Windwalker Monk Best Covenants, Soulbinds, and Conduits — Dragonflight 10.2.5
Covenants, Soulbinds, and Conduits are the most important character customization options in Shadowlands. They have a substantial impact on your toolkit and performance as Windwalker Monk. This page's purpose is to help you pick the right options according to the content you intend to do in Shadowlands.
Dragonflight Disclaimer
Please be aware that as of the Dragonflight Pre-Patch and Dragonflight expansion, all Covenant abilities, Soulbinds, and Conduits will only function while within the Shadowlands. This page will temporarily remain as a reference.
Introduction: Prerequisites
This page assumes that you are already familiar with Covenants, Soulbinds, and Conduits. If that is not the case, we have a number of pages that can help you get up to speed:
- Covenants Guide, which explains what Covenants are, what perks they bring, and how you can join one;
- Monk Covenant Abilities, which lists all the abilities that Monks gain by joining each Covenant;
- How To Change Covenant?, which tells you how you can switch Covenant (rejoining a former Covenant will require you to perform a number of tasks to regain their trusts);
- General Soulbind Guide, which explains what Soulbinds are and how you can pledge yourself to them to open up their Soulbind tree;
- Monk Conduits, which lists all of the Conduits available to Monks.
Summary of the Best Covenants, Soulbinds, and Conduits
If you desire the generic choice for most types of content, it is recommended to go with Necrolord as your Covenant and Emeni as your Soulbind. This choice can be considered a useful baseline, despite not necessarily being the "best" in every situation. As such, it is highly recommended to look at Choosing the Best Covenant For You to find what appeals most to you.
Best Conduit choices of a Windwalker Monk
When interacting with the Soulbind system in particular, you will find that there is a lot of overlap among the Covenants in what powers your specialization has access to, with the primary exception of one Conduit for each that interacts with the Covenant's ability for your class.
Best Windwalker Potency Conduits
Calculated Strikes (AoE cleave/Mythic+)
Coordinated Offensive (single-target)
- Covenant-Specific Conduit
Xuen's Bond
Inner Fury
Best Windwalker Endurance Conduits
Harm Denial
Condensed Anima Sphere
Fortifying Ingredients
Best Windwalker Finesse Conduits
Tumbling Technique
Swift Transference
Windwalker Monk Conduit Breakdown
Note: Within this section Conduits will be roughly ordered in their usability from best to worst, but some overlap will likely occur. Also, remember that as of Patch 9.1.5 Conduits may be swapped as often as you like from within your Covenant's sanctum.
Windwalker Monk Potency Conduits
Calculated Strikes is far and away the strongest Conduit for
AOE situations, or any with multiple targets. It dramatically increases
the strength of
Spinning Crane Kick by increasing the damage bonus of
Mark of the Crane. When you consider how strong Windwalker is in
multi-target situations, this Conduit is largely the cause and is amplified
even further by
Dance of Chi-Ji.
Strike with Clarity improves your
Weapons of Order ability,
increasing its duration by 5 seconds and providing additional Mastery while it
is active. Although the Mastery value is small, the added duration can be the
difference in achieving an additional cast of
Rising Sun Kick during the
cooldown and refreshing the chi reduction buff.
Bone Marrow Hops increases the damage or healing amount when an ability
is replicated through
Bonedust Brew. In addition, when it activates the
cooldown on Bonedust Brew is reduced by 0.5 seconds, though it is capped to 2.5
seconds of reduction per use of Bonedust Brew. While the cooldown
reduction is nice, increasing the damage and healing of an already highly-likely
effect is even better.
Way of the Fae allows
Faeline Stomp to become an even stronger
ability against multiple targets, but be aware the bonus
damage caps out at 5 targets hit which is the same as the ability's own target
cap.
Imbued Reflections offers a flat damage and healing increase to your
Fallen Order spirits. Set it and forget it.
Xuen's Bond reduces the cooldown of
Invoke Xuen, the White Tiger by
a few seconds, but the strength of this Conduit, as one that will generally be taken
if you are not using
Calculated Strikes, is that it increases the damage that
Xuen does directly which increases a Windwalker's burst potential.
Adaptive Armor Fragment is a unique Potency
Conduit in that it is obtained as a reward for participating in activites related to
Korthia. Its effects grant you a 15-second buff to your Primary Stat
— Agility — when you receive healing from another player. This bonus
has a 30-second cooldown between activations. As the amount of Agility provided
by the effect is rather small and you are also completely reliant on other
players to even trigger it, this Conduit may be safely ignored for the most part.
It could still become relevant at higher item levels when not engaging in solo
content, however.
Windwalker Monk Endurance Conduits
Harm Denial fills a small role in providing you with additional
self-healing. It also does not increase the damage of
Expel Harm. You are
going to be casting
Expel Harm on cooldown anyway, so you might as well
get more self-healing from it.
Condensed Anima Sphere is an Endurance
Conduit that can be obtained by every specialization from
Mor'geth, Tormentor of the Damned
or from activities in Korthia. Its effect causes you to be healed for
a small percentage of your Maximum Health upon taking any damage, but has a
10-second cooldown between activations. It is easily one of most powerful
Endurance Conduits over any longer period of combat.
Fortifying Ingredients causes
Fortifying Brew to
also grant you an absorb for the duration of the cooldown — 15 seconds.
This Conduit can be very useful, especially if the shield
saves your life from damage that would have, otherwise, killed you.
Grounding Breath increases the amount of healing done by
Vivify and also adds a chance to refund its cost,
but only works on
Vivify cast on yourself. It is mandatory in
Torghast, however, when combined with the
Corrosive Dosage Anima Power.
Windwalker Monk Finesse Conduits
Tumbling Technique causes
Blackout Kick to have a chance to
instantly grant you a charge of
Roll. While this extra mobility is a
nice reward for essentially playing correctly by using
Blackout Kick,
the random chance of it occurring means that you should not plan your
movement under the assumption it will activate when you really need it to.
Instead, you should consider it a helpful bonus now and then.
Swift Transference provides you with a movement speed buff for 5
seconds whenever you use
Transcendence: Transfer. As
Transcendence
is often used as a way to help escape from danger, this extra speed helps with
that goal.
Lingering Numbness allows
Paralysis to apply a heavy snare to
the target for 5 seconds when the effect times out or is broken. Note that this
can, and will, cause a target to agro to you even if it was not in combat.
Enhanced Conduits
As part of Patch 9.1, Conduit slots within your chosen Soulbind tree will eventually become enhanced at high levels of Renown. This bonus adds two extra ranks of power to their effects, which is equivalent to a bonus of 26 item levels! Note that this applies to the Conduit slot rather than the Conduits themselves and will be permanently unlocked row-by-row within a Soulbind, starting from the top Conduit rows and moving downward.
Due to this system being mostly passive, you should not have to worry too much about optimizing the position of your Conduits within your Soulbind as each row gradually becomes enhanced. The Soulbind recommendations in this guide have already been created with the best Conduit choices being placed as early as possible within the tree. This means that they will also be among the first of your Soulbinds' Conduit slots to become enhanced.
Choosing the Best Covenant For You
While it is tempting to follow whatever tools like Raidbots and SimulationCraft say offers the most damage, it is incredibly important to note that all four Covenants can be used on your Windwalker without being a burden in whatever content you choose to participate. All of the four Covenants are within an acceptable range of each other in damage for most scenarios. Of course, DPS sometimes to have to consider more than just damage in their decision, and each Covenant offers a different variety of both defensive and utility options to be considered as well. There is also the matter of what content you might be most interested in playing and whether or not you intend to also play as a Brewmaster or Mistweaver. Fortunately, provided you have reached Renown 80 in Patch 9.1.5, you may freely swap between Covenants as often as you like.
With that being said, different Covenant abilities will cover different niches, and you may feel that two or three of the four choices more solidly fit into certain bits of content, detailed below:
- Kyrian — Strongest in single-target like some boss encounters and situations where burst can occur every two minutes. It also offers an extra health potion.
- Necrolord — Strongest in multi-target like Mythic+ and situations where burst is useful every minute. Scales well with multiple targets, but can feel frantic to play with. It also provides an additional defensive cooldown.
- Night Fae — Third-best Covenant in both Mythic+ and Raiding.
Provides strong consistent damage, especially with
Faeline Harmony to increase its damage. Its utility comes in the form of increased mobility through
Soulshape, which is not something that Windwalker generally needs, but does not hurt to have.
- Venthyr — The most passive choice, and slightly worse than the
other three options overall, but can offer decent burst damage and defense;
the true strength of this Covenant is heavily reliant on the use of its
Covenant-specific Legendary Power —
Sinister Teachings. It also offers an extra movement cooldown, which, again, is not the most necessary thing on the most mobile spec in the game.
Kyrian Windwalker Monk
Kyrian is a strong option for Windwalker Monks. Both its class and signature abilities can be used in almost any form of content and may be ideal for Monks who wish to play all three specializations.
Weapons of Order is a 2-minute cooldown that causes, for the next 30 seconds,
your Mastery to be increased by 12.5% and your
Rising Sun Kick
to put a buff on you. This buff decreases the chi cost of abilities for 5 seconds
and causes
Blackout Kick to reduce the cooldown of
Rising Sun Kick
and
Fists of Fury by an additional second.
Summon Steward allows you to call your own personal companion who will
immediately supply you with three
Phial of Serenity every five minutes.
When used, this Phial will restore 20% Health and remove most
Poison, Curse, Disease, and Bleed effects on a 3-minute cooldown. This cooldown
is also separate from traditional Health potions and
Healthstones,
though it can only be used once per boss encounter. Although Windwalkers
are already able to remove poisons and diseases with
Detox,
the additional on-demand removal of especially dangerous Curses and Bleeds is a
powerful piece of utility.
Beyond supplying you with Phial of Serenity, your Steward can also
perform other optional services on a much longer cooldown including acting as a
basic vendor — no repairs allowed — or allowing you to change talents.
By participating in the Kyrian-exclusive Path of Ascension content, you can
further unlock temporary access to a mailbox or your bank along with additional
vendor items!
Kyrian Soulbinds
All three of the Soulbinds, Pelagos, Kleia, and Forgelite Prime Mikanikos, can have moments of being the best choice. In particular, Pelagos can be considered the most generic or "hybrid" option, Kleia can be thought of as being a bit more supportive to others, and Mikanikos acts as the most offensive choice.
Pelagos' effects primarily deal with the Mastery stat and, as such,
is recommended as the second choice for a Kyrian Windwalker. His
Combat Meditation in particular provides an additional 350 Mastery
— equivalent to 10% — during each use of
Weapons of Order
and can last for longer than the cooldown itself if extended. Meanwhile,
Focusing Mantra will allow for more frequent usage of your
Phial of Serenity in Mythic+ but it will not help in raid. Next,
Let Go of the Past's extra magic damage reduction will be helpful against
the damage that is most likely to kill a Windwalker. From there,
Better Together will provide you with a small amount of bonus
Mastery that will be more or less permanent whenever you are playing in a group.
Finally, his
Newfound Resolve will provide you with a large amount of
Stamina and Agility if you are able to continuously identify and face the
small Doubt that will spawn on a regular basis.
If you are interested in being a more supportive type of DPS, Kleia
might be for you instead. Many of her traits, such as Valiant Strikes,
Mentorship, and
Resonant Accolades offer bonuses to allies
rather than just yourself. In addition, many of Kleia's offerings will increase
your Critical Strike, such as
Pointed Courage,
Spear of the Archon,
and
Light the Path. However, in exchange for these bonuses you will have
to give up a Potency Conduit.
Forgelite Prime Mikanikos offers slightly more damage at the expense of a little
less defense. His Soulbind is also one that will create the biggest impact on
your playstyle. As of Patch 9.1, Bron's Call to Action will generate
stacks toward summoning Bron from nearly any ability, including each individual hit
of
Fists of Fury and
Spinning Crane Kick. This will
result in Bron being summoned quite often; however, the small knockback he
generates when appearing can sometimes be inconvenient. Similarly,
Forgelite Filter can result in wasting your one possible use of
Phial of Serenity, which is not ideal if you had a planned moment for
it during a raid encounter. However, with that being said, Bron does provide a
lot of additional damage when present. Likewise,
Effusive Anima Accelerator
can result in many more casts of
Weapons of Order over time, and while
Hammer of Genesis requires selecting another Endurance Conduit, it
provides a lot of extra Haste in an AoE scenario.
Overall, Forgelite Prime Mikanikos will likely be the go-to choice for all content when playing Kyrian.
Recommended Kyrian Soulbind Trees
If instead opting for Forgelite Prime Mikanikos, your ideal path will be as such:
Note that this recommendation is meant to favor AOE encounters. If
you are instead bringing this Soulbind to single-target,
switch to Xuen's Bond instead of
Calculated Strikes.
