Shadow Priest DPS Mythic+ Tips — The War Within (11.1.0)

Last updated on Mar 19, 2025 at 14:53 by Publik 70 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Shadow Priest in World of Warcraft — The War Within (11.1.0).

1.

Shadow Priest Mythic+ Guide for The War Within Season 2

In this guide, we will talk about getting the most out of your Priest in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities most optimally.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

2.

Shadow Priest in The War Within Mythic+

Shadow's playstyle in AoE is very similar to single target, relying on interactions from those single target abilities for cleave damage through Psychic Link Icon Psychic Link. The trick will be managing DoTs with Shadow Crash Icon Shadow Crash or supplementing that with your manual casts of Vampiric Touch Icon Vampiric Touch. Without this, you deal substantially less AoE damage.

The core playstyle in AoE with these spells requires you to make a fundamental choice in terms of how you deal damage.

  • More Priority Target damage in AoE?: Funnel Devouring Plague Icon Devouring Plague on the highest health/most important target.
  • More Overall AoE?: Cast Devouring Plague Icon Devouring Plague on a new target each time you get enough Insanity.

Typically builds with Mind's Eye Icon Mind's Eye only funnel Devouring Plague Icon Devouring Plague casts onto the main target but with Distorted Reality Icon Distorted Reality you can choose to do this as well. Taking Distorted Reality is typically required if you are interested in spreading though.

You will find that most Shadow Priest players will prefer to index into more priority target damage, mostly because this is a more uncommon pattern and helps you fit into the group composition better, particularly in high keys. Note that depending on which choice you want to prefer you should take the associated talent as indicated above. The builds below default to more priority target damage.

3.

Best Mythic+ Talents for Shadow Priest in The War Within

Shadow Priest can do almost any key with either Archon or Voidweaver. Picking which one makes sense to you will depend on the playstyle you enjoy and the advantages and disadvantages of each build but they are all considered viable. Check out each section individually to learn more.

If you are unsure where to start I would personally suggest going with Voidweaver until you get more comfortable with the spec.

To see a full list of advantages and disadvantages for each tree check out the Hero Talents page.

Below are the suggested talents for Mythic+. We recommend importing these strings directly into your in-game talent tree for easy swapping! These builds will be the baseline for every scenario in Season 2. Check out the section below to go into detail on which builds make the most sense for you.

Mythic+ - Voidweaver (Mind Spike)
CIQAAAAAAAAAAAAAAAAAAAAAAMwMzAAAAAAAAAAAAgBbegxMzsYbmZmxsNzMLDmNmZmZMbMwYMMLmtpmZwCMzMDAEgZb22AzGLA
Mythic+ - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMY8AAAAAAAAAAAAAMMLmxMzsNbjZmZmtxMLDmNmZmZMbMwYMMLmtpmZwCmBwMbWGmNDAZMWAA

For a more general overview of Talents for Shadow Priest, please visit our dedicated Talents page.

4.

Best Talents for Shadow Priest

Voidweaver Archon Single Target + Shadow Crash Icon Shadow Crash Pre-Season
5.

Voidweaver Mythic+ Build for Shadow Priest

If you are still starting in your Mythic+ journey on the Shadow Priest, I would suggest taking Voidweaver for a spin. This build excels at doing one pack at a time which is what most PUG groups end up doing, and still has a solid damage pattern to scale as the key level goes up.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ - Voidweaver (Mind Spike)
CIQAAAAAAAAAAAAAAAAAAAAAAMwMzAAAAAAAAAAAAgBbegxMzsYbmZmxsNzMLDmNmZmZMbMwYMMLmtpmZwCMzMDAEgZb22AzGLA
Mythic+ - Voidweaver (Mind Flay)
CIQAAAAAAAAAAAAAAAAAAAAAAMgZGAAAAAAAAAAAAMMLegxMzsMbzMzMmtZmZZwsxMzMjZjBGjhZxsN1MDWgxMDAEgZb2WCmNWAA
4.1.

Strengths

  • Facing off with smaller pulls, more of them instead of chain-pulling packs together.
  • Good damage options every 30 seconds with Entropic Rift Icon Entropic Rift.
  • Great single target boss damage.
  • Devour Matter Icon Devour Matter turns this build into a power house during Xal'atath's Bargain: Voidbound Icon Xal'atath's Bargain: Voidbound weeks or certain dungeons with shields.
  • The Rookery - Last boss Shield damage
4.2.

Weaknesses

  • Struggles dealing mass AoE, comfort zone is 8 targets or less.
  • Facing packs that constantly move around while Entropic Rift Icon Entropic Rift is active.
  • Pulls that last longer than 30 seconds.
4.3.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Maddening Touch Icon Maddening Touch (AoE) or Mental Decay Icon Mental Decay (ST) back to the build.
  • This build has two major options to build around depending on what you are looking for:
    • Single Target: Mind Spike Icon Mind Spike and Distorted Reality Icon Distorted Reality (+3% Single Target)
    • AoE: Mind Flay Icon Mind Flay and Mind's Eye Icon Mind's Eye (+3% AoE)
  • If you are in a dungeon with lots of deadly Physical damage you can consider using Void Leech Icon Void Leech over Embrace the Shadow Icon Embrace the Shadow.
  • If you are looking for more mob control, you can experiment with using No Escape Icon No Escape instead of Dark Energy Icon Dark Energy. This might make the tanks job harder in some cases, so be sure to coordinate with your group on what is best for that key.
5.

