Caesar King Guide and Best Builds for Zenless Zone Zero (ZZZ)
Introduction - Caesar King
Caesar King is an S-Rank Physical Defense Agent in Zenless Zone Zero. She is the first S-Rank Defense Agent.
Caesar is the leader of the Sons Of Calydon Faction. Other members of The faction are Lucy and Piper Wheel.
I come, I see, I crash!
I'm Caesar herself, the leader of Sons of Calydon.
Take a seat anywhere you like. Make yourself at home. As you've come all
the way to the Outer Ring, consider yourself a guest of the Sons of Calydon!
How to Pull Caesar
Caesar King is only available as a rate-up character on the Exclusive Channel when her banner is available. She can not be pulled from the Stable Channel or the Bangboo Channel.
Caesar Character Demo
Caesar King Strengths and Weaknesses
- Provides strong survivability with her shield.
- Provides buffs and debuffs.
- Great crowd control and stun capacity.
- Large team capacity: can be put in almost any squad.
- If we find any, we'll let you know.
Skills, Mindscapes, and Promotions
Skills, Mindscapes, and Promotions
Skill | Description |
---|---|
Basic Attack: Rampaging Slash | Press to activate: Unleashes up to 6 slashes ahead, dealing Physical DMG. |
Basic Attack: Dead End | When there are sufficient Assist Points, hold to activate: Consume 1 Assist Point to toss the shield and attack nearby enemies in all directions, dealing Physical DMG. Character is invulnerable while using this skill. |
Skill | Description |
---|---|
Dodge: Adrift | Press to activate: A quick dash dodge. Character is invulnerable while using this skill. |
Dash Attack: Hog Rush | Press during a Dodge to activate: Strikes forward with the shield, dealing Physical DMG. During skill activation, damage taken is reduced by 40%, and when attacked by an enemy, Caesar blocks with the shield and gets knocked back. Following that, press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. |
Dodge Counter: Eye For an Eye | Press during a Perfect Dodge to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. |
Skill | Description |
---|---|
Quick Assist: Lane Change | When the on-field character is launched, press to activate: Stabs at enemies in front, dealing Physical DMG. Character is invulnerable while using this skill. |
Defensive Assist: Aegis Shield | When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill. |
Assist Follow-Up: Aiding Blade | Press after a Defensive Assist to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a slash that deals Physical DMG. After activating the skill, press or to trigger a Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill. |
Skill | Description |
---|---|
Special Attack: Shockwave Shield Bash | Press to activate: Strike forward with the shield, dealing Physical DMG. If Caesar is hit by an enemy at the beginning of the skill's activation, it will trigger a Perfect Block, negating the damage once and automatically following up with a Special Attack: Roaring Thrust. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy Caesar blocks with the shield and gets slightly knocked back. Press or to trigger Retaliation, activating Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. When Retaliation is triggered, Caesar is invulnerable while using the skill. |
Special Attack: Roaring Thrust | After activating Special Attack: Shockwave Shield Bash, press to activate: Thrusts forward, dealing Physical DMG. If Perfect Block or Retaliation is not triggered, the Anti-Interrupt level is increased while using this skill. Character is invulnerable while using this skill when Perfect Block or Retaliation is triggered. |
EX Special Attack: Parry Counter |
When Caesar has enough energy, press to activate: Strikes forward with the shield, followed by a powerful thrust, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or a Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and countering with a shield attack. After triggering Perfect Block, press to activate EX Special Attack: Overpowered Shield Bash without consuming energy. After using the skill, Caesar enters a guard stance, reducing incoming damage by 40%. When attacked by an enemy, Caesar blocks the attack and is knocked back. Press or to trigger Retaliation and activate Special Attack: Roaring Thrust or EX Special Attack: Overpowered Shield Bash. Character is invulnerable while using this skill. |
EX Special Attack: Overpowered Shield Bash |
After activating EX Special Attack: Parry Counter, with enough energy, press to activate: Strikes forward with the shield, dealing massive Physical DMG. If Caesar is hit by an enemy at the beginning of the skill activation or an Interrupt is triggered with the shield strike, it will trigger Perfect Block, negating incoming damage once and recovering the Energy used to activate the skill. When the skill is activated through Perfect Block or Retaliation, it cannot trigger Perfect Block again. Character is invulnerable while using this skill. |
Stance Switch |
When Caesar triggers a Perfect Block, Retaliation, or Defensive Assist, her impact is increased by 9.0% for 3s. |
Skill | Description |
---|---|
Chain Attack: Road Rage Slam | When a Chain Attack is triggered, select the character to Activate: Unleashes a powerful downward strike at enemies ahead, dealing massive Physical DMG. The character is invulnerable during this skill. |
Ultimate: Savage Smash | When Decibel Rating is at Maximum, press to activate: Tosses the shield forward, unleashing a powerful spinning attack on enemies in front, followed by a downward strike, dealing massive Physical DMG. When hitting shielded enemies, the Daze dealt is increased by 45%. Character is invulnerable while using this skill. |
Skill | Description |
---|---|
Core Passive: Barrier of Resilience | When Caesar activates EX Special Attack: Parry Counter, Chain Attack, Ultimate, or triggers EX Special Attack: Overpowered Shield Bash through Retaliation, she buffs all squad members with a Radiant Aegis shield equal to 300% of her base Impact + 200. The shield lasts for 60s and is equipped by the on-field character, with its value shared among all squad members. Any single instance of DMG will not exceed the Shield value. While Radiant Aegis is active, the shield bearer's Anti-Interrupt level is increased. While Radiant Aegis is active, the shield bearer's ATK is increased by 40. After Radiant Aegis expires, this buff remains for an additional 5s. |
Additional Ability: Battle Spirit | When another character in your squad can activate Defensive Assist or shares the same Faction: When Caesar activates Perfect Block, Retaliation, Defensive Assist, or Basic Attack: Dead End, she applies a Debuff effect to enemies within a 7m radius, increasing the damage they take from all squad members by 25% for 30s. |
Caesar's Best Mindscapes
Caesar has very good Mindscapes. Her M1 is definitely worth getting as she will apply her shield directly upon switching in combat. Her M2 gives her a small boost but can be overlooked. However, her M4 and M6 are rather powerful boosts in damage for herself and her entire team. As the first S-rank Defense character, she will most likely be a valuable team member in a lot of compositions, and as such, getting the most out of her Mindscapes can be a good investment.
# | Mindscape | Description |
---|---|---|
M1 | Spearhead Advance | When Caesar enters combat or switches in, she instantly buffs the entire team with a Radiant Aegis shield. This effect can trigger once every 300s. While Radiant Aegis is active, enemies within a 5m radius of the shield bearer suffer a 15% All-Attribute RES reduction. |
M2 | Legacy of the Far Lands | While Radiant Aegis from Core Passive: Barrier of Resilience is active, Caesar's Energy Generation increases by 10%, and the shield bearer's attack boost is increased to 150% of its original value. |
M3 | Absolute Trust | Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2. |
M4 | Aries the Battering-Ram | When Caesar uses a Chain Attack or Ultimate, she gains 3 additional Assist Points. If her Energy is below 20, she can activate EX Special Attack: Overpowered Shield Bash with 1 Assist Point instead. This substitution can trigger once every 5s. |
M5 | Romantic Conquest | Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2. |
M6 | Overlord's Will | EX Special Attack: Overpowered Shield Bash and Assist Follow-Up are guaranteed to trigger a critical hit. The skill's DMG is increased by 50% and deals additional 50% damage to the primary target. When Caesar uses EX Special Attack: Overpowered Shield Bash or Assist Follow-Up, