Sire Denathrius Normal Encounter Journal

Last updated on Dec 09, 2020 at 01:04 by Damien 1 comment

Welcome to the Normal difficulty Encounter Journal for Sire Denathrius in Castle Nathria.

1.

More Sire Denathrius Content

If you are interested in more information about this encounter, we are please to tell you that we have more content. First of all, we have the encounter journal for the other difficulties.

For our strategy guide for Sire Denathrius, please use the following link.

2.

Overview

Denathrius begins the fight by tormenting players for their past transgressions. Player must be hit by Cleansing Pain Icon Cleansing Pain to remove Burden of Sin Icon Burden of Sin before they run out of space to avoid Ravage Icon Ravage.

At 70% health, Denathrius casts March of the Penitent Icon March of the Penitent and drags players into his grand Observatorium, where they must face a chorus of his most powerful admirers while avoiding Remornia's attempts to Massacre Icon Massacre them.

At 40% health, Denathrius casts Indignation Icon Indignation and begins to wield Remornia directly, assaulting players with a combination of his most powerful abilities.

Tanks
  • Use Cleansing Pain Icon Cleansing Pain to remove Burden of Sin Icon Burden of Sin from yourself and allies.
  • Wracking Pain Icon Wracking Pain greatly increases damage taken, and can also hit Crimson Cabalists.
  • Position carefully for Blood Price Icon Blood Price and Shattering Pain Icon Shattering Pain, both of which knock players away from Denathrius.
Damage Dealers
  • Echoes of Sin and Crimson Cabalists are dangerous and can overwhelm your raid if not dealt with quickly.
  • Remornia shares health with Denathrius through Bloodbound Icon Bloodbound.
  • Position carefully for Blood Price Icon Blood Price and Shattering Pain Icon Shattering Pain, both of which knock players away from Denathrius.
Healers
  • Targeted abilities like Impale Icon Impale and Fatal Finesse Icon Fatal Finesse inflict heavy damage.
  • Blood Price Icon Blood Price and Hand of Destruction Icon Hand of Destruction can inflict heavy damage to the entire raid.
  • Position carefully for Blood Price Icon Blood Price and Shattering Pain Icon Shattering Pain, both of which knock players away from Denathrius.
3.

Stage One: Sinners Be Cleansed

Players face Denathrius in the Nightcloak Sanctum, where he kindly offers enough pain to cleanse them of their sins.

Inevitable Icon Inevitable

Whenever Denathrius is unable to reach his target, he shifts through the shadows to their location and strikes them for 50% weapon damage.

Burden of Sin Icon Burden of Sin

All players gain 4 stacks of Burden of Sin at the start of the encounter. Every 2 sec, Burden of Sin inflicts 174 Shadow damage per stack.

Cleansing Pain Icon Cleansing Pain

Denathrius strikes with immense cruelty, inflicting 10,478 Shadow damage to players in a cone in front of him. Players with Burden of Sin lose 1 $Lstack:stacks; and summon an Echo of Sin.

Players without Burden of Sin receive ${3*100}% increased damage from this ability.

Echo of Sin
Painful Memories Icon Painful Memories

Echoes of Sin inflict 1,164 Shadow damage to all players every 2 sec.

Ephemeral Icon Ephemeral

Echoes of Sin are immune to all forms of crowd control.

Blood Price Icon Blood Price

Denathrius torments players with Burden of Sin, rendering them unable to move or act for 3 sec.

When this effect expires, each player is knocked away from Denathrius and explodes for 2,328 Shadow damage to all players who have the same number of Burden of Sin stacks.

Feeding Time Icon Feeding Time

Denathrius marks random players, then strikes 5 sec later. Inflicts 18,628 Physical damage to players within 4 yds of each target and heals Denathrius for ${$E1*100}% of that amount.

Command: Ravage Icon Command: Ravage

Upon reaching 100 energy, Denathrius commands Remornia to unleash stored Anima against players.

Ravage Icon Ravage

After 6 sec, Remornia releases anima in a huge arc, inflicting 20,956 Shadow damage to all players hit and filling the area with Desolation.

Desolation Icon Desolation

Lingering Anima reduces all healing received by 100% and inflicts 3,725 Shadow damage every 1 sec to players who stand within it.

Commanding Presence Icon Commanding Presence

After casting Command: Ravage, Denathrius gains 10% increased damage. This effect stacks.

4.

Intermission: March of the Penitent

March of the Penitent Icon March of the Penitent

Upon reaching 70% health, Denathrius draws all players to the center of the room, then casts them outward to the edges.

Players affected by Burden of Sin have their movement speed slowed by 20% per stack and are unable to use abilities.

Moving within 3,725 yds of Denathrius absolves players of their Burden of Sin.