Archon Mythic+ Build for Shadow Priest

If you are looking for a build with more AoE potential that Voidweaver that also does well against bosses, I would try out the Archon Mythic+ build. Crucially this still takes Idol of N'Zoth Icon Idol of N'Zoth for more AoE damage while still having strong single target.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMY8AAAAAAAAAAAAAMMLmxMzsNbjZmZmtxMLDmNmZmZMbMwYMMLmtpmZwCmBwMbWGmNDAZMWAA

This build can struggle at lower key levels or if you are just starting out. To know if the key level is high enough for your group, if you take Void Eruption Icon Void Eruption and after a pack dies, you still have 10 or more seconds left on Voidform Icon Voidform the key level is likely too low, and you should consider using the Voidweaver build. This is very dependent on composition and item level.

4.4.

Strengths

  • Top Sustained AoE Damage.
  • Good Boss Damage without sacrificing too much AoE.
  • Pushing high keys.
  • Top Priority target damage inside of AoE packs.
4.5.

Weaknesses

  • Requires more coordinated pulls around your cooldowns.
  • Less single target than the Voidweaver builds.
4.6.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Mind Devourer Icon Mind Devourer or Maddening Touch Icon Maddening Touch to the build.
  • This build can swap Mind Devourer Icon Mind Devourer (ST) for Maddening Touch Icon Maddening Touch (AoE) depending on what is more important to you.
  • You can adjust your Hero Talent choice node depending on the key:
    • Energy Compression Icon Energy Compression - Generic AoE damage
    • Sustained Potency Icon Sustained Potency - Does better for longer fights and activates the Voidform Icon Voidform duration pause outside of combat or while stunned. For this reason it is the default suggestion.
5.

Single Target + Shadow Crash Build for Shadow Priest

This build is aimed at maximizing single-target damage while still having Shadow Crash Icon Shadow Crash. It does particularly well in dungeons where it is hard to chain-pull packs with deadly bosses.

In terms of single target damage Voidweaver is about 3% ahead of the Archon variant.

Use the Copy button below to generate an Import Code to use in-game!

Single Target + Shadow Crash - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAAmZGAAAAAAAAAAAAMYzMmZmFbzMzMmtZmZZwsxMzMjZjBGjhZxsN1MDWgZmZAgAMbz2GY2YBA
Single Target + Shadow Crash - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAgBzYAAAAAAAAAAAAMMLMmZmtZbMzMzsNmZZwsxMzMjZjBGjhZxsN1MDWwMAmZzywsZAIjxCAA
4.7.

Strengths

  • Top tier single target while still having Shadow Crash Icon Shadow Crash. This is roughly 3% better Single Target than their dedicated Mythic+ builds.
4.8.

Weaknesses

  • AoE options are more limited but still decent with the base kit.
4.9.

Build Options

  • By default, this build assumes you are in keys where you need survivability from Mental Fortitude Icon Mental Fortitude and also do not want to drop Silence Icon Silence. Strictly speaking, this is a DPS loss; if you want to drop one of those points, you can add back a point in Mind Devourer Icon Mind Devourer back to the build.
5.

Pre-Season Builds for Shadow Priest

If you are just starting out your Shadow Priest journey in Season 2 you likely do not have access to the new set bonus available. This set bonus has a few talent choice implications so until you start using the Priest Shadow 11.1 Class Set 4pc Icon Priest Shadow 11.1 Class Set 4pc bonus you should use the Pre-Season builds.

These builds are the best to use if you have any amount of tier from Season 1, or are just starting out and have no tier set bonuses equipped and are playing Archon. Voidweaver builds should continue to use the default builds for Season 2, regardless of your tier situation.

While this can vary slightly depending on your gear and your character once you get the new Season 2 4-piece bonus (Priest Shadow 11.1 Class Set 4pc Icon Priest Shadow 11.1 Class Set 4pc) you should start using the normal builds for this season found in the other sections on this page.

Use the Copy button below to generate an Import Code to use in-game!

Mythic+ - Triple Idol - Archon (Pre-Season)
CIQAAAAAAAAAAAAAAAAAAAAAAMMY8AAAAAAAAAAAAAMMLmxMzsNbjZmZmtxMLDmNmZmZMbMwYMMLmtpmZwCmBwMbWGNbGAyYsAA
Mythic+ - Hybrid - Archon (Pre-Season)
CIQAAAAAAAAAAAAAAAAAAAAAAMgZmHAAAAAAAAAAAAghZxDMmxsNbjZmZmtZmZZwsxMzMjZjBGjhZxsN1MDWgBwMbWGNbGAyYsAA
4.10.

Single Target Breakdown

Shadow Priest has several builds that will see play at various levels of dungeons. You should choose the build that makes sense for your group depending on how much AoE or Single Target you need. The more Single Target damage a build adds, the less AoE damage it is capable of, but all of the dungeon builds are good options.

The following lists a rough breakdown of single target damage with our various builds. I have included this to help you make your decisions on what build to play where you want single-target damage. All of these builds drop the extra damage point to get Mental Fortitude Icon Mental Fortitude and Silence Icon Silence to make it more realistic.

Hero Talent Build Difference
Voidweaver Single Target + Shadow Crash Icon Shadow Crash 0.00% (2.59M)
Voidweaver Mythic+ Build -0.6% (2.57M)
Archon Single Target + Shadow Crash Icon Shadow Crash -4.5% (2.47M)
Archon Mythic+ Build -8.9% (2.36M)

You should make many choices in our tree depending on your group's needs, the type of damage that works best for that key, and the actual key level and affixes.

Note that the talents recommended above are specifically for Mythic+. Check our main page below for a general overview of Shadow talents.

5.

Mythic+ Utility for Shadow Priest in The War Within Season 2

This section talks mostly about the uses of different spells. For in-depth explanations of all Hunter Abilities and Talents, including these, check out our Spells page.

6.