Necrolord Windwalker Monk
Necrolords are a potent contender for Windwalker Monks, especially those who enjoy juggling short burst windows of damage and dominating in AOE. It also acts as perhaps the best option for defensive-oriented Windwalkers.
Bonedust Brew is a 1-minute cooldown that allows you to coat all targets
at a location with a special brew for 10 seconds that provides a 50% chance for any damage and
healing done by you to replicate itself at 35% of the original strength. It should
be noted that as of Patch 9.1, this replicated damage or healing can also
critically strike! In addition, hitting a target affected by Bonedust Brew with
Spinning Crane Kick refunds 1 Chi, even if that
Spinning Crane Kick
was free from
Dance of Chi-Ji. This is what enables Windwalkers to ignore
Mastery during
Bonedust Brew in order to spam as many
Spinning Crane Kick
as you can.
Fleshcraft acts as the other half of the Necrolord ability pair and
has a 2-minute cooldown. Over a 3-second channel, you will build up an absorb
capping out at 40% of your Maximum Health. Moving or using another ability will
end the channel early. This makes it a powerful defensive cooldown in an emergency.
On top of its already-potent active effect, Fleshcraft also carries
a passive as well. Walking by the corpse of an enemy you helped slay will reduce
the cooldown of the ability by one second. The more carnage you make, the more
safety you can create.
Necrolord Soulbinds
The Soulbinds available to Necrolord Windwalkers, Plague Deviser Marileth, Emeni, and Bonesmith Heirmir, might be considered a bit more situational than the options on other Covenants. All three of them offer some combination of offense and defense, but of the three, Marileth can be considered the most defensive while Emeni is the most offensive. Heirmir is perhaps the most "hybrid" option, but ends up being not as useful as her alternatives.
Plague Deviser Marileth is the recommended soulbind for single-target situations.
Plague Deviser Marileth offers a number of offensive benefits, though many of them
are conditional. Volatile Solvent, for example, offers a number of
strong effects depending on the type of enemy corpse you consume with
Fleshcraft's passive effect, but requires Fleshcraft to be on cooldown
and plenty of enemies to slay. However, there are truly is a buff for every
occasion if the right corpse appears. Likewise,
Ultimate Form grants you
a total of 12% regeneration of your Maximum Health, but requires you to fully
channel Fleshcraft to receive most of it. Then,
Ooz's Frictionless Coating
and
Undulating Maneuvers require you to fall below 50% health or remain
above 80% to activate, respectively. Finally,
Kevin's Oozeling amplifies
your damage dealt to a target, but is only out for a short period after you cast
Bonedust Brew.
Emeni is more likely to be your offensive Soulbind of choice as a Necrolord
who wants to deal maximum damage in AOE situations,
due to a reliable amount of Agility provided by Lead by Example. As its duration
is as long as
Bonedust Brew's debuff, it will achieve the same amount of
uptime as the ability. Beyond that, much of her tree is filled with further
utility like an extra
Hearthstone from
Hearth Kidneystone or
movement speed when near enemies through
Gristled Toes. She even provides
a modest shield against magic damage with
Resilient Stitching and turns
Fleshcraft into a damaging ability with
Pustule Eruption.
Bonesmith Heirmir is generally remains behind the other two for damage.
Her Serrated Spaulders will activate on every melee attack
received, thus favoring a tank specialization rather than DPS, while her
Runeforged Spurs will increase your movement speed while mounted if you
are attacked on your mount. She also has a sort of martyr effect in the
form of
Forgeborne Reveries, which allows you to fight for up to 10
extra seconds after death. Be aware, however, that you have 50% reduced damage
dealt in this state. She should be strongly considered in a Mythic+ environment
where these traits, along with her
Carver's Eye and
Mnemonic Equipment, allow her bonuses to be maximized
Recommended Necrolord Soulbind Trees
If opting for Plague Deviser Marileth in single-target, this your recommended Soulbind path:
When using Emeni in AOE, this will be your ideal path to take:
Night Fae Windwalker Monk
Night Fae is another practical choice for a Windwalker Monk to be, and is potentially a strong option for sustained damage. However, there is a random element to be aware of.
Faeline Stomp creates a massive shockwave in front of you, damaging
enemies and healing allies in a large cone on a 30-second cooldown. In addition,
a faeline will spawn, starting underneath your character.
