60 minutes when used. Instant Poison has a chance to deal damage whenever you strike
a target with your melee attacks and abilities, while Crippling Poison slows
down your opponents. You can only have one lethal and one non-lethal
poison active at the same time. - At Level 11, you unlock
Sap, a powerful crowd-control ability
that takes out a target for up to a minute, unless it receives damage from
any source. Can only be used against specific types of enemies. - At Level 12, you unlock
Feint, an ability that allows you to drastically
reduce the damage you take from area-of-effect spells and abilities. - At Level 13, you unlock
Kidney Shot, a finishing monve that
stuns your target for a number of seconds, based on the amount of Combo Points
you used. - At Level 14, you unlock
Pick Lock. Pick Lock allows you to
open locked doors, chests, and the occasional lockbox that you may find on enemy
corpses. These can contain gold, items, and a variety of consumable items. - At Level 17, you unlock
Vanish, a cooldown that allows you to
leave combat with any enemy you are engaged with, and granting you the benefits
of Stealth immediately. - At Level 18, you unlock
Cut to the Chase, a passive that allows you to
extend the duration of
Slice and Dice when using certain finishers. - At Level 23, you unlock another lethal poison,
Wound Poison. It
reduces the effectiveness of any healing effects on the target by 8% per stack.
Stacks up to 3 times. - At Level 24, you unlock
Pick Pocket. Pick Pocket has a chance
to steal health potions or lockboxes that that can contain similar items and
small amounts of gold. - At Level 25, you unlock
Safe Fall. It further decreases the amount
of falling damage you take, allowing you to jump off of ledges, cliffs, and roofs
from roughly three times the height as other classes without taking a single
point of damage. - At Level 28, you unlock
Distract. Using this ability allows you
to target an area. Once successfully cast at the area you targeted, all mobs
within the targeting circle will stop any movement and face towards the center
of the targeting circle. This can be incredibly useful to stop patrols from
running into you while you are already engaged in a fight, as well as turn mobs
away from you so you can safely Stealth past them on your way to your objective.
Enemies with Stealth detect have a lower detection radius when they are turning
away from you. - At Level 28, you unlock
Shroud of Concealment. When used, any friendly
party member within an area around you will be stealthed. These players can move
while stealthed without breaking it, but they can be detected much easier
by hostile targets. Use it in conjunction with
Distract to allow your
entire group to Stealth past enemies you do not wish to fight.
Best Heirloom Items for Rogue Leveling in The War Within
When purchasing Heirloom Items for Leveling in general, we recommend picking the Heirloom items that have as high an amount of Critical Strike as possible. All Rogue specs benefit a lot from critical strike, giving you more burst in your openers as you strike from Stealth, as well as having spec-specific interactions with Critical Strike.
Haste is also useful for allowing you to generate more resources while leveling, as you will oftentimes find yourself out of energy and waiting to be able to use your abilities again once you have regenerated a bit of energy. For more information on Heirlooms, check out the Heirloom section below.
Max Level Class Guides
Once you've reached Level 80 and your leveling journey has found its end, you definitely want to check out the in-depth information on how to excel in all types of PvE content by checking out our Rogue Specialization Guides!
Changelog
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
- 04 Aug. 2025: Updated for Patch 11.2.
- 15 Jun. 2025: Pages has been reviewed and updated for Patch 11.1.7. Added info on new Recuperate ability.
- 21 Apr. 2025: Reviewed for Patch 11.1.5.
- 24 Feb. 2025: Page has been reviewed and updated for TWW Patch 11.1.
- 15 Dec. 2024: Updated for Patch 11.0.7.
- 21 Oct. 2024: Reviewed for Patch 11.0.5.
- 09 Sep. 2024: Updated for The War Within Season 1.
- 21 Aug. 2024: Updated for The War Within.
- 07 May 2024: Reviewed for 10.2.7.
- 22 Apr. 2024: Reviewed for Season 4.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 06 Nov. 2023: Page updated for the Patch 10.2 Rogue rework.
- 04 Sep. 2023: Reviewed for Patch 10.1.7
- 10 Jul. 2023: Reviewed for Patch 10.1.5.
- 01 May 2023: Reviewed for Patch 10.1.
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
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