Subtlety Rogue DPS Rotation, Cooldowns, and Abilities — The War Within (11.2.5)
On this page, you will learn how to optimize the rotation of your Subtlety Rogue in both single-target and multiple-target situations. We also have advanced sections about cooldowns, procs, etc. in order to minmax your DPS. All our content is updated for World of Warcraft — The War Within (11.2.5).
If you were looking for Mists of Pandaria Classic content, please refer to our Mists of Pandaria Classic Subtlety Rogue rotation.
Subtlety Rogue Rotation
Welcome to our Rotation page for Subtlety Rogues. On this page, you will find everything you need to know about playing the spec in Raiding and Mythic+ scenarios.
If you have not already, please read the Spell Summary page. Knowing how each spell/ability works in detail will greatly increase your understanding of the topics discussed on this page.
Subtlety Rogue is a 90-second spec. Every 90 seconds, you will use 
 Flagellation
with 
 Shadow Blades, your on-use trinket as well as 2 
 Symbols of Death, 2 
 Shadow Dances
and 2 
 Secret Techniques. Getting as much out of these burst windows as possible is the key to playing
Subtlety Rogue effectively.
Subtlety Rogue Rotation
| Hero Talents | |
|---|---|
               Trickster (Recommended)
         | 
        
               Deathstalker
         | 
    
Single-Target Rotation
- Start off in 
 Stealth and have 
 Instant Poison applied. - Cast 
 Flagellation when all conditions are met.
        Click to expand conditions.
- You have more than 5 combo points.
 
 Shadow Blades is ready.- You have 1 charge and less than 10 seconds left on your second charge of 
 Symbols of Death. - You have 1 charge and less than 30 seconds left on your second charge of 
 Shadow Dance. 
 Secret Technique is ready.
 - Cast 
 Symbols of Death and 
 Shadow Dance. - Cast 
 Shadow Blades during 
 Flagellation and 
 Shadow Dance.
        
Do not cast them if
 Flagellation has less than 25 seconds left of its cooldown. - Cast a Combo Point spender at 6 or more combo points with the following priority:
        
Click to expand priority.
During
 Shadow Dance:- Cast 
 Cold Blood before 
 Secret Technique if 
 Shadow Blades is active. - Cast 
 Secret Technique. - Cast 
 Eviscerate. 
Outside of
 Shadow Dance:- Cast 
 Rupture if it is not up or has less than 9 seconds left. - Cast 
 Eviscerate. 
 - Cast 
 - Build Combo Points with the following priority:
        
Click to expand priority.
During
 Shadow Dance:- Cast 
 Backstab when 
 Premeditation is up for a stack of 
 Danse Macabre. - Cast 
 Shadowstrike 
Outside of
 Shadow Dance:- Cast 
 Vanish and use one 
 Shadowstrike. - Cast 
 Backstab. 
 - Cast 
 
After you've cast 
 Flagellation you want to press 
 Shadow Dance and utilize 
 Premeditation before casting 
 Shadow Blades.
    During 
 Shadow Blades, cast your second 
 Shadow Dance immediately when the first one fades but don’t refresh your
    
 Symbols of Death until 
 Secret Technique has less than  10 seconds left of its cooldown so it benefits from 
 Supercharger.
    This is the reason a macro with both 
 Shadow Dance and 
 Symbols of Death is not recommended unless you also have the keybound separately.
If you are a returning player note that the supercharged combo points from 
 Supercharger do not work in the same way as old echoing reprimand,
it buffs any finisher you do with +3 combo points so keep following the 6 or more rule listed above, even when you have supercharged combo points.
Multi-Target (AoE) Rotation
- Start off in 
 Stealth and have 
 Instant Poison applied. - Cast 
 Flagellation when all conditions are met.
            Click to expand conditions.
- You have more than 6 combo points.
 
 Shadow Blades is ready.- You have 1 charge and less than 10 seconds left on your second charge of 
 Symbols of Death. - You have 1 charge and less than 30 seconds left on your second charge of 
 Shadow Dance. 
 Secret Technique is ready.
 - Cast 
 Symbols of Death and 
 Shadow Dance.
            