Utility of Shadow Priest in The War Within

Interrupts, Stuns and Stops Other Utility
6.1.

Interrupts, Stuns and Stops

Silence Icon Silence is your interrupt ability as a Shadow Priest, which can also prevent a mob from casting for a few seconds after, depending on the type of mob.

To make kicking a target easier, it is highly suggested that you use a Focus Kick macro for Silence. This allows you to attack a particular high-priority mob but keep your Focus on the mob you might want to kick. This macro will prefer to cast on your Focus if it exists, then on your Mouseover target, and lastly, your current target.

  • #showtooltip
  • /stopcasting
  • /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Silence

To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro. This will set your Focus to whatever your current mouseover target is.

  • /focus [@mouseover]

Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.

7.

Stunning and "Stops"

Psychic Scream Icon Psychic Scream is your primary AoE stop ability. The fear aspect is not that important in PvE, but it does act as a pseudo AoE interrupt (otherwise known as a stop) for all enemies within 8 yards. As Archon, you can take Incessant Screams Icon Incessant Screams to get an additional stop out of this. Depending on how much damage is going out, you can also consider using Petrifying Scream Icon Petrifying Scream. However, if you can make good use of it, consider using Psychic Voice Icon Psychic Voice to get more overall stops in the key.

Psychic Horror Icon Psychic Horror is a single target stun talent that can serve a similar purpose as Silence Icon Silence in our kit to lock down a single enemy from casting. We recommend using this in the same way as your Silence, with the same macro (with Psychic Horror swapped in for Silence, of course). Typically, this talent is not worth the DPS or Defensive loss to take the talent, but it can be useful in certain cases.

Shackle Undead Icon Shackle Undead allows you to crowd-control a single undead enemy at a time. This has rare use cases in Season 2 and will not be used often.

Dominate Mind Icon Dominate Mind can also be used as a single target stop to a certain degree. While this is a bit more involved, it can be used to lock down a mob for up to 30 seconds. You can always cancel this early with a /petdismiss macro. Several dungeons also have mobs that still cast useful abilities when Mind Controlled.

  • #showtooltip
  • /petdismiss
  • /cast [known:Mind Control] Mind Control; Dominate Mind
7.2.

Other Utility

Due to the sheer amount of options the spec has in terms of utility, it is critical that you adjust class talents before every key you start to make sure you are optimizing utility when needed or taking more defensive options if you do not need the utility.

While we do not bring a battle resurrection to Mythic+ you can purchase Convincingly Realistic Jumper Cables Icon Convincingly Realistic Jumper Cables to support your group. You do not need to be an Engineer to use this item.

Power Word: Fortitude Icon Power Word: Fortitude gives everyone in your party an extra 5% Stamina, which provides a unique boost to help survive some of those hard-hitting abilities.

Mind Soothe Icon Mind Soothe provides an interesting alternative to Shroud of Concealment Icon Shroud of Concealment that might help your group skip past a more deadly Mythic+ pack, depending on the available space. This is changed to be an AoE cast ability that works on all mobs within the 10-yard radius on a short cooldown. Creative uses of this can make routing a key much easier.

Fade Icon Fade has a few good pieces of utility to call out, the most important being the aggro drop mechanic. If you find yourself getting aggro over the tank on the pull, you can use Fade Icon Fade to bypass this drop easily and continue with the key. With the Translucent Image Icon Translucent Image class talent, this also turns Fade into a small defensive. With Phantasm Icon Phantasm this becomes an easy tool to break out of certain snare effects.

Twins of the Sun Priestess Icon Twins of the Sun Priestess is by far the biggest piece of utility in the class tree, effectively giving your group an extra Power Infusion Icon Power Infusion when used on an ally. While there is contentious debate on who the best specs are for this, I would generally prefer giving this out to Unholy Death Knights, Mages, Warlocks, Devastation Evoker, Enhancement Shamans or anyone that is on a 2-minute cooldown timer.

Dispel Magic Icon Dispel Magic allows you to dispel beneficial buffs from enemies. This is extremely useful in dungeons, as many mob packs in many of the dungeons tend to have some buff that they cast on themselves. While this is more important in some dungeons than others, it is still precious to be able to do it. You can also use this to spot dispel Xal'atath's Bargain: Ascendant Icon Xal'atath's Bargain: Ascendant.

Purify Disease Icon Purify Disease dispels all Disease effects from friendly targets. This is fairly niche but still situationally extremely useful. The biggest use case this season will be dispelling off Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour.

Mass Dispel Icon Mass Dispel remains a beneficial ability to have in our arsenal. Dispelling is very important, and Mass Dispel allows for both offensive and defensive dispels. The fact that you can dispel multiple enemies or friendly targets with just one global is situationally powerful. However, Mass Dispel does have a fairly lengthy 2-minute cooldown. You can also Mass Dispel Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour as well.

Vampiric Embrace Icon Vampiric Embrace heals allies based on the single-target damage you do on a 2-minute cooldown (reduced by San'layn Icon San'layn). It can be potent depending on the situation, especially when combined with San'layn Icon San'layn. Note that the damage of our DoTs also gets converted to healing. Similarly, we also have access to Essence Devourer Icon Essence Devourer, which can be nice for any builds that use Mindbender Icon Mindbender for similar style healing.

Leap of Faith Icon Leap of Faith pulls a friendly party member towards you. It could be more useful generally, but it can sometimes save someone.

The class tree also offers several healing spells that you can combine to give off healing capability for the Priest. The main ones are Renew Icon Renew, Prayer of Mending Icon Prayer of Mending, and Power Word: Life Icon Power Word: Life.

Void Tendrils Icon Void Tendrils offers an aoe root if you can afford to jump into melee to cast this.

