Shadow Priest Patch 9.2 Changes Analysis and Tier Set Thoughts
On this page, we tell you how the Patch 9.2 changes for Shadow Priest affect the spec and what the current state of theorycrafting is.
Shadow Priest Patch 9.2 Changes Overview
For this section of the guide I will go over all the important changes you need to know as a Shadow Priest going into Patch 9.2 and 9.2.5 of Shadowlands. A full list of changes to the entire Priest class can be found on our dedicated pages below. For an additional list of content from Patch 9.2, you can also check out our Patch 9.2 Overview page.
Base Spec Changes for Patch 9.2.5 and Season 4
Starting with Season 4 Shadow Priest has received a few changes to the AoE abilities that will make participating in Mythic+ much more enjoyable output wise.
 Mind Sear damage increased by 30%. Mind Sear damage increased by 30%.
 Shadow Crash damage increased by 25%. Shadow Crash damage increased by 25%.
 Searing Nightmare damage increased by 15%. Searing Nightmare damage increased by 15%.
While these changes will not make Shadow insane in dungeons, it will mean you can do competitive damage with some other AoE specs that was much more difficult before. See the list below for some rotation changes this will cause:
 Misery is still better than Misery is still better than Searing Nightmare on 2-target encounters. Searing Nightmare on 2-target encounters.
- If you are playing  Searing Nightmare and happen to be fighting 2 targets you will
use this over Searing Nightmare and happen to be fighting 2 targets you will
use this over Devouring Plague. Devouring Plague.
- Starting at 3 targets and up  Searing Nightmare is better than Searing Nightmare is better than Misery. This
means running Misery in dungeons will not be suggested. Misery. This
means running Misery in dungeons will not be suggested.
 Shadow Crash is still worse than Shadow Crash is still worse than Auspicious Spirits on 1 and 2 targets. It
becomes equal on 3 consistent targets and better starting at 4 targets. This will cause it to be
more widely used in Dungeons and could see some use on very specific raid encounters in Season 4. Auspicious Spirits on 1 and 2 targets. It
becomes equal on 3 consistent targets and better starting at 4 targets. This will cause it to be
more widely used in Dungeons and could see some use on very specific raid encounters in Season 4.
 Shadowflame Prism remains a DPS increase up to 5 targets, at which point it becomes
break even with Shadowflame Prism remains a DPS increase up to 5 targets, at which point it becomes
break even with Searing Nightmare. This means when fighting more than 5 targets you should
prioritize Searing Nightmare over optimal Shadowflame Prism damage. Searing Nightmare. This means when fighting more than 5 targets you should
prioritize Searing Nightmare over optimal Shadowflame Prism damage.
Base Spec Changes for Patch 9.2
Aside from upcoming system changes detailed below there are no baseline spec changes for Shadow Priest going into 9.2.
Shadow Priest Tier Set Bonuses in Patch 9.2
Patch 9.2 is coming with the return of Tier Set bonuses. While these are currently a work in progress, they have a massive potential to shape the spec's damage profile and other options.
- 2-set:  Shadow Priest 2-Piece — Casting Shadow Priest 2-Piece — Casting Devouring Plague has
a 40% chance to grant Devouring Plague has
a 40% chance to grant Dark Thoughts. Casting Dark Thoughts. Casting Searing Nightmare
has a 25% chance to grant Dark Thought. Searing Nightmare
has a 25% chance to grant Dark Thought.
- 4-set:  Shadow Priest 4-Piece — Consuming a Shadow Priest 4-Piece — Consuming a Dark Thoughts
causes your shadow to animate, dealing (208% of Spell Power) Shadow damage over
6 seconds to all enemies within 10 yards of your target. Dark Thoughts
causes your shadow to animate, dealing (208% of Spell Power) Shadow damage over
6 seconds to all enemies within 10 yards of your target.
As our first and likely only tier set of the expansion this is surely going
to be a nice damage increase for Shadow Priests. Starting with the 2-set, it
effectively rewards you for playing the spec as you would normally should you
have the opportunity to weave in the extra  Dark Thoughts procs. The best
part about this is that it works on single-target with
 Dark Thoughts procs. The best
part about this is that it works on single-target with  Devouring Plague
AND in AoE with
 Devouring Plague
AND in AoE with  Searing Nightmare. Normally these are somewhat
low priority in our rotation and certainly do not happen often but this bonus
combined with the 4-set starts to shape why this is so powerful. The 4-set bonus
takes the increased chance of Dark Thought procs and gives that an even larger
boost by causing a pet to spawn for 6 seconds after consuming these procs. This
pet is similar to the
 Searing Nightmare. Normally these are somewhat
low priority in our rotation and certainly do not happen often but this bonus
combined with the 4-set starts to shape why this is so powerful. The 4-set bonus
takes the increased chance of Dark Thought procs and gives that an even larger
boost by causing a pet to spawn for 6 seconds after consuming these procs. This
pet is similar to the  Call to the Void Legendary as it casts a
 Call to the Void Legendary as it casts a
 Mind Sear-like channel at your target for the duration that AoEs things
in a 10-yard radius. Consuming multiple Dark Thought procs in a row causes this
pet's duration to be extended.
 Mind Sear-like channel at your target for the duration that AoEs things
in a 10-yard radius. Consuming multiple Dark Thought procs in a row causes this
pet's duration to be extended.
Pros and Cons
Below I have listed out my general pros and cons of this set bonus as it stands now:
Pros
- Works in single-target and AoE, making it useful for almost all forms of content.
- Does quite a lot of damage if you can maintain good uptime and maximize
 Dark Thoughts procs. Dark Thoughts procs.