Do not cast them if
 Flagellation has less than 25 seconds left of its cooldown. - Cast 
 Shadow Blades during 
 Flagellation and 
 Shadow Dance. - Cast a Combo Point spender at 6 or more combo points with the following priority:
            
Click to expand priority.
During
 Shadow Dance:- Cast 
 Cold Blood before 
 Secret Technique if 
 Shadow Blades is active. - Cast 
 Secret Technique. 
Outside of
 Shadow Dance:- Cast 
 Rupture if it is not up or has less than 9 seconds left. - Cast 
 Black Powder. 
 - Cast 
 - Build Combo Points with the following priority:
            
Click to expand priority.
During
 Shadow Dance:- Cast 
 Backstab when 
 Premeditation is up for a stack of 
 Danse Macabre. 
Outside of
 Shadow Dance:- Cast 
 Shuriken Tornado (if talented) - Cast 
 Vanish and cast 
 Shadowstrike. - Cast 
 Shuriken Storm. 
 - Cast 
 
After you've cast 
 Flagellation you want to press 
 Shadow Dance and utilize 
 Premeditation before casting 
 Shadow Blades.
        During 
 Shadow Blades, cast your second 
 Shadow Dance immediately when the first one fades but don’t refresh your
        
 Symbols of Death until 
 Secret Technique has less than  10 seconds left of its cooldown so it benefits from 
 Supercharger.
        This is the reason a macro with both 
 Shadow Dance and 
 Symbols of Death is not recommended unless you also have them keybound separately.
If you are a returning player note that the supercharged combo points from 
 Supercharger do not work in the same way as old echoing reprimand,
        it buffs any finisher you do with +3 combo points so keep following the 6 or more rule listed above, even when you have supercharged combo points. These
        supercharged combo point do not expire, but they do reset down to 2 whenever you pull a raidboss or start a mythic keystone.
Opener
This is the opener you should do at the start of the pull as well as what you should be doing whenever your cooldowns are ready again.
| Encounter Type | |
|---|---|
- Begin while in 
 Stealth. (Skip if mid-fight) - Cast 
 Shadowstrike. (Skip if mid-fight) - Cast 
 Flagellation. - Cast 
 Rupture. - cast 
 Shadow Dance & 
 Symbols of Death. - Cast 
 Backstab, for 
 Danse Macabre. - Cast 
 Shadow Blades, use your Potion, Racial and on-use trinket. - Cast 
 Secret Technique. - Cast 
 Shadowstrike. - Cast 
 Backstab as your first builder in the second 
 Shadow Dance. - Cast 
 Symbols of Death to refresh the buff when 
 Secret Technique has less than 10 seconds remaining on its cooldown. - Cast 
 Secret Technique with 
 Cold Blood. - Continue on with your rotation.
 
Random procs from 
 Shadow Techniques combined with refunds from 
 Shadowcraft can make it so that there is more or less finishers than listed above.
Whenever 
 Coup de Grace is available use it instead of 
 Eviscerate.
Whenever 
 Coup de Grace is available use it instead of 
 Black Powder.
Whenever 
 Darkest Night is active consume it with 
 Eviscerate instead of
        casting 
 Black Powder.
Potion and Racial Usage
Aim to use your 
 Tempered Potion with your 
 Flagellation and 
 Shadow Blades.
    Ideally you also use it during 
 Bloodlust/
 Heroism but prioritize using it with your
    own cooldowns. In most encounters, you will want to use it at the start of
    the fight.
Keep in mind that the potions have a 5-minute cooldown, so if the encounter is longer than that, remember to use it again whenever the extra damage is useful.
Racial abilities such as 
 Blood Fury, 
 Fireblood, 
 Ancestral Call or 
 Berserking
    can be macroed into your 
 Shadow Blades. For some of these racial abilities this
	will make them effectively 3 minute cooldowns, but that is better than using them outside of your cooldowns.
Season 3 Tierset Bonuses
For Subtlety Rogue the new tiersets does not change our rotational priorities very much.
        The 
 Trickster 2-piece bonus provides additional stacks towards our 
 Coup de Grace but our usage of
        
 Coup de Grace remains the same. However the 4-piece bonus has some minor gameplay alterations. During 
 Shadow Blades
        we want to cast 
 Shuriken Storm in-between your two 
 Coup de Graces, as it minimizes the risk of losing out on
        a stack for your upcoming 
 Coup de Grace.
        It is also possible that outside of your cooldowns you will not be able to reach 6 or more combo points in the 5 second
        time window for using your second 
 Coup de Grace, in this case casting it with less than 6 combo points is way better than
        letting the bonus go wasted.
    