Void Shift Icon Void Shift can be used to save your life or an ally's life if used at a good time. Generally speaking, this is not very useful.

8.

Dungeon Tips and Tricks for Shadow Priest in The War Within

This section is focused on Priest-specific tips and tricks to help in specific dungeons' bosses and trash. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

9.

Dungeon Tips for Shadow Priest in The War Within

Talent Choice Cheat Sheet Cinderbrew Meadery Darkflame Cleft Operation: Floodgate Operation: Mechagon - Workshop Priory of the Sacred Flame The MOTHERLODE!! The Rookery Theater of Pain

For a quick guide of which talents to use, check the dungeon and affixes in the table below and see the list of suggested utility talents you should make sure you work into your build.

Dungeons Affixes
Cinderbrew Meadery Xal'atath's Bargain: Ascendant Icon Xal'atath's Bargain: Ascendant
Darkflame Cleft Xal'atath's Bargain: Voidbound Icon Xal'atath's Bargain: Voidbound
Operation: Floodgate Xal'atath's Bargain: Pulsar Icon Xal'atath's Bargain: Pulsar
Operation: Mechagon - Workshop Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour
Priory of the Sacred Flame
The MOTHERLODE!!
The Rookery
Theater of Pain

Based on the selections above, you should run the following class talents:

Purify Disease not Talented Purify Disease Talented Mass Dispel not Talented Mass Dispel Talented Shackle Undead not Talented Psychic Voice not Talented Psychic Voice Talented Phantasm not Talented Phantasm Talented
  • Mass Dispel Icon Mass Dispel
9.1.

Brew Master Aldryr

  • Before the boss does his Happy Hour Icon Happy Hour cast you can use your Void Elf Racial to avoid the knockback.
9.2.

I'pa

  • Use Mass Dispel Icon Mass Dispel to help dispel stacks of Burning Fermentation Icon Burning Fermentation.
  • Be sure to get the adds debuffed with Vampiric Touch Icon Vampiric Touch ASAP and then funnel damage off the boss with Psychic Link Icon Psychic Link.
9.3.

Benk Buzzbee

  • Be sure to get the adds debuffed with Vampiric Touch Icon Vampiric Touch ASAP and then funnel damage off the boss with Psychic Link Icon Psychic Link.
9.4.

Goldie Baronbottom

  • No specific tips.
9.5.

Trash

  • At the start of the dungeon if you have Cooking or Alchemy leveled to 25 or higher you can click on the Cooking Pot to get an extra action ability, Sticky Honey Icon Sticky Honey. This can be used at a location, hitting all players and mobs and reducing their Haste by 15% and movement speed by 80% for 9 seconds. Since this can hit players you should be extra careful when or if you choose to use this.
  • For the first big pull of the dungeon it can be easy to get lost in all the nameplates, try to center yourself and watch for circles under your feet that can be deadly one shots.
  • Can use Mass Dispel Icon Mass Dispel if the group gets too many Erupting Inferno Icon Erupting Inferno debuffs out which are cast by Venture Co. Pyromaniac adds. This cast is able to be interrupted so hopefully should not see this much in coordinated groups.
  • Be sure to bait charges of Careless Hopgoblin into the wall so they do not run across the room.
9.6.

Ol' Waxbeard

  • You can use this WeakAura to highlight the nameplate of the cart to make it easier to find.
  • Throw out Shadow Crash Icon Shadow Crash when you can to DoT the adds but do not make it a priority to DoT all of them. They will periodically get killed by mechanics so are mostly there to help get your Twist of Fate Icon Twist of Fate uptime.
  • Keep an eye out for when the track rails glow red, that indicates a cart is incoming.
9.7.

Blazikon

  • No specific tips.
9.8.

The Candle King

  • No specific tips.
9.9.

The Darkness

  • Be sure to pay attention to when the adds spawn so that you can quickly debuff them with Vampiric Touch Icon Vampiric Touch. Usually you do not need to swap to them afterwards and can just priority damage down the boss.
  • Since this boss goes away at 54.5% you can use this WeakAura to get a better understanding of when it will die.
9.10.

Trash

  • At the start of the instance you can outrange or minrange the casts of Throw Rock Icon Throw Rock from the Lowly Moleherd. This cast has 5-30 yard range.
  • Purify Disease Icon Purify Disease can be useful to get rid of Nasty Nibble Icon Nasty Nibble cast by Pack Mole adds.
  • You can maxrange the Kobold Taskworker adds after the 1st boss to avoid getting hit by the slam.
  • If you pay attention to Torchsnarl you can dodge the cast of One-Hand Headlock Icon One-Hand Headlock and avoid it entirely.
  • For the Wandering Candle trash you can Line of Sight casts of Surging Flame Icon Surging Flame to avoid the damage.
9.11.

Big M.O.M.M.A.

  • On this boss most groups should have enough add damage so that you can simply keep them all debuffed and then cleave off the boss. If the boss gets Kill-o-Block Barrier Icon Kill-o-Block Barrier be sure to swap to the adds to phase the boss.
  • Pay attention to the add health, once they die he will cast Jumpstart Icon Jumpstart and will take double damage. You should make sure and have full cooldowns for this set and consider holding cooldowns to make sure to have them here.
9.12.

Keeza Quickfuse

  • These bosses need to die as close together as possible. Be sure to main focus the bigger of the two bosses, Bront, since he will charge around the room and be harder for melee to keep uptime on.
  • Be sure to position yourself so that if you get targeted with Barreling Charge Icon Barreling Charge you are in line with a bomb. You can dodge this once he locks onto your location.
9.13.