- Creates a more competitive 2nd Legendary choice environment with
 Talbadar's Stratagem instead of always using Talbadar's Stratagem instead of always using Shadowflame Prism.
(More detail below) Shadowflame Prism.
(More detail below)
- The 4-set bonus currently scales with Haste and Mastery, making it a great scaling addition to our kit.
Cons
 Dark Thoughts procs are capped at 1 charge, making this more
punishing than it otherwise would if it could stack. Dark Thoughts procs are capped at 1 charge, making this more
punishing than it otherwise would if it could stack.
- While we do get procs in AoE, weaving in  Dark Thoughts procs feels
a bit odd and will be very damage-tuning-dependent. Dark Thoughts procs feels
a bit odd and will be very damage-tuning-dependent.
- Giving us more procs of  Dark Thoughts does increase the traffic in
the rotation which could make the rotation more overwhelming depending on your
Covenant and Legendary choices. Dark Thoughts does increase the traffic in
the rotation which could make the rotation more overwhelming depending on your
Covenant and Legendary choices.
- Effectively destroys the viability of the Kyrian Covenant. This
was already the busiest Covenant to play during our cooldowns, and having to now
weave in  Dark Thoughts procs completely overshadows using either Dark Thoughts procs completely overshadows using either Ascended Blast or Ascended Blast or Ascended Nova during your cooldown window.
At the moment you would only use the Covenant ability to proc Soulbind
abilities. Ascended Nova during your cooldown window.
At the moment you would only use the Covenant ability to proc Soulbind
abilities.
Talent Changes for Patch 9.2
While Shadow Priest does not have any specific Talent changes, coming into 9.2
we might end up swapping into using more of  Damnation depending on the
tuning of our upcoming Tier Set bonus. Sims for this are still a work in
progress but as we end up running into Insanity overflow issues Damnation might
become the default choice in this row for raiding content.
 Damnation depending on the
tuning of our upcoming Tier Set bonus. Sims for this are still a work in
progress but as we end up running into Insanity overflow issues Damnation might
become the default choice in this row for raiding content.
Legendary Changes for Patch 9.2
 Pallid Command has been nerfed by 40%. Bringing it to our 2nd best
legendary overall, behind Pallid Command has been nerfed by 40%. Bringing it to our 2nd best
legendary overall, behind Shadowflame Prism. Shadowflame Prism.
This patch brings with it the eventual ability to equip two Legendaries at
the same time. Specifically this lets you eventually equip a legendary with the
Covenant specific power available to you. As a Shadow Priest our only viable
Covenant legendary power for raiding is  Pallid Command. The other three
options do not function well with our kit in raiding to make them useful, making
Necrolord our clear covenant choice after you get access to two legendaries in
a raiding environment. Unfortunately with the nerf to Pallid Command this means
you should swap to using
 Pallid Command. The other three
options do not function well with our kit in raiding to make them useful, making
Necrolord our clear covenant choice after you get access to two legendaries in
a raiding environment. Unfortunately with the nerf to Pallid Command this means
you should swap to using  Shadowflame Prism until you get access to this
second legendary power.
 Shadowflame Prism until you get access to this
second legendary power.
For Mythic+  Bwonsamdi's Pact might end up being a useful alternative
to Necrolord's single target damage as the downtime you are waiting
on cooldowns for is somewhat balanced out by downtime between packs.
 Bwonsamdi's Pact might end up being a useful alternative
to Necrolord's single target damage as the downtime you are waiting
on cooldowns for is somewhat balanced out by downtime between packs.
Kyrian and Venthyr legendaries to not work well with our base kit and the new tier set, making both of these extremely sub-par options overall. Venthyr has some potential but not enough consistency to warrant using it for any progression content in my opinion.
As for our second Legendary options we more or less have two choices:
 Talbadar's Stratagem or
 Talbadar's Stratagem or  Shadowflame Prism. Each of these will
likely have their own place in the meta depending on the fight and as such I
would recommend everyone have both of these crafted and ready to upgrade when
the patch comes out. Talbadar's is a naturally strong single-target option that
is inherently buffed in this patch due to our
 Shadowflame Prism. Each of these will
likely have their own place in the meta depending on the fight and as such I
would recommend everyone have both of these crafted and ready to upgrade when
the patch comes out. Talbadar's is a naturally strong single-target option that
is inherently buffed in this patch due to our  Shadow Priest 2-Piece creating
more
 Shadow Priest 2-Piece creating
more  Mind Blast casts. Similarly
 Mind Blast casts. Similarly  Shadowflame Prism also benefits
from these increased casts and will continue to be a competitive option,
especially in AoE. Best options between the two are still being finalized,
it is likely it could come down to your conduit ranks of
 Shadowflame Prism also benefits
from these increased casts and will continue to be a competitive option,
especially in AoE. Best options between the two are still being finalized,
it is likely it could come down to your conduit ranks of  Rabid Shadows
on what to use in single target.
 Rabid Shadows
on what to use in single target.
Be sure to check out the dedicated page on Shadow Priest Legendaries to learn more.
Conduit and Soulbind Changes for Patch 9.2
There are no changes coming for Conduits or Soulbinds in this patch.
Changelog
- 29 Jul. 2022: Added changes for 9.2.5 and Season 4.
- 22 Feb. 2022: Updated changelog from Pallid Command nerfs.
- 15 Jan. 2022: Added Patch 9.2 changes and initial thoughts.
More Priest Guides
Guides from Other Classes
This guide has been written by Publik, Shadow Priest theorycrafter and SimC dev at Warcraft Priests.
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