Vengeance Demon Hunter Tank Mythic+ Tips — The War Within (11.0.7)

Last updated on Dec 15, 2024 at 16:00 by Meyra 55 comments
General Information

In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Vengeance Demon Hunter in World of Warcraft — The War Within (11.0.7).

1.

Vengeance Demon Hunter Mythic+ Guide for The War Within Season 1

In this guide, we will talk about getting the most out of your Vengeance Demon Hunter in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities most optimally.

If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.

To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.

2.

Vengeance Demon Hunter in The War Within Mythic+

Vengeance Demon Hunter is a tank that focuses on a balance between juggling strong defensive spells to mitigate damage while healing back damage through Soul Fragments generated by your regular rotation. Vengeance stands out with its strong mobility, very good AoE damage profile, and abundance of Crowd Control spells to control enemy spellcasters.

2.

Best Mythic+ Talents for Vengeance Demon Hunter in The War Within

For a more general overview of Talents for Vengeance Demon Hunter, please visit our dedicated Talents page.

3.

Best Mythic+ Talent Builds for Vengeance Demon Hunter

High Mythic+ Talent Build — Fel-Scarred Casual Mythic+ Talent Build — Fel-Scarred
3.

Best Mythic+ Talents for Vengeance Demon Hunter in The War Within

This build is my recommendation for High Mythic+ Pushing. High Mythic+ is defined as any level of Mythic+ that you consider a challenge. Talent choices in this build will focus more towards defensive coverage to reduce the risk of dying while still taking relevant offensive talents to help your group complete the dungeon within the timer and to help with generating and maintaining Aggro on enemies.

The reason for going Fel-Scarred is partially due to the simplicity when compared to Aldrachi Reaver and partially because of overall performance. Pushing higher key levels than you are used to can be a stressful time, and playing talents that have a simpler road to the goal will reduce the risk of making fatal mistakes. Fel-Scarred talents also focus on empowering you outside of Metamorphosis Icon Metamorphosis windows, helping you stay alive in your weakest moments defensively. Fel-Scarred also performs better offensively with less effort, which is relevant in dungeons where the timer is a concern.

2.1.

Flexible Talents

This talent tree is a general blueprint for Dungeons, and while most dungeons can be completed with this tree as is, there are going to be cases where you want to switch a few talents for utility options in the Class Tree especially. Below are just a few talents to consider depending on the situation.

  • If the dungeon has plenty of dangerous spellcasters, talents like Improved Sigil of Misery Icon Improved Sigil of Misery and Sigil of Chains Icon Sigil of Chains can be options to consider. If the dungeon contains mainly humanoid enemies, you can also use Imprison Icon Imprison as an interrupt of sorts.
  • If there are dangerous magic buffs that need to be Purged in the dungeon Consume Magic Icon Consume Magic can be a consideration if your group is lacking options to deal with these mechanics.
  • If there are dangerous group mechanics with multiple damage instances, you can talent into Darkness Icon Darkness to help your healer out.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Easy Fel-Scarred Mythic+ Talents for Vengeance Demon Hunter in The War Within

This build focuses slightly more on damage while retaining defensive nodes that do not cost too much damage to take, while they might not hold up defensively for the highest levels of dungeons, it will perform more than fine defensively while doing very good damage.

2.1.

Flexible Talents

This talent tree is a general blueprint for Dungeons, and while most dungeons can be completed with this tree as is, there are going to be cases where you want to switch a few talents for utility options in the Class Tree especially. Below are just a few talents to consider depending on the situation.

  • If the dungeon has plenty of dangerous spellcasters, talents like Improved Sigil of Misery Icon Improved Sigil of Misery and Sigil of Chains Icon Sigil of Chains can be options to consider. If the dungeon contains mainly humanoid enemies, you can also use Imprison Icon Imprison as an interrupt of sorts.
  • If there are dangerous magic buffs that need to be Purged in the dungeon Consume Magic Icon Consume Magic can be a consideration if your group is lacking options to deal with these mechanics.
  • If there are dangerous group mechanics with multiple damage instances, you can talent into Darkness Icon Darkness to help your healer out.

Be sure to make use of the 'Export Talents' button to import the best build directly into your game!

3.

Mythic+ Utility for Vengeance Demon Hunter in The War Within Season 1

This section talks mostly about the uses of different spells. For in-depth explanations of all Vengeance Demon Hunter Abilities and Talents, including these, check out our Spells page.