Swampface

  • Many people find that if you set your Liquid Graphics quality to low you can see the waves on this more easily. You can try this WeakAura to automate this setting just for this encounter.
  • This boss hits like an absolute truck and is just constantly throwing out ticking damage to the group. Be sure to coordinate with healers on when to use your defensive abilities. At a baseline you should plan to use Fade Icon Fade for every cast of Awaken the Swamp Icon Awaken the Swamp. I typically hold Dispersion Icon Dispersion in case I need to dodge a hard set of waves.
9.14.

Geezle Gigazap

  • No specific tips.
9.15.

Trash

  • Throughout the dungeon you will face various Darkfuse Inspector adds that will leap behind you and cast a frontal at you. You can bait these adds by putting your model against a wall to make this easier to dodge as a group. If everyone stacks up this becomes much easier. You can see this in action here.
  • Can help dispel Overcharge Icon Overcharge from players cast by the Venture Co. Electrician. If this is not dispelled the target will be stunned for 5 seconds.
9.16.

The Platinum Pummeler and Gnomercy 4.U.

  • Do your best to keep these bosses health even to make sure they die at similar times. Since the The Platinum Pummeler gets a damage reduction debuff you could swap off while this is active but be careful in case they get too out of sync health wise.
9.17.

K.U.-J.0.

  • If the boss is tanked in a particular location you can be hiding behind the Junk box and still be within line of sight to hit the boss. You can use this WeakAura to help indicate if you are behind Junk or not.
9.18.

Head Machinist Sparkflux

  • Pay attention to the boss timers for the flower spawns so you are ready to nuke them as soon as they spawn.
9.19.

King Mechagon

  • This is a very long boss encounter and you can typically full send all cooldowns at the start of the boss and get another use out of them, particularly with higher keys.
9.20.

Trash

  • There are a few spots in the hallway after the 1st boss with the slime adds that you can Line of Sight. Specifically be on the lookout for casts of Corrosive Gunk Icon Corrosive Gunk to line of sight behind a pillar.
  • Keep an eye out for too many Arcing Zap Icon Arcing Zap debuffs on the party to dispel them with Mass Dispel Icon Mass Dispel.
  • During the gauntlet before the 3rd boss you can use your Void Elf Racial to skip over the traps.
  • The trash leading up to the last boss can be Mind Sooth Skipped. This can be tricky to pull off but can help save you some time.
9.21.

Captain Dailcry

  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Savage Mauling Icon Savage Mauling cast.
  • Typically most groups will end up engaging this boss with another mini-boss at the same time. It is important to focus the main boss target but keep the other boss debuffed with Vampiric Touch Icon Vampiric Touch due to Bound by Fate Icon Bound by Fate.
9.22.

Baron Braunpyke

  • No specific tips.
9.23.

Prioress Murrpray

  • As the boss is phasing have the group go up the same side and stand at the top stair together. Once the adds spawn you can move where the boss is. This will cause all of the adds to go up that same side of the stairs to make it easier to group.
  • After the boss phases Shadow Word: Death Icon Shadow Word: Death should be a high priority action as Voidweaver while the Barrier of Light Icon Barrier of Light persists due to Devour Matter Icon Devour Matter.
9.24.

Trash

  • At the start of the instance there is a fountain square with a golden orb in the center. You can click this to give your party the Blessing of the Sacred Flame Icon Blessing of the Sacred Flame buff. While this does not persist through death it is a nice additional damage buff to your raid to apply when you can. There are also two more of these in the giant room at the end of the dungeon on either side.
  • When facing the High Priest Aemya mini-boss pay attention to casts of Reflective Shield Icon Reflective Shield, this can easily kill you if you are not paying attention. In particular casts of Shadow Word: Death Icon Shadow Word: Death as Voidweaver will be almost fatal due to Devour Matter Icon Devour Matter.

  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Lightspawn Purification Icon Purification cast.
  • When facing Forge Master Damian you can use Fade Icon Fade with Phantasm Icon Phantasm to remove the Heat Wave Icon Heat Wave debuff.
9.25.

Coin-Operated Crowd Pummeler

  • Try to extend the footbomb debuff to make sure the damage amp lasts as long as possible. You should start your cooldowns after the footbombs spawn instead of on-pull to take advantage of this damage amp.
9.26.

Azerokk

  • The fixate cast from the adds can be removed with Shadowmeld Icon Shadowmeld.
  • The boss will select one of the active adds and buff it with Azerite Infusion Icon Azerite Infusion. This buff increases the damage taken by the add which is a golden opportunity as a Shadow Priest. You should immediately swap to this add to kill it quickly and get the Psychic Link Icon Psychic Link damage on the boss and other add.
9.27.

Rixxa Fluxflame

  • No specific tips.
9.28.

Mogul Razdunk

  • No specific tips.
9.29.

Trash

  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Venture Co. Mastermind Mind Lash Icon Mind Lash cast.
  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Venture Co. War Machine Charged Shot Icon Charged Shot cast after you get the debuff.
9.30.

Video

9.31.

Kyrioss

  • No specific tips.
9.32.

Stormguard Gorren

  • No specific tips.
9.33.

Voidstone Monstrosity

  • Plan to use Fade Icon Fade anytime you get the Unstable Corruption Icon Unstable Corruption debuff for the damage reduction. You can also use Mass Dispel Icon Mass Dispel to get a set of these off your group if the cooldown is available.
  • This boss will alternate between a Shield phase and a damage amp phase. During Void Shell Icon Void Shell be sure to prioritize Shadow Word: Death Icon Shadow Word: Death as a Voidweaver for Devour Matter Icon Devour Matter. You generally should have enough time to use Void Torrent Icon Void Torrent on pull and get it back for the first Storm's Vengeance Icon Storm's Vengeance phase. Archon will end up needing to save Halo Icon Halo until a few seconds before the shield expires.
9.34.

Trash

  • Can use Mass Dispel Icon Mass Dispel to easily purge Lightning-Infused Icon Lightning-Infused off the Cursed Thunderer adds.
  • When Void Ascendant casts too many Feasting Void Icon Feasting Void debuffs you can use Mass Dispel Icon Mass Dispel to help the healer. This puts a nasty DoT that doubles as a healing absorb on players.
  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Stormrook Energized Barrage Icon Energized Barrage cast.
  • You can use Shadowmeld Icon Shadowmeld as a Night Elf on the Coalescing Void Diffuser AoE pull in cast.
9.35.

An Affront of Challengers

  • Can use Purify Disease Icon Purify Disease to dispel Genetic Alteration Icon Genetic Alteration.
9.36.

Gorechop

  • No specific tips.
9.37.

Xav the Unfallen

  • No specific tips.
9.38.

Kul'tharok

  • No specific tips.
9.39.

Mordretha, the Endless Empress

  • No specific tips.
9.40.

Trash

  • Diseased Horror and Blighted Sludge-Spewer put Decaying Blight Icon Decaying Blight Disease on a player which can be removed with Purify Disease Icon Purify Disease.
  • Be sure to Dispel Magic Icon Dispel Magic the Bone Shield Icon Bone Shield buff off the Bone Magus adds.
  • For the large mini-bosses on the way to Xav the Unfallen you can line of sight casts of Brutal Leap Icon Brutal Leap.
10.

Affix Tips, Tricks and Management for Shadow Priest in The War Within

This section has Priest-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

11.

Affix Guide for Shadow Priest in The War Within

Affix: Ascendant Affix: Voidbound Affix: Pulsar Affix: Devour
11.1.

Ascendant Affix Management for Shadow Priest

Periodically, orbs of cosmic energy will spawn near your group. As a Shadow Priest, you can use the following spells to get rid of these orbs:

  • Psychic Scream Icon Psychic Scream
  • Mass Dispel Icon Mass Dispel - Capped at 5 targets
  • Silence Icon Silence - Usually best to save this for something else
  • Psychic Horror Icon Psychic Horror
  • Dispel Magic Icon Dispel Magic
11.2.

Voidbound Affix Management for Shadow Priest

When the Voidbound affix spawns, you should immediately swap targets to focus this down. If you are a Voidweaver, be sure to prioritize casts of Shadow Word: Death Icon Shadow Word: Death for the increase from Devour Matter Icon Devour Matter.

The important thing to realize is the extra damage from Devour Matter Icon Devour Matter will contribute to Psychic Link Icon Psychic Link damage, so prioritizing Shadow Word: Death Icon Shadow Word: Death casts into this mob is a large boost in damage for us.

11.3.

Pulsar Affix Management for Shadow Priest

As a Shadow Priest there is no specific advice for handling the Pulsar affix.

11.4.

Devour Affix Management for Shadow Priest

When Xal'atath's Bargain: Devour Icon Xal'atath's Bargain: Devour is present that week, you should always be prepared to use Mass Dispel Icon Mass Dispel or Purify Disease Icon Purify Disease to dispel Void Rift Icon Void Rift as often as you can on your party. You can also remove this with racials such as Stoneform Icon Stoneform.

If you are out of tools to dispel off the debuff, you can also use Desperate Prayer Icon Desperate Prayer, Power Word: Life Icon Power Word: Life, or Flash Heal Icon Flash Heal to help get the debuff off.

12.

Shadow Priest Mythic+ Rotation

Both the single-target and multi-target rotations do not change in Mythic+ content. For more information about the Shadow Priest DPS rotation, refer back to the Rotation, Cooldowns, and Abilities page.

If you are looking for a mere detailed setup with different talents, please check out the rotation page.

12.1.

Creating Burst Damage as a Shadow Priest

Occasionally, in dungeons, it can be worth breaking from the standard rotation in order to facilitate bursting down a priority target. In this section, I will go over the options you have for these cases as a Shadow Priest.

In the standard talent build, your best spell for burst damage is Halo Icon Halo ( Archon) or Void Torrent Icon Void Torrent (particularly with Voidweaver). If there is ever a high-priority target, you want to make sure you have these spells available. Typically, you will combo this together with something like this:

  1. Pool up max Insanity before the target spawns you need to burst.
  2. Cast Vampiric Touch Icon Vampiric Touch as it spawns, or time Shadow Crash Icon Shadow Crash to land as it spawns, if possible.
  3. Cast Halo Icon Halo as Archon
  4. Dump all Insanity into Devouring Plague Icon Devouring Plague.
  5. Cast Mind Flay: Insanity Icon Mind Flay: Insanity if Archon.
  6. Cast Void Torrent Icon Void Torrent.

Your burst will be even better if you are just performing your normal rotation inside of cooldowns (especially at the start of them with Ancient Madness Icon Ancient Madness), but the above sequence can be done outside of cooldowns if you prepare enough.

Finally, you can consider using on-use damage trinkets to get even more burst. Since Shadow Priest scales so well with secondaries, we typically do not like on-use damage trinkets, but there are a few to consider that might be worth it if you are looking for burst, specifically at the cost of overall damage.

  • Geargrinder's Spare Keys Icon Geargrinder's Spare Keys (AoE)
  • Flarendo's Pilot Light Icon Flarendo's Pilot Light (AoE in line to the Target)
  • Bursting Lightshard Icon Bursting Lightshard (AoE)
13.

