Vengeance Demon Hunter Tank Mythic+ Tips — The War Within (11.1.0)
In this guide, you will find tips and advice to tackle Mythic+ dungeons with your Vengeance Demon Hunter in World of Warcraft — The War Within (11.1.0).
Vengeance Demon Hunter Mythic+ Guide for The War Within Season 2
In this guide, we will talk about getting the most out of your Vengeance Demon Hunter in Mythic+ dungeons, including the best way to set up your character, how your rotation may change, and tips and tricks for using your abilities most optimally.
If you are unfamiliar with Mythic+ and its associated general mechanics, you can read more about it on our dedicated Mythic+ page below.
To learn more about the Mythic+ Meta, check out our Mythic+ Tier List below.
Vengeance Demon Hunter in The War Within Mythic+
Vengeance Demon Hunter is a tank that focuses on a balance between juggling strong defensive spells to mitigate damage while healing back damage through Soul Fragments generated by your regular rotation. Vengeance stands out with its strong mobility, very good AoE damage profile, and abundance of Crowd Control spells to control enemy spellcasters.
Best Mythic+ Talents for Vengeance Demon Hunter in The War Within
For a more general overview of Talents for Vengeance Demon Hunter, please visit our dedicated Talents page.
Best Mythic+ Talent Builds for Vengeance Demon Hunter
Easy
Fel-Scarred Mythic+ Talents for Vengeance Demon Hunter in The War Within
This build focuses slightly more on damage while retaining defensive nodes that do not cost too much damage to take, while they might not hold up defensively for the highest levels of dungeons, it will perform more than fine defensively while doing very good damage.
Flexible Talents
This talent tree is a general blueprint for Dungeons, and while most dungeons can be completed with this tree as is, there are going to be cases where you want to switch a few talents for utility options in the Class Tree especially. Below are just a few talents to consider depending on the situation.
- If the dungeon has plenty of dangerous spellcasters, talents like
Improved Sigil of Misery and
Sigil of Chains can be options to consider. If the dungeon contains mainly humanoid enemies, you can also use
Imprison as an interrupt of sorts.
- If there are dangerous magic buffs that need to be Purged in the dungeon
Consume Magic can be a consideration if your group is lacking options to deal with these mechanics.
- If there are dangerous group mechanics with multiple damage instances, you
can talent into
Darkness to help your healer out.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Best Mythic+ Talents for Vengeance Demon Hunter in The War Within
This build is my recommendation for High Mythic+ Pushing. High Mythic+ is defined as any level of Mythic+ that you consider a challenge. Talent choices in this build will focus more towards defensive coverage to reduce the risk of dying while still taking relevant offensive talents to help your group complete the dungeon within the timer and to help with generating and maintaining Aggro on enemies.
The main motivation behind Aldrachi Reaver is the increased self-sustain
offered by your Hero talents, which will help in harder content where you frequently
take a large, consistent amount of damage while the healer of the group is busy
keeping the rest of the group alive. The build deals slightly less damage than
Fel-Scarred but thanks to the new update to
Wounded Quarry you
will instead compensate slightly by offering a relatively good amount of funnel
damage into priority mobs.
Flexible Talents
This talent tree is a general blueprint for Dungeons, and while most dungeons can be completed with this tree as is, there are going to be cases where you want to switch a few talents for utility options in the Class Tree especially. Below are just a few talents to consider depending on the situation.
- If the dungeon has plenty of dangerous spellcasters, talents like
Improved Sigil of Misery and
Sigil of Chains can be options to consider. If the dungeon contains mainly humanoid enemies, you can also use
Imprison as an interrupt of sorts.
- If there are dangerous magic buffs that need to be Purged in the dungeon
Consume Magic can be a consideration if your group is lacking options to deal with these mechanics.
- If there are dangerous group mechanics with multiple damage instances, you
can talent into
Pitch Black to allow more frequent use of
Darkness to help your healer out with keeping the group alive.
Be sure to make use of the 'Export Talents' button to import the best build directly into your game!
Mythic+ Utility for Vengeance Demon Hunter in The War Within Season 2
This section talks mostly about the uses of different spells. For in-depth explanations of all Vengeance Demon Hunter Abilities and Talents, including these, check out our Spells page.
Utility of Vengeance Demon Hunter in The War Within
Interrupts, Stuns and Stops
Disrupt is your "kick" and your most important bit of utility in
Mythic+, used to stop enemy casts for the benefit of yourself and the rest of
the group. It is highly recommended to use a Focus Kick macro for this.
- /cast [@focus,exists,nodead][@mouseover,exists,nodead] [] Counter Shot
This macro will kick your focus target if you have one, mouseover if you have no Focus target, and your target if you have neither of those.
To quickly set a focus target in hectic scenarios, we also recommend a Focus Mouseover macro.
- /focus [@mouseover]
Make sure that your UI shows your Focus Target's casts clearly so that you are always able to kick it on cooldown or in coordination with the rest of your group.
Stunning and "Stops"
Sigil of Silence is your best talent for stopping enemy spellcasters,
silencing all enemies hit for 4-6 seconds, depending on talent choices. Able to
stop all nearby casters to allow for regular "kicks" and other tools to come
off cooldown.