4.

Utility of Vengeance Demon Hunter in The War Within

Interrupts, Stuns and Stops Other Utility
3.1.

Interrupts, Stuns and Stops

Disrupt Icon Disrupt is your "kick" and your most important bit of utility in Mythic+, used to stop enemy casts for the benefit of yourself and the rest of the group. It is highly recommended to use a Focus Kick macro for this.

  • /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Counter Shot

This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your target if you have neither of those.

To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.

  • /focus [@mouseover]

Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.

4.

Stunning and "Stops"

Sigil of Silence Icon Sigil of Silence is your best talent for stopping enemy spellcasters, silencing all enemies hit for 4-6 seconds, depending on talent choices. Able to stop all nearby casters to allow for regular "kicks" and other tools to come off cooldown.

Chaos Nova Icon Chaos Nova is your second-most important utility and is an AoE Stun, stunning all nearby targets for 2 seconds on a short 45-second cooldown.

Sigil of Misery Icon Sigil of Misery is a more situational tool that can fear enemies for up to 17 seconds, depending on your talents. The fear easily breaks from damage and is, therefore, usually mostly a momentary "stop". It can also be used to skip enemy trash packs by fearing them and using Shadowmeld Icon Shadowmeld after you and your entire party has moved past them. Does generally not work on undead targets.

Sigil of Chains Icon Sigil of Chains can also be used to momentarily disrupt enemy casters or reposition enemies. Due to the short range, the usefulness of stacking enemies is not very high since if enemies are close enough to be gripped, they are likely already grouped well enough. It is also worth noting that the risk of syncing up the auto-attacks of enemies is high by grouping them, which can lead to a very high spike in damage at once. Therefore, it is advised never to grip enemies on top of your location and always moving slightly so the enemies spread out a bit.

Imprison Icon Imprison can be used to trap a enemy Humanoid, Beast, or Demon for a minute; it can also be used as a weaker version of Disrupt Icon Disrupt to stop casts for a moment. It will break as soon as anyone deals damage to the enemy, so the duration will be almost zero.

3.2.

Other Utility

Consume Magic Icon Consume Magic can be used to remove a beneficial magic buff on an enemy every 10 seconds. There are often other specs with better tools for this, and the amount of times it is useful to have are usually less than the dungeons in the season pool. However, if there are situations where it is useful, it can be a worthwhile talent choice.

Vengeful Retreat Icon Vengeful Retreat is a movement tool with a nice side-effect. Using it removes most debuffs that reduce your movement speed, which sounds limited in use until you learn how many strong debuffs are also attached to a small slow. If you have any such dangerous debuffs, you want to clear Vengeful Retreat Icon Vengeful Retreat is a cheap and convenient tool.

4.

Dungeon Tips and Tricks for Vengeance Demon Hunter for The War Within Season 1

This section has Vengeance Demon Hunter-specific tips and tricks that may not seem obvious for all dungeons' bosses and mobs.

4.

Mythic+ Tips for Vengeance Demon Hunter in The War Within Season 1

Ara-Kara City of Threads Dawnbreaker Grim Batol Necrotic Wake Mists of Tirna Scithe Siege of Boralus Stonevault

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Avanoxx

  • Move the boss away from the spawn location of the Starved Crawlers so that your group have plenty of time to kill them.
  • Use defensives for Voracious Bite Icon Voracious Bite.
4.1.1.

Anub'zekt

  • Use Disrupt Icon Disrupt and Sigil of Silence Icon Sigil of Silence to help move the Bloodstained Webmage adds on top of the boss.
  • Impale Icon Impale will always be aimed at you, so make sure to position in a way that it does not hit your party, especially during Eye of the Swarm Icon Eye of the Swarm.
4.1.1.

Ki'katal the Harvester

  • You can Infernal Strike Icon Infernal Strike out of the Cosmic Singularity Icon Cosmic Singularity entirely by moving away from the boss and leaping just before the spell activates around 0.5 seconds remaining.
  • You can use Disrupt Icon Disrupt, Chaos Nova Icon Chaos Nova or any other crowd control tool to remove Grasping Blood Icon Grasping Blood.
4.1.

