Stix Bunkjunker Raid Guide in Liberation of Undermine
On this page you will find both a short and full written guide for the Stix Bunkjunker encounter in the Liberation of Undermine raid. Read on to learn everything you need to know to take on Stix Bunkjunker.
Liberation of Undermine Guides
TABLE OF CONTENTS OF THIS PAGE
1.
Stix Bunkjunker Raid Guide
2.
Quick TLDR Guide
1.1.
Boss Mechanics:
- Tanks: Swap after 1 stack of
Demolish and the other tank has become
Rolling Rubbish.
- Tanks: Be ready to use cooldown(s) for
Meltdown.
- Spread out with
Incinerator and avoid hitting any garbage piles.
- Healers: Each garbage pile on fire will deal ticking damage to the raid.
- During
Overdrive the boss will take 99% reduced damage. Survive and avoid any projectiles. After this ends more
Discarded Doomsplosives will spawn.
1.2.
Rolling The Ball:
- Up to 5 players (based on raid size) will become
Rolling Rubbish (Yellow arrow above the head).
- If you are selected your priority list is:
- Avoid hitting other players.
- Avoid hitting the boss until you are at full size.
- Roll over small piles of garbage or Junkyard Hyenas.
- Roll over big piles of garbage or Scrapmasters.
- Roll into
Discarded Doomsplosives (This is the large bomb with a timer above it).
- Roll into the boss to deal a very large amount of damage (this scales based on the size of your ball).
- Enemies picked up will be released and take 100% increased damage.
- Heroic: Avoid Territorial Bombshells!
1.3.
Adds:
- Small - Junkyard Hyena: Tank these on the boss or pick them up with
Rolling Rubbish.
- Medium - Scrapmaster: Interrupt
Scrap Rockets or pick them up with a Medium sized
Rolling Rubbish.
- Heroic - Territorial Bombshell: Get them below 75% ASAP so they can be moved onto the boss.
2.
Strategy Guide: Full Guide
1.4.
Boss Mechanics:
- Tanks: Swap after 1 stack of
Demolish and the other tank has become
Rolling Rubbish.
- Spread out with
Incinerator. The boss will automatically burn some garbage piles but you can also burn more if your
Incinerator hits any. Each garbage pile that is on fire will create a permanent pile of
Hot Garbage which you need to avoid and apply a stack of
Toxic Fumes to the raid. Having too many stacks of
Toxic Fumes may lead to a wipe.
- After some time the boss will fly into the sky and cast
Overdrive. During this flying period the boss will take 99% reduced damage and spawn areas you need to avoid. Simply avoid the lightning zones on the ground and the final landing area. Once the boss lands the regular mechanics will begin again but more
Discarded Doomsplosives will spawn.
1.5.
Rolling The Ball:
- The boss will pick the active tank and up to 4 other players (based on raid size) to become
Rolling Rubbish.
- If you are selected you will see a yellow arrow above your head. During this time you should run away from the raid and get in position ready to pick up garbage piles and/or adds.
- You can see the size of the ball both visually and with the extra resource bar.
A player being target to be
Rolling Rubbish, moving away from the boss and then rolling.

A reference of what the bar looks like and what the thresholds are:
- Your priority list of things to do will be:
- Avoid: Hitting non targeted players as they will get stunned if you roll over them.
- Avoid: Hitting other targeted players as you will bounce each other away.
- Increase the size of your ball from Small to Medium by picking up small piles of garbage or Junkyard Hyenas.
- Increase the size of your ball from Medium to Large by picking up big piles of garbage or Scrapmasters.
- Full ball priority 1: Roll into
Discarded Doomsplosives. This is the large bomb with a timer above it. If they detonate you will wipe.
- Full ball priority 2: Roll into the boss to deal a very large amount of damage (this scales based on the size of your ball).
- Any enemies that were picked up into the ball will be released when the ball explodes and take 100% increased damage.
A reference for what the different sizes of garbage piles look like:
A reference of what the Discarded Doomsplosives look like:
1.6.
Adds:
- Small - Junkyard Hyena: These just deal melee damage to their target. Tank these on the boss or pick them up with
Rolling Rubbish.
- Medium - Scrapmaster: Once these are in range of their target of
Scrap Rockets they will not move. Interrupt
Scrap Rockets and they will leap to a new location. Alternatively pick them up with a Medium sized
Rolling Rubbish.
1.7.
Heroic Changes:
- Junkyard Hyenas now apply
Infected Bite to their target.
- Territorial Bombshells now spawn during the add phases. These will appear in the Medium garbage piles and will detonate applying
Short Fuse to the raid wide DoT if they are not killed. Rolling a ball into it will also trigger
Short Fuse .
- Territorial Bombshells will be rooted to their location until they reach 75% Health. Focus them down as a priority.
2.
Mythic Strategy
Currently, this tab will only contain information on what changes on Mythic. A more robust strategy will be added after the raid goes live.
1.8.
Mythic Changes:
- Prototype Powercoils now spawn during the add phase. These will channel into a random player which deals increasing damage over time.
- Scrapmasters now use
The Recycler making it more important to pick them up in a ball so you get the 100% damage taken debuff on them to kill them before this can cast.
- More Scrapmasters will spawn after
Overdrive.
- More garbage piles will be automatically burnt after
Overdrive.
2.
Changelog
- 03 Mar. 2025: Guide added.
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This guide has been written by Panthea, who raids in Catalyst and is the author of TankNotes. He plays all tanks and is a Moderator for the Hammer of Wrath Paladin Discord. You can follow him on Twitter.
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