Finally, while you are standing on the faeline you have
created, any damaging ability — along with
Spear Hand Strike — has
a 6% chance to immediately reset the cooldown of Faeline Stomp. Only one
faeline can be active on the ground at a time, however. Sadly, this reset
component adds some variance to how much damage you can deal, but in general if
you are always able to stand on your faelines the average cooldown time will be
roughly 16 seconds. Fortunately, the lines are large enough that even with some
light movement it is possible to stay on top of them. As a result, Faeline Stomp
is a potent increase in overall damage that can also enable a small amount of
group healing. However, be aware that as of Patch 9.1.5 this is one of
the few AoE abilities to still maintain a target cap of only 5.
Soulshape is the second Night Fae ability on a 1.3-minute cooldown
that will teleport you forward 15 yards and place you into a shapeshift form for
12 seconds that provides 50% increased movespeed. While in this form, you may
teleport forward another 15 yards every 4 seconds with
Flicker, but
using any other ability will immediately cancel your Soulshape. Two other
benefits to Soulshape are that you can choose from a variety of unlockable
animal forms to become, and that while in a rested area you may stay in
Soulshape indefinitely. Although Windwalkers are already one of the more agile
specializations, having another mobility tool is always welcome.
Night Fae Soulbinds
Night Fae players have no shortage of viable Soulbinds to choose from. Niya offers a great combination of offense and defense that can also be tailored to favor single-target or AoE damage, while Korayn provides a plethora of effects that only get stronger against more targets. Even Dreamweaver holds massive potential, but will further incentivize staying in place on your faelines.
Niya is almost always the best choice of Soulbind for a Night Fae
Windwalker. Her Grove Invigoration provides a healthy amount of Mastery
and Maximum Health and the buff lasts for as long as the baseline cooldown of
Faeline Stomp. However, its stacking effect works like a Druid's
Ironfur, where each stack has its own independent 30-second timer. As a
result, a Windwalker will be sitting at roughly 6-7 stacks assuming average
cooldown resets on Faeline Stomp. These stacks can even be further empowered with
the help of her
Bonded Hearts trait! In addition,
Niya's Tools: Burrs
adds a lot of passive damage and even works on bosses, while
Survivor's Rally
provides a passive source of healing when you need it most. If it can be activated
reliably,
Niya's Tools: Poison can even reward you for successfully using
Spear Hand Strike with a bonus DoT effect, though it comes at the cost
of giving up a Potency Conduit.
Dreamweaver offers some nice stat bonuses as well, giving you and
your allies Versatility with Social Butterfly and additional Haste when
casting
Faeline Stomp with
Field of Blossoms. There is even
the additional benefits of passive healing from
Waking Dreams and bonus
damage or healing to a target with
Dream Delver.
Korayn is a soulbind that benefits most from many targets that are
short-lived, which can be useful, but only occasionally. Wild Hunt Tactics,
for example, will grant increased movement speed and damage when hitting targets above 75% Health,
while
Horn of the Wild Hunt will give bonus movespeed to allies whenever
you use
Soulshape. There is also passive damage reduction from
Face Your Foes and passive Leech from
Hunt's Exhilaration, both of
which will always be present for a Windwalker. If you are in a mythic+ scenario
or wish to focus a bit more on burst to small targets the Korayn can be the pick for you.
Recommended Night Fae Soulbind Trees
When using Niya, this will be your ideal path to take:
In single target you will want to swap
Venthyr Windwalker Monk
While all four Covenant choices are viable as a Windwalker Monk, Venthyr is generally the least useful. However, it still provides a strong source of burst damage and defense while offering a more passive choice for Windwalkers that do not want to add extra complexity to their playstyle.
Fallen Order is a 3-minute cooldown that will create a portal nearby.
From this portal a Monk spirit will spawn every 3 seconds to aid you in combat
and attack your current target for 6 seconds. The spirit will represent one of the
three specializations players have — Tiger (Windwalker), Ox (Brewmaster),
or Crane (Mistweaver) — with half of the spirits being Tiger and the other
half split evenly between the other two. Tiger spirits in particular will
last for 8 seconds rather than 6 and cast both
Spinning Crane Kick and
Fists of Fury. Overall, the large number of Fists of Fury, Spinning Crane
Kick, and autoattack casts during this time makes for a large amount of hands-free
damage along with absorbing around 20% of your maximum health in damage. However,
the long cooldown and random order the spirits spawn in creates a lot of
variance that hinders this ability's strength.