Trash

  • Use Imprison Icon Imprison, Sigil of Misery Icon Sigil of Misery, or Chaos Nova Icon Chaos Nova to stop Alarm Shrill Icon Alarm Shrill from finishing for Sentry Stagshell.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Orator Krix'vizk

  • Use a defensive for Subjugate Icon Subjugate.
4.1.1.

Nx/Vx

  • Position such that your group can help you clear Freezing Blood Icon Freezing Blood.
4.1.1.

The Coaglamation

  • Use a defensive to mitigate damage from Oozing Smash Icon Oozing Smash.
4.1.1.

Izo, the Grand Splicer

  • Use a defensive and heal through the three hit combo from Process of Elimination Icon Process of Elimination.
4.1.

Trash

  • No specific mechanics that Vengeance Demon Hunter have very specific ways to solve.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Speaker Shadowcrown

  • Use a defensive when the boss casts Obsidian Beam Icon Obsidian Beam, since it deals significant shadow damage to you when it activates.
4.1.1.

Anub'ikkaj

  • You can use Infernal Strike Icon Infernal Strike to cancel the knockback from Terrifying Slam Icon Terrifying Slam.
4.1.1.

Rasha'nan

  • Make sure to not leave melee range of the boss, since it will cast Tacky Burst Icon Tacky Burst if no target is in melee range, quickly wiping your group.
4.1.

Trash

  • After defeating Speaker Shadowcrown make sure to move around the city in a way that reduces risk of pulling extra enemies.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

General Umbriss

  • Use a defensive for Skullsplitter Icon Skullsplitter.
4.1.1.

Forgemaster Throngus

  • Use a defensive for Molten Flurry Icon Molten Flurry and heal through the damage.
  • Out-range the boss when it uses Molten Mace Icon Molten Mace and move it tactically to leave the puddles of lava where they do not take up space you need.
4.1.1.

Drahga Shadowburner

  • No Vengeance Demon Hunter specific tactics on this boss.
4.1.1.

Erudax

  • Use defensives to reduce the damage from Crush Icon Crush, and use Infernal Strike Icon Infernal Strike to cancel the knockback from it.
4.1.

Trash

  • Twilight Brutes can sync up their Brutal Strike Icon Brutal Strike attacks, so if engaging several make sure to have defensives active.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Blightbone

  • Move the boss such that your group do not run out of space from Fetid Gas Icon Fetid Gas puddles.
  • Use defensives to mitigate damage from Crunch Icon Crunch
4.1.1.

Amarth

  • Sigil of Silence Icon Sigil of Silence can be used to silence and group Reanimated Mage.
4.1.1.

Surgeon Stitchflesh

  • Position the boss such that your group can use Meat Hook Icon Meat Hook to cancel the Morbid Fixation Icon Morbid Fixation fixate.
4.1.1.

Nalthor the Rimebinder

  • Instead of auto-attacks, the boss casts Icy Shard Icon Icy Shard that deals physical damage, all your normal defensive tools work to mitigate this damage so rotate them appropriately.
4.1.

Trash

  • You can use Consume Magic Icon Consume Magic to remove Dark Shroud Icon Dark Shroud.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Ingra Maloch

  • Use Disrupt Icon Disrupt to help reposition the bosses away from puddles after Tears of the Forest Icon Tears of the Forest.
4.1.1.

Mistcaller

  • Use Disrupt Icon Disrupt to stop Patty Cake Icon Patty Cake as you are the only one able to interrupt the spell.
4.1.1.

Tred'ova

  • Use Infernal Strike Icon Infernal Strike to quickly break Mind Link Icon Mind Link.
4.1.

Trash

  • The Mistveil Guardians use Anima Slash Icon Anima Slash which leave a stacking debuff that deals heavy damage. It can be an idea to hold defensive cooldowns in the maze if you believe your next pack will have multiple Mistveil Guardians.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

Chopper Redhook

  • Face Irontide Cleavers away from your group so their Heavy Slash Icon Heavy Slash does not hinder your group.
  • Grab aggro on the spawning adds and stack them up conveniently.
4.1.1.

Dread Captain Lockwood

  • If your group lacks means to slow the boss you can talent into Master of the Glaive Icon Master of the Glaive, although it will impede your rotation significantly.
4.1.1.

Hadal Darkfathom

  • Face Crashing Tide Icon Crashing Tide away from the group so they do not have to avoid it.
4.1.1.