Defensive and Survivability Guide

As you get into higher keys or particularly challenging bosses, it can be hard to survive through mechanics if you are not properly prepared or if you do not react appropriately. In this section, I will list out all the tools we have in our kit to survive keys as a Shadow Priest.

Before starting a key, you should evaluate your talent choices to prepare for how intense that key will be. For any incoming mechanic, you should know if you need to use a Defensive to mitigate the hit to survive using the lists below.

13.1.

Talent Choice

Before you start a key, you should evaluate how difficult the dungeon is for your group. If you are in a push key where it is relatively high for your group, you should strongly consider adding more defensive talents, even if they cost you some damage. This will need to be on a key-by-key basis, but here are your options.

If you find yourself wanting more defensive points but have run out of points, you can choose to sacrifice various class talents that are less valuable.

13.1.1.

Class Talents

  • Spell Warding Icon Spell Warding (path through Holy Nova Icon Holy Nova to get this)
  • Protective Light Icon Protective Light
  • Translucent Image Icon Translucent Image
  • Angel's Mercy Icon Angel's Mercy
  • Light's Inspiration Icon Light's Inspiration
  • Angelic Bulwark Icon Angelic Bulwark
  • Power Word: Life Icon Power Word: Life
  • Manipulation Icon Manipulation
  • Essence Devourer Icon Essence Devourer/Void Shift Icon Void Shift
13.1.2.

Spec Talents

  • Dispersion Icon Dispersion
  • Mental Fortitude Icon Mental Fortitude
13.2.

Gearing Defensively

One way to improve your defensiveness is to consider gear choices that you can make. You have two primary ways of doing this: Adding in defensive items or adjusting secondary stats. This can be critical for pushing higher keystones that become harder to live and could even be worth losing some DPS to get more defensiveness.

13.2.1.

Secondary Stats

Another thing to consider is your secondary stats. By default Shadow Priests are typically stacking a lot of Haste and Mastery gear, but you can also shift some of this budget directly into Versatility for more damage. Shifting stats into Versatility often is not that much of a DPS loss, even at lower gear levels. Check out the stats page for more info on how to work this into your gear.

13.3.

Defensive Abilities

Shadow Priest has several defensive abilities that you should plan to use and rotate throughout mechanics. You should opt to use the smaller cooldown spells often as needed with incoming mechanics and save bigger cooldowns like Dispersion Icon Dispersion for large incoming damage.

  • Flash Heal Icon Flash Heal with Protective Light Icon Protective Light talented.
  • Power Word: Shield Icon Power Word: Shield for a small absorb.
  • Fade Icon Fade with Translucent Image Icon Translucent Image talented.
  • Desperate Prayer Icon Desperate Prayer
  • Dispersion Icon Dispersion
  • Void Shift Icon Void Shift

To properly use this, I suggest getting a set of WeakAuras or Addons to help you know when an incoming mechanic is coming so that you can use the proper defensive to handle that incoming damage. Below is a short list of a few I would suggest.

You can also use the Not Even Close site to help know what you need to live certain mechanics.

If you are getting into Pushing Keys as a Shadow Priest, check this video out for help doing that. It was originally made during Dragonflight, but many of the points can still be applied to The War Within.

13.3.1.

WeakAuras

13.3.2.

Addons

14.

Trinket Considerations for Shadow Priest in Mythic+

With the number of trinkets to choose from in the game, you should try simming your character on Raidbots using Patchwerk and Light Movement to optimize for raids and single-target encounters and DungeonSlice for Mythic+ fight styles.

Check out the simulations page for more details on simming for a Mythic+ environment.

Check out the BiS and Gear page to learn more about good trinkets to use on your Shadow Priest.

15.