Chaos Nova is your second-most important utility and is an AoE Stun,
stunning all nearby targets for 2 seconds on a short 45-second cooldown.
Sigil of Misery is a more situational tool that can fear enemies for
up to 17 seconds, depending on your talents. The fear easily breaks from damage and is, therefore, usually mostly a momentary "stop". It can also be used to skip enemy
trash packs by fearing them and using
Shadowmeld after you and your entire
party has moved past them. Does generally not work on undead targets.
Sigil of Chains can also be used to momentarily disrupt enemy casters
or reposition enemies. Due to the short range, the usefulness of stacking enemies
is not very high since if enemies are close enough to be gripped, they are likely
already grouped well enough. It is also worth noting that the risk of syncing up
the auto-attacks of enemies is high by grouping them, which can lead to a very
high spike in damage at once. Therefore, it is advised never to grip enemies on top
of your location and always moving slightly so the enemies spread out a bit.
Imprison can be used to trap a enemy Humanoid, Beast, or Demon for a
minute; it can also be used as a weaker version of
Disrupt to stop casts
for a moment. It will break as soon as anyone deals damage to the enemy, so the
duration will be almost zero.
Other Utility
Consume Magic can be used to remove a beneficial magic buff on an enemy
every 10 seconds. There are often other specs with better tools for this, and the
amount of times it is useful to have are usually less than the dungeons in the
season pool. However, if there are situations where it is useful, it can be a
worthwhile talent choice.
Vengeful Retreat is a movement tool with a nice side-effect. Using it
removes most debuffs that reduce your movement speed, which sounds limited in use
until you learn how many strong debuffs are also attached to a small slow.
If you have any such dangerous debuffs, you want to clear
Vengeful Retreat
is a cheap and convenient tool.
Affix Tips, Tricks and Management for Vengeance Demon Hunter in The War Within Season 2
This section has Vengeance Demon Hunter-specific tips for dealing with the various affixes of Mythic+. If you want general guides for each of our Dungeons or Mythic+ in general, check out our dedicated page below.
Affix Guide for Vengeance Demon Hunter in The War Within
Ascendant Affix Management for Vengeance Demon Hunter
Sigil of Silence,
Chaos Nova and
Sigil of Misery are all amazing
for this affix.
Oblivion Affix Management for Vengeance Demon Hunter
Help your party absorb the pulsars by positioning properly. Avoid hitting your party members with dangerous frontal attacks while trying to help collect them.
Devour Affix Management for Vengeance Demon Hunter
Your natural healing will generally be able to heal through Void Rift.
Voidbound Affix Management for Vengeance Demon Hunter
Make sure to position enemies with the Void Emmisary so that your party members can cleave other targets efficiently.
How To Sim Mythic+ for Vengeance Demon Hunter
For simulating your performance going into Mythic+ as Vengeance Demon Hunter you will want to run Patchwerk sims for single-target and multi-target situations to get an idea of performance against bosses and trash individually.
On our Gear Page below, we have compiled BiS items for Vengeance Demon Hunter that also apply to Mythic+.
Changelog
- 24 Feb. 2025: Updated for Patch 11.1.
- 15 Dec. 2024: Reviewed for Patch 11.0.7, no changes needed.
- 21 Oct. 2024: Updated for patch 11.0.5.
- 13 Sep. 2024: Added section for Voidbound affix.
- 09 Sep. 2024: Prepared for The War Within Season 1.
- 19 Jul. 2024: Updated for The War Within Pre-Patch.
- 07 May 2024: Updated description of Sigil of Silence after changes in Patch 10.2.7.
- 22 Apr. 2024: Some minor adjustments to spell descriptions for Season 4.
- 19 Mar. 2024: Fixed a few spell descriptions.
- 27 Jan. 2024: Added a Utility based build for Mythic+ and descriptions for some optional talent options.
- 15 Jan. 2024: Reviewed for Patch 10.2.5.
- 07 Nov. 2023: Fixed error in text and a minor Talent error on the Offensive Muthic+ build.
- 06 Nov. 2023: Updated for Patch 10.2
- 06 Sep. 2023: Link updated
- 04 Sep. 2023: Restructured and updated for Patch 10.1.7.
- 10 Jul. 2023: Updated for Patch 10.1.5.
- 10 Jun. 2023: Updated with new build added for Fortified Dungeons.
- 01 May 2023: Updated for new talents and affix changes in Patch 10.1
- 20 Mar. 2023: Reviewed for Patch 10.0.7.
- 24 Jan. 2023: Reviewed for Patch 10.0.5.
- 11 Dec. 2022: Reviewed for Dragonflight Season 1.
- 28 Nov. 2022: Updated for Dragonflight launch.
- 24 Oct. 2022: Updated for Dragonflight Pre-Patch.
More Demon Hunter Guides
Guides from Other Classes
This guide is written by Meyra, a Vengeance main with a love for pushing Mythic+ keys and showcasing Proof of Concept keys with 5 tanks or other non-standard group compositions. They are a distinguished member and frequent contributor to Vengeance theory in the Demon Hunter class discord who also occasionally streams Vengeance and other tank content on Twitch.
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