Wrathion, the Black Emperor Mythic Encounter Journal
Welcome to the Mythic difficulty Encounter Journal for Wrathion, the Black Emperor in Ny'alotha, the Waking City.
More Wrathion, the Black Emperor Content
If you are interested in more information about this encounter, we are please to tell you that we have more content. First of all, we have the encounter journal for the other difficulties.
For our strategy guide for Wrathion, please use the following link.
Please refer to our loot page for all the loot from the Wrathion encounter.
Overview
Wrathion's Molten Eruption unleash Molten Pool throughout the space, consuming 50 energy. When all his energy is depleted, Wrathion melds into the shadows and inflicts Burning Madness on enemies and transforms all Molten Pool into Crackling Shards. While hidden in the shadows, Wrathion regains energy, and once fully recharged returns to the fight space and turns any remaining Crackling shards into Lava Pools.
- Focus damage on Crackling Shards when they emerge.
- Move to a safe space during Burning Cataclysm to avoid taking lethal damage.
- Running through Crackling Shards while afflicted with Burning Madness destroys them.
- Allies afflicted with Burning Madness receive heavy Fire damage.
- Move to a safe space during Burning Cataclysm to avoid taking lethal damage.
- Running through Crackling Shards while afflicted with Burning Madness destroys them.
- Tank swap before your stacks of Searing Armor get too high.
- Move to a safe space during Burning Cataclysm to avoid taking lethal damage.
- Running through Crackling Shards while afflicted with Burning Madness destroys them.
Stage One: The Black Emperor
Inflicts 392,648 Fire damage to all players in a cone in front of the caster and applies a stack of Searing Armor.
Inflicts 29,448 Fire damage every 1 sec and increases the damage of Searing Breath by 80% for 20 sec.
This effect stacks.
Ignites random targets, inflicting 73,620 Fire damage every 2 sec for 8 sec. Upon expiration, targets explode, inflicting 441,729 Fire damage to all players. Damage decreases the further targets are from the point of impact.
Unleashes a gale blast, inflicting 319,026 Fire damage and knocking players back within 30 yards, as well as inflicting 220,864 Fire damage to all players outside of 30 yards.
Afterwards, launches fire balls at random enemy destinations that inflict 368,107 Fire damage to enemies within 5 yards of impact.
Wrathion teleports to a random spot and spews fire, inflicting 49,087 Fire damage to enemies every 1 sec for 8 sec.
Additionally, scorching blisters form throughout the area.
From the ash, scorching blisters form. Inflicts 122,701 Fire damage every 1 sec to enemies standing within them.
These blisters grow over 10 sec before exploding, inflicting 588,972 Fire damage to enemies within 30 yards.
Unleashes a hail of fireballs, inflicting 164,840 Fire damage and knocking back players within 3 yards of the point of impact.
Each eruption leaves behind a Molten Pool.
Each Molten Pool transforms into a Crackling Shard when Wrathion's energy reaches zero.
Inflicts 392,648 Physical damage to players in a cone behind him, knocking them back.
While under the effects of this madness, players gain stacks of Slow while they are moving for 140 sec.
At 50 stacks of Slow, the player receives 297,418 Shadow damage every time they move.
Stage Two: Smoke and Mirrors
Scales fall from Wrathion. Catching a scale inflicts the player with Burning Madness. Any scales not caught inflict 343,567 Fire damage to all players.
While under the effects of madness, any Crackling Shard you run over cancels Hardened Core and extends the duration of your Burning Madness. Each time this occurs one stack of Burning Madness is removed.
Summoned from molten pools. Any shards still remaining at the end of Stage Two are turned into Lava Pools.
The shard's hardened core makes them immune to damage.
When a shard is destroyed, it inflicts 73,621 Fire damage to all players within 10 yards.
Formed from unbroken shards, lava pools inflict 122,701 Fire damage every 1 sec to players standing within the pool.
Additionally, every lava pool created inflicts a stack of Rising Heat onto players.
As lava pillars consume the space, heat rises inflicting 1,963 Fire damage every 1 sec for the duration of the encounter.
This effect stacks.
Conjured from smoke and ash, these servants of Wrathion stalk the players during Stage Two.
Shrouded in smoke, the assassin fades from view.
Revealing the assassin from stealth or inflicting damage disperses the shroud from the minion.
While shrouded, Wrathion's minions stun their victims for 10 sec.
While shrouded, Wrathion's minions will strike from the shadows inflicting 392,648 Shadow damage to their current target.
Changelog
- 17 Jan. 2020: Page added.
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