Skorpyron Abilities
Table of Contents
General Information
On this page, we list all the abilities from the Skorpyron encounter in The Nighthold. The idea is to give you a solid understanding of the encounter before you read the strategy.
If you are already familiar with the encounter, then you can skip to the strategy and tactics page or access any other page of the guide by using the table of contents on the right.
Overview
Skorpyron is a simple two phase fight that features many adds and a short intermission. Most of his abilities are large and telegraphed casts, giving the group plenty of time to react and adjust.
Abilities
 Call of the Scorpid occurs periodically and summons a host
of scorpids to attack the group. The Volatile Scorpid will
buff the other scorpids with
 Call of the Scorpid occurs periodically and summons a host
of scorpids to attack the group. The Volatile Scorpid will
buff the other scorpids with  Scorpid Swarm and explode upon
death, while the Crystalline Scorpids will stack a magic debuff on the
tank. All scorpids will grow in power recurrently from
 Scorpid Swarm and explode upon
death, while the Crystalline Scorpids will stack a magic debuff on the
tank. All scorpids will grow in power recurrently from
 Boon of the Scorpid and will remain
 Boon of the Scorpid and will remain  Shrouded
until actively engaged in combat.
 Shrouded
until actively engaged in combat.
 Arcanoslash will happen frequently, hitting all targets
within an 18-yard hemisphere in front of the boss. Tanks will be afflicted
with
 Arcanoslash will happen frequently, hitting all targets
within an 18-yard hemisphere in front of the boss. Tanks will be afflicted
with  Arcane Tethers, which deal Arcane damage every second
(stacking every tick) until they are broken. Running 10 yards away from the
tether will cause it to break.
 Arcane Tethers, which deal Arcane damage every second
(stacking every tick) until they are broken. Running 10 yards away from the
tether will cause it to break.
Skorpyron will face a random direction and cast  Focused Blast,
which deals very high Arcane damage in a large cone and stuns anyone hit by
6 seconds, which increases in duration for any subsequent hits. This ability
has a short charge up time, which allows it to be easily dodged by the raid.
 Focused Blast,
which deals very high Arcane damage in a large cone and stuns anyone hit by
6 seconds, which increases in duration for any subsequent hits. This ability
has a short charge up time, which allows it to be easily dodged by the raid.
Skorpyron has a  Chitinous Exoskeleton, which reduces
damage taken. The exoskeleton continuously reduces in effectiveness as the
boss takes damage, and will eventually break apart entirely, causing a
 Chitinous Exoskeleton, which reduces
damage taken. The exoskeleton continuously reduces in effectiveness as the
boss takes damage, and will eventually break apart entirely, causing a
 Exoskeletal Vulnerability. The vulnerable period lasts
15 seconds and causes Skorpyron to take 45% increased damage. After 15
seconds, the exoskeleton is fully restored and this process repeats
and grows an
 Exoskeletal Vulnerability. The vulnerable period lasts
15 seconds and causes Skorpyron to take 45% increased damage. After 15
seconds, the exoskeleton is fully restored and this process repeats
and grows an  Infused Exoskeleton, which increases damage done
by 10% in Normal Mode and 15% in Heroic Mode and stacks with each regrowth. Skorpyron's exoskeleton is fully
shattered every 25% of his health pool.
 Infused Exoskeleton, which increases damage done
by 10% in Normal Mode and 15% in Heroic Mode and stacks with each regrowth. Skorpyron's exoskeleton is fully
shattered every 25% of his health pool.
While Skorpyron's  Chitinous Exoskeleton is being
destroyed, pieces will periodically break off into
 Chitinous Exoskeleton is being
destroyed, pieces will periodically break off into
 Crystalline Fragments that deal low Arcane damage if they
connect with players. The fragments create
 Crystalline Fragments that deal low Arcane damage if they
connect with players. The fragments create  Broken Shards.
 Broken Shards.
Skorpyron will occasionally cast  Shockwave, a cast that
deals moderate Physical damage and knocks everyone back. Anyone hit by this
will be knocked into the walls and spawn additional scorpids from
 Shockwave, a cast that
deals moderate Physical damage and knocks everyone back. Anyone hit by this
will be knocked into the walls and spawn additional scorpids from
 Shrouded. This ability can be avoided entirely by hiding
behind the
 Shrouded. This ability can be avoided entirely by hiding
behind the  Broken Shards. After
 Broken Shards. After  Shockwave
finishes, all remaining
 Shockwave
finishes, all remaining  Broken Shards will be destroyed.
 Broken Shards will be destroyed.
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