Changelog

  • 19 Mar. 2025: Add video link for the Rookery.
  • 10 Mar. 2025: Add more dungeon tips with video and weak aura links.
  • 09 Mar. 2025: Add dungeon tips after week 1.
  • 01 Mar. 2025: Add Mind Flay Voidweaver build and a few more dungeon tips.
  • 24 Feb. 2025: Updated builds for Season 2 with new tips for each dungeon.
  • 15 Dec. 2024: Recommend starting with Triple Idol.
  • 04 Nov. 2024: Reviewed for recent hotfixes.
  • 21 Oct. 2024: Swapped to using Sustained Potency by default for the pause mechanic out of combat for Archon builds.
  • 15 Oct. 2024: Remove Phantasm from City of Threads.
  • 10 Oct. 2024: Update Voidweaver builds.
  • 09 Oct. 2024: Update Single Target + Shadow Crash Voidweaver build.
  • 07 Oct. 2024: Update build suggestions after recent hotfixes.
  • 01 Oct. 2024: Add tip for Mistcaller about using Dodge Ball to kill the adds.
  • 25 Sep. 2024: Give the Hybrid build its own section.
  • 16 Sep. 2024: Update talent sections to be more readable.
  • 09 Sep. 2024: Add variant to Archon M+ build to get more single target.
  • 31 Aug. 2024: Update Single Target + Shadow Crash build for Voidweaver and condense Archon into a single build.
  • 22 Aug. 2024: Updated page for the launch of The War Within.
  • 13 Aug. 2024: Update talent builds to start using Idol of C'Thun again and adjust for Class Tree changes.
  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 13 May 2024: Add section on gearing defensively for high keys.
  • 09 May 2024: Add note about Mind Control tech on Granyth in Nokhud.
  • 07 May 2024: Reviewed for 10.2.7.
  • 30 Apr. 2024: Add Phantasm suggestion for Uldaman and add note about Maddening Touch usage.
  • 29 Apr. 2024: Fix bug in switcher for suggesting Purify Disease in Ulda.
  • 28 Apr. 2024: Add Phantasm for Halls of Infusion.
  • 26 Apr. 2024: Add Purify Disease and Dominate Mind for Nokhud.
  • 25 Apr. 2024: Remove Phantasm suggestion for Azure Vault.
  • 22 Apr. 2024: Update builds for Season 4.
  • 19 Mar. 2024: Add Holy Nova suggestion for Throne of the Tides and new Mind Control tech for Black Rook Hold and Galakrond's Fall.
  • 19 Feb. 2024: Add Mind Flay Mind's Eye variant for the Ghost Priority build.
  • 14 Feb. 2024: Fix name in widget for the Ghost build and add direct talent strings for Mind's Eye versions.
  • 13 Feb. 2024: Update default class talents for all builds and update Shadowy Apparitions build to be the Ghost Priority Build version.
  • 13 Feb. 2024: Remove mention of Stinger Mind Control in Everbloom.
  • 09 Feb. 2024: Add note about Rockspine Stinger Mind Control.
  • 08 Feb. 2024: Add aoe rotation video link.
  • 28 Jan. 2024: Suggest Mass Dispel for all Afflicted keys.
  • 21 Jan. 2024: Update Void Eruption Mythic+ build defaults from recent buffs.
  • 15 Jan. 2024: Add video links and a few more WeakAuras.
  • 23 Dec. 2023: Add build option for dropping Mindbender and Inescapable Torment.
  • 18 Dec. 2023: Update Mythic+ builds from recent Psychic Link buffs.
  • 13 Dec. 2023: Dropped Idol of Y'Shaarj to use Insidious Ire instead for key builds.
  • 08 Dec. 2023: Suggest Mass Dispel by default in Throne of the Tides.
  • 03 Dec. 2023: Update Dark Ascension Triple Idol build to default to Mind Flay.
  • 01 Dec. 2023: Add more info about when to pick which build. Refactor Shadowy Apparitions build to work better with the Season 3 set bonus.
  • 25 Nov. 2023: Add more Dispel suggestions to various dungeons.
  • 24 Nov. 2023: Add Purify Disease to Atal'Dazar suggestions.
  • 20 Nov. 2023: Change the name of the Season 2 build to the Shadowy Apparitions build and go over use cases.
  • 17 Nov. 2023: Update Mythic+ builds for Season 3 to be more streamlined.
  • 16 Nov. 2023: Add Season 2 tier set build to use while gearing up.
  • 06 Nov. 2023: Reorder sections and update information for Season 3 and Patch 10.2.
  • 04 Sep. 2023: Reviewed for Patch 10.1.7.
  • 13 Aug. 2023: Update video link and clarify differences between triple idol setups.
  • 09 Aug. 2023: Add more detail on when to pick which build as well as touching up several sections to make things clearer.
  • 08 Aug. 2023: Add new section clarifying when to use each dungeon build.
  • 07 Aug. 2023: Add new builds from recent hotfix nerfs to various spells.
  • 31 Jul. 2023: Add a few missing entries for Mass Dispel use cases.
  • 23 Jul. 2023: Reviewed from the recent hotfixes and mentioned new talent options.
  • 17 Jul. 2023: Refactor to use new talent layout.
  • 10 Jul. 2023: Updated talent strings for Patch 10.1.5.
  • 27 Jun. 2023: Adjust builds to include Distorted Reality, Dark Ascension, and Mindbender options.
  • 23 Jun. 2023: Update some figures for Distorted Reality.
  • 22 Jun. 2023: Correct issue with Mind Flay vs. Mind Spike comparisons.
  • 20 Jun. 2023: Clarify DR vs. ME and Mind Spike vs. Mind Flay DPS breakdowns.
  • 16 Jun. 2023: Add more detail on why to use Mind Spike in keys.
  • 07 Jun. 2023: Add section on burst damage.
  • 30 May 2023: Add a few mouseover macros for handling Season 2 affixes.
  • 28 May 2023: Remove Purify Disease and Mind Control suggestion for Halls of Infusion.
  • 26 May 2023: Shuffle sections around and add more detail around defensive usage.
  • 24 May 2023: Remove part of the sample opener in favor of the rotation page.
  • 22 May 2023: More tips and details for Season 2.
  • 21 May 2023: Add easy way to see utility choices by dungeon and affix.
  • 19 May 2023: Add Mind Control section for interesting mobs to control.
  • 06 May 2023: Suggest Mass Dispel for Halls of Infusion and add more detail on Mind Flay in Mythic+.
  • 04 May 2023: Add Season 2 dungeon utility section.
  • 01 May 2023: Updated talent builds and suggestions for 10.1.0.
  • 20 Mar. 2023: Updated for Patch 10.0.7.
  • 26 Feb. 2023: Correct error in Mindgames target cap.
  • 22 Feb. 2023: Add caveat for using Mind Sear in Mythic+.
  • 17 Feb. 2023: Add more detail to the example opener.
  • 04 Feb. 2023: Adjust single target differences for common builds.
  • 02 Feb. 2023: Add more uses for Dispel and Mass Dispel.
  • 24 Jan. 2023: Update talent builds and suggestions for 10.0.5.
  • 12 Jan. 2023: Add Void Tendrils suggestion for Spiteful affix.
  • 11 Jan. 2023: Add new talent builds from the recent buffs.
  • 23 Dec. 2022: Add more detail to picking between the two talent builds in Mythic+.
  • 11 Dec. 2022: Add some start of season 1 tips.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 05 Nov. 2022: Add a section on the Mythic+ opener and easy version of the priority list.
  • 31 Oct. 2022: Updated talent builds to no longer suggest Psychic Link and removed Idol-less build.
  • 26 Oct. 2022: Updated builds to pickup Translucent Image.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
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