Viq'Goth

  • Always remain in melee range from Demolishing Terror.
4.1.

Trash

  • No impactful tips for Vengeance Demon Hunter on trash in this dungeon.

This section will continue to be fleshed out as the Season progresses and cool tricks and tips are found.

4.1.

Bosses

4.1.1.

E.D.N.A

  • Make sure to use one or several defensives for the first Seismic Smash Icon Seismic Smash, and make sure your healer know not to dispel Seismic Reverberation Icon Seismic Reverberation until just before future Slams to help mitigate the massive damage.
4.1.1.

Skarmorak

  • It can be useful to leave fragments of Unstable Energy Icon Unstable Energy for the DPS players to let them break the Fortified Shell Icon Fortified Shell faster.
4.1.1.

The Master Machinists

  • Help interrupt Molten Metal Icon Molten Metal with Disrupt Icon Disrupt or Sigil of Silence Icon Sigil of Silence since it leaves a heavy Damage over time effect on the whole party.
  • Vengeful Retreat Icon Vengeful Retreat will remove the effects of Molten Metal Icon Molten Metal if nobody interrupts the cast.
  • Position the bosses on the vents that are currently not active.
4.1.1.

Void Speaker Eirich

  • Use Infernal Strike Icon Infernal Strike to quickly drop Void Corruption Icon Void Corruption into a portal.
4.1.

Trash

  • There are no unique tricks available to Vengeance Demon Hunter on trash in this dungeon.
5.

Affix Tips, Tricks and Management for Vengeance Demon Hunter in The War Within Season 1

This section has Vengeance Demon Hunter-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.

6.

Affix Guide for Vengeance Demon Hunter in The War Within

Affix: Ascendant Affix: Oblivion Affix: Devour Affix: Voidbound
5.1.

Ascendant Affix Management for Vengeance Demon Hunter

Sigil of Silence Icon Sigil of Silence, Chaos Nova Icon Chaos Nova and Sigil of Misery Icon Sigil of Misery are all amazing for this affix.

5.2.

Oblivion Affix Management for Vengeance Demon Hunter

Infernal Strike Icon Infernal Strike is a great tool for catching Shattered Essence Icon Shattered Essence crystals.

5.3.

Devour Affix Management for Vengeance Demon Hunter

Your natural healing will generally be able to heal through Void Rift Icon Void Rift.

5.4.

Voidbound Affix Management for Vengeance Demon Hunter

Make sure to position enemies with the Void Emmisary so that your party members can cleave other targets efficiently.

6.

How To Sim Mythic+ for Vengeance Demon Hunter

For simulating your performance going into Mythic+ as Vengeance Demon Hunter you will want to run Patchwerk sims for single-target and multi-target situations to get an idea of performance against bosses and trash individually.

On our Gear Page below, we have compiled BiS items for Vengeance Demon Hunter that also apply to Mythic+.

7.

Changelog

  • 15 Dec. 2024: Reviewed for Patch 11.0.7, no changes needed.
  • 21 Oct. 2024: Updated for patch 11.0.5.
  • 13 Sep. 2024: Added section for Voidbound affix.
  • 09 Sep. 2024: Prepared for The War Within Season 1.
  • 19 Jul. 2024: Updated for The War Within Pre-Patch.
  • 07 May 2024: Updated description of Sigil of Silence after changes in Patch 10.2.7.
  • 22 Apr. 2024: Some minor adjustments to spell descriptions for Season 4.
  • 19 Mar. 2024: Fixed a few spell descriptions.
  • 27 Jan. 2024: Added a Utility based build for Mythic+ and descriptions for some optional talent options.
  • 15 Jan. 2024: Reviewed for Patch 10.2.5.
  • 07 Nov. 2023: Fixed error in text and a minor Talent error on the Offensive Muthic+ build.
  • 06 Nov. 2023: Updated for Patch 10.2
  • 06 Sep. 2023: Link updated
  • 04 Sep. 2023: Restructured and updated for Patch 10.1.7.
  • 10 Jul. 2023: Updated for Patch 10.1.5.
  • 10 Jun. 2023: Updated with new build added for Fortified Dungeons.
  • 01 May 2023: Updated for new talents and affix changes in Patch 10.1
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 24 Jan. 2023: Reviewed for Patch 10.0.5.
  • 11 Dec. 2022: Reviewed for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
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