Fall of the Unworthy Icon Fall of the Unworthy

After 15 sec, all players are pulled into the Observatorium along with Denathrius. Any player still affected by Burden of Sin falls to their violent, unavoidable death.

5.

Stage Two: The Crimson Chorus

Once fully cleansed, players find themselves in the grand Observatorium, where countless mirrors are used to watch and manipulate events throughout the Shadowlands and beyond.

Players can enter these mirrors to travel great distances, but there is no escape from Denathrius.

Crimson Cabalist

Members of the Crimson Cabal periodically enter the room. These loyal servants of Denathrius assault players with deadly anima magic.

Crimson Chorus Icon Crimson Chorus

Crimson Cabalists channel a dark ritual that inflicts 465 Shadow damage per Cabalist to all players every 2 sec.

Dusk Elegy Icon Dusk Elegy

When Denathrius reaches 40% health, all remaining Cabalists move to the inner platform and intensify their ritual. Healing received is reduced by 10% per Cabalist.

Remornia

Remornia aids Denathrius in battle. When not using an ability, she's free to move and attack players at will.

Inevitable Icon Inevitable

Whenever Remornia is unable to reach her target, she shifts through the shadows to their location and strikes them for 50% weapon damage.

Bloodbound Icon Bloodbound

Remornia draws strength from Denathrius' life force. Any damage she takes is also taken by Denathrius.

Carnage Icon Carnage

Remornia's attacks and abilities cause affected players to bleed for 558 Physical damage every 1 sec for 15 sec. This effect stacks.

Impale Icon Impale

Remornia marks random players, then impales each of them a few seconds later. Inflicts 10,478 Physical damage to all players in her path.

Inevitable Icon Inevitable

Whenever Denathrius is unable to reach his target, he shifts through the shadows to their location and strikes them for 50% weapon damage.

Wracking Pain Icon Wracking Pain

Denathrius strikes with immense power, inflicting 10,478 Shadow damage to players and cabalists in the direction of his current target and increasing all damage they take by 30% for 24 sec.

Hand of Destruction Icon Hand of Destruction

Denathrius pulls all players to his location and conjures an image of himself.

After 6 sec, the image releases destructive energy that inflicts 30,270 Shadow damage to all players, reduced based on distance.

Command: Massacre Icon Command: Massacre

Upon reaching 100 energy, Denathrius commands Remornia to unleash a series of deadly attacks.

Massacre Icon Massacre

Remornia releases her full power to form massive blades that slash in every direction, inflicting 17,463 Shadow damage to any players hit.

6.

Stage Three: Indignation

Having completely run out of patience, Denathrius opts to wield Remornia directly and crush players with his most powerful abilities.

Indignation Icon Indignation

Upon reaching 40% health, Denathrius disables all mirrors and traps players within a twisting maelstrom of anima that inflicts 9,314 Shadow damage every 1 sec to players who attempt to escape.

Inevitable Icon Inevitable

Whenever Denathrius is unable to reach his target, he shifts through the shadows to their location and strikes them for 50% weapon damage.

Remornia Icon Remornia

Denathrius wields Remornia. He attacks 25% slower, but his attacks inflict 50% more damage and apply Scorn.

Scorn Icon Scorn

Inflicts 698 Shadow damage every 1 sec for 15 sec. This effect stacks.

Shattering Pain Icon Shattering Pain

Denathrius performs a series of deadly attacks, slashing his target for 100% weapon damage 698 times over 3 sec. He then finishes with a devastating blow that inflicts 6,985 Shadow damage to all players and knocks them back.

Fatal Finesse Icon Fatal Finesse

Denathrius sets his sights on random players, then slashes each of them 5 sec later. Inflicts 10,478 Shadow damage to players within 9 yds of the target, plus an additional 1,397 Shadow damage every 1 sec for 20 sec.

Hand of Destruction Icon Hand of Destruction

Denathrius pulls all players to his location and conjures an image of himself.

After 6 sec, the image releases destructive energy that inflicts 30,270 Shadow damage to all players, reduced based on distance.

Sinister Reflection Icon Sinister Reflection

Upon reaching 100 energy, Denathrius creates an image of himself that mimics his most powerful abilities.

Ravage Icon Ravage

After 6 sec, the Sinister Reflection releases anima in a huge arc, inflicting 20,956 Shadow damage to all players hit and leaving behind Desolation.

Desolation Icon Desolation

Lingering Anima reduces all healing received by 100% and inflicts 3,725 Shadow damage every 1 sec to players who stand within it.

Massacre Icon Massacre

The Sinister Reflection forms massive blades that slash in every direction, inflicting 17,463 Shadow damage to any players hit.

7.

Changelog

  • 07 May 2020: Guide added.
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