Combat Assistant & One-Button-Rotation
The Combat Assistant and the One-Button-Rotation is currently not very good for Subtlety Rogue. Using the One-Button-Rotation is around 35% less DPS than doing the rotation above in Single-Target situations and upwards of 45% in Multi-Target AoE situations. Using The Combat Assistant does not incur the GCD penalty associated with the One-Button-Rotation, which makes the difference around 30% in Single-Target and 40% in Multi-Target AoE compared to doing the rotation listed above.
Mythic+
To learn more about how to play Subtlety Rogue in Mythic+, including dungeon specific tips check our dedicated page below:
Important Notes for Subtlety Rogue
Combo Points and Energy
As a Rogue, most of your abilities need Energy to be used. Your Energy bar
    has a default capacity of 100 Energy and refills at a rate of 10 Energy per second.
    With 
 Vigor, we have 200 Energy. Your Energy regeneration is
    increased by:
- Melee Haste (Haste on items + Haste-enhancing buffs).
 - The 
 Relentless Strikes passive, which guarantees your finishers
    restore 6 Energy per Combo Point. 
 Shadow Techniques, which awards 4 Energy every time it
    procs. It also procs more often during 
 Symbols of Death thanks to 
 Shadowcraft.
 Vigor, if selected.
The way Subtlety Rogue currently plays there is no need manage or think about your energy.
    Outside of 
 Symbols of Death there will not be enough energy to cast a spell every single global, that is completely fine and normal.
    Conversely when 
 Symbols of Death is up you can spam all of your globals thanks to the extra combo points you generate
    and spend via the passive from 
 Relentless Strikes.
Shadow Dance
 Shadow Dance is your "bread and butter" cooldown, and your damage
    output relies heavily on proper usage. Shadow Dance has 1 charge, or 2 when
    talented into 
 Shadow Dance, each with a 1-minute recharge. However, the
    passive 
 Deepening Shadows ensures that they will be
    available much more often than that. Each Combo Point spent will reduce the
    cooldown of Shadow Dance by 0.5 seconds when talented into 
 Deepening Shadows.
You should aim to cast 
 Shadow Dance when 
 Symbols of Death is up, as that makes it so energy
    will not be an issue and stacking cooldowns together is always more efficient than using them separately.
You want to cast 
 Shadow Dance and 
 Symbols of Death often as you can while still being able
    to cast two of each during 
 Shadow Blades. Since 
 Shadow Dance's cooldowns is reduced by spending
    combo points there’s no rigid cast sequence as it will vary depending on your luck with 
 Shadow Techniques
    procs and how much you actually get to hit the boss. On a dummy style fight you could expect the cadence of
    
 Shadow Dance and 
 Symbols of Death casts to be something like this though:
- 2 Casts - During 
 Shadow Blades - 2 Cast - In between the bigger cooldowns
 - 2 Casts - During 
 Shadow Blades - 1 Cast - In between the bigger cooldowns
 - Repeat from step 1 again.
 
Defensive Utility
Rogues have the some of the best defensive capabilities in the game, which makes them a solid candidate for soaking required mechanics and dealing with heavy incoming damage.
 Feint reduces AoE damage taken by 40% for 6 seconds for only 35
    Energy. When talented into 
 Elusiveness, it also reduces all other
    damage by 20%. This is one of the most overpowered abilities in the game and a
    huge asset on fights with heavy group damage.
 Cloak of Shadows removes all non-physical debuffs, followed by
    5 seconds where all spells will miss. Cloak can be used for intercepting in
    boss fight mechanics or be used for damage gains, such as staying in and hitting
    the boss during an AoE that you would otherwise have to avoid.
 Cheat Death is a talent that allows you to escape lethal damage
    once every 6 minutes. The damage cannot exceed more than twice your maximum
    Health. Cheat Death is great for soaking mechanics that pierce immunities and
    damage reductions as it guarantees your survival. It is also great for
    encounters with bursty damage that might take you by surprise, as you get a
    free get-out-of-jail free card once every 6 minutes.
 Crimson Vial provides a respectable amount of healing on a very
    short cooldown. Useful for an extra bit of healing if you are low on Health
    or you are out of range of a healer.
 Evasion provides a 20% damage reduction when talented into
    
 Elusiveness and another 20% reduction against magic if talented into
    
 Bait and Switch. This is a very respectable cooldown but often gets
    overshadowed by the power of 
 Feint. The dodge mechanic is really
    helpful in solo content but very niche in group settings.
Pandemic
Some of your personal buffs benefit from Pandemic, a mechanic that allows
    you to refresh early without penalty as long as the buff has less than 30% of
    its maximum duration remaining. The current timer will be added to the newly
    refreshed full-duration buff, allowing for a new buff longer than the maximum
    duration. 
 Rupture can be safely refreshed at 8.4 seconds and 
 Symbols of Death at 3 seconds.
The Pandemic timing from 
 Rupture is based off of your current
    Combo Point value, rather than the duration of the original Rupture. So if
    you had a 2 Combo Point 
 Rupture on the target, and refresh with a 5 Combo
    Point 
 Rupture, the Pandemic value would be treated as a 5 Combo Point
    
 Rupture instead.
Core Concepts for Subtlety Rogue
Ultimately, this is a specialization that rewards the initiated and informed but can be incredibly punishing to new players. Learning to focus on what is important and mastering the core concepts of a specialization is what leads to strong overall performances on the damage charts. Subtlety features three major concepts that form the central trinity of optimizing for success:
- Resource Management;
 - Cooldown Usage;
 - Personal Initiative.
 