Door of Shadows allows you to teleport to a location within a
35-yard range on a 1-minute cooldown. However, it has a 1.5-second cast time.
What is interesting about this ability is that it does allow for teleporting to
a ledge above you or beyond certain barriers, which can enable some fun
possibilities. It can also be useful to help avoid certain mechanics in a raid
or dungeon if given enough time to cast the ability.
Venthyr Soulbinds
The Venthyr Soulbinds offer a variety of tools, though usually at the cost of giving something up along the way or having somewhat niche usage. Among them, Nadjia the Mistblade may hold a lot of raw power within her traits, for example, but provides them at the cost of having to pick up three Finesse Conduits. Theotar the Mad Duke, meanwhile, can offer a large amount of secondary stats and healing, but will only do so at random times. Finally, General Draven is perhaps the strongest defensive Soulbind choice in the game without any serious drawbacks, but such defense is not very useful for a DPS specialization.
Nadjia the Mistblade is a Soulbind who offers her power at the cost of poor Conduit
choices along the way. While she provides 3% Versatility through Dauntless Duelist,
it comes at the cost of having to accept an extra Finesse Conduit and the trait only
working on one enemy at a time. She also grants you a substantial Haste bonus
on a regular basis through
Thrill Seeker, which will also eventually
increase your Critical Strike or Versatility through
Fatal Flaw. She can
also offer a small defensive bonus in
Sinful Preservation, though it
too comes at the cost of selecting a Finesse Conduit. Overall, the large amount
of secondary stats Nadjia provides makes her the best general choice for a
damage-oriented Venthyr.
Theotar the Mad Duke provides a similar type of trade-off decision-making as well.
With Token of Appreciation, you could give those that heal you an extra
absorb while also taking a path to gain another Potency Conduit, or you could
choose to gain additional defense along the way to stronger potion effects with
Refined Palate. There is also the ability to gain a large amount of
Mastery for a time with
Soothing Shade, though you will have to stand
within a circular area to benefit from it. This effect also will provide you with
healing and damage reduction through
It's Always Tea Time. He will even
graciously gift you with 3% of Agility or any secondary stat with
Party Favors. However, as this power is limited to a random stat
for four hours at a time with a one hour cooldown between uses,
it can be hard to justify choosing Theotar over Nadjia for damage.
General Draven offers what may be the strongest Soulbind out of
all four Covenants, but only for tanks rather than a Windwalker.
His Service In Stone provides passive
damage reduction when you are at low Health while also giving you a martyr
effect to damage and heal enemies/allies respectively if you
should die.
Move As One, meanwhile, gives you movement speed from any
bonus movespeed effects your allies have received. This caps off with
Hold Your Ground allowing you to have higher maximum Health and increased
self-healing if you are able to avoid moving too often. Likewise,
Battlefield Presence and
Regenerative Stone Skin
further amplify your defensive potential as long as an enemy is around and you
are receiving healing, respectively. This Soulbind is one that all players should
take if they need to in a defensive scenario.
Recommended Venthyr Soulbind Trees
If using Nadjia the Mistblade, your ideal Soulbind path will look like this:
Changelog
- 25 Oct. 2022: Updated for Dragonflight pre-patch.
More Monk Guides
Guides from Other Classes
This guide is written and maintained by Babylonius; Guild Master and Raider in Occasional Excellence on US-Turalyon; Eight year veteran of Windwalker; Founder and owner of the dedicated Monk website, Peak of Serenity; and Admin/Owner of the Monk discord, PeakofSerenity. You can find him on Twitch, Twitter, and occasionally YouTube.
- MoP Classic Upgrade Packs Now Available in Battle.Net Shop
- Slightly Rising: Mythic+ Runs Per Week and Data Round-up for the Penultimate Week of The War Within Season 1
- Twitch Drop: Get Tock the Clocker Spaniel Pet
- Meet C.H.E.T.T.: Your New Key to Farming Valorstones in The War Within Season 2
- Time-Lost Proto-Drake Vanishes! A Painful Lesson for Dragon Hunters
- New Cataclysm Classic Valor Cap Set to Week 2 Due to Bug
- Patch 11.1 PTR Hotfixes: More Updates to Season 2 Dungeons & Mythic+ Tuning
- Season of Discovery Naxxramas Soft Reset Issue Fix and Warning