Resource Management
The key resources of Subtlety are Energy, Combo Points, 
 Symbols of Death charges and
    
 Shadow Dance charges. The main goal of resource management is to
    minimize overflow and wastage of these resources. Often times, these resources
    will be at odds with each other; aiming for perfect Combo Point management may
    result in Energy cap, immaculate Energy management may result in Shadow Dance
    charge overflow, and so on. Perfect resource management is impossible, and
    therefore, becoming a seasoned Subtlety veteran is learning which compromises to
    make. Listed below is the priority of resources to help you minimize wastage:
 Symbols of Death charges.
 Shadow Dance charges.- Combo Points.
 - Energy.
 
Cooldown Usage
 While wastage is bad, not being able to use two charges of either 
 Shadow Dance or 
 Symbols of Death during your 
 Flagellation
    window is worse than wasting a couple of seconds of 
 Shadow Dance cooldown reduction by sitting at two charges when 
 Flagellation is coming up very soon.
 Shadow Dance and 
 Symbols of Death are some of the least rigid cooldowns in the game
    currently, as it allows for a variety of different usages depending on player
    interpretation of the current situation. As mentioned earlier in the guide, it
    is imperative to time your 
 Shadow Dances well without compromising on being able to use two of them during your 
 Flagellation window.
Changelog
- 05 Oct. 2025: Reviewed for Patch 11.2.5.
 - 04 Aug. 2025: Updated for Patch 11.2.
 - 15 Jun. 2025: Updated for Patch 11.1.7.
 - 21 Apr. 2025: Reviewed for Patch 11.1.5.
 - 24 Feb. 2025: Updated for Patch 11.1
 - 15 Dec. 2024: Updated for Patch 11.0.7.
 - 23 Oct. 2024: Updated for Patch 11.0.5.
 - 09 Sep. 2024: Updated for The War Within Season 1.
 - 22 Aug. 2024: Updated for The War Within.
 - 23 Jul. 2024: Reviewed for The War Within Pre-Patch.
 - 07 May 2024: Reviewed for 10.2.7.
 - 22 Apr. 2024: Reviewed for Season 4
 - 20 Mar. 2024: Reviewed for Patch 10.2.6.
 - 15 Jan. 2024: Reviewed for Patch 10.2.5.
 - 06 Nov. 2023: Reviewed and Updated for patch 10.2.
 - 04 Sep. 2023: Reviewed for Patch 10.1.7
 - 10 Jul. 2023: Reviewed for Patch 10.1.5.
 - 01 May 2023: Page reviewed and updated for Patch 10.1.
 - 20 Mar. 2023: Reviewed for Patch 10.0.7.
 - 24 Jan. 2023: Page updated and reviewed for Patch 10.0.5.
 - 17 Dec. 2022: Small updates to ability priority list.
 - 11 Dec. 2022: Added mention of Cold Blood usage.
 - 28 Nov. 2022: Updated for Dragonflight launch.
 - 31 Oct. 2022: Page updated with Venthyr build opener.
 - 25 Oct. 2022: Updated for Dragonflight pre-patch.
 
More Rogue Guides
Guides from Other Classes
This guide has been written by Eleem, who has been a rogue player, enjoyer and theorycrafter since Legion. He is currently raiding in a top 100 guild and has been known to dabble in Mythic+ from time to time. You can find him in the Ravenholdt Discord as Eleem.
- PTR Realm Access and Guild Neighborhood Fixes for Housing Test
 - Retribution Surges! Mythic+ DPS Logs, Week 11
 - Players Are Annoyed by a Remix Emissary That Shouldn’t Exist Yet
 - Trading Post Rotation for November 2025
 - Are Void Elves and Kul Tirans About to Become Paladins in Midnight?
 - New Round of Housing Testing Hits the 11.2.7 PTR Today
 - Housing, Haranir, and Demon Hunters: Midnight Beta Opens Soon
 - Hearthsteel Shop Currency Found in Midnight Alpha: Is WoW Going Full Housing Cash Shop?
 
 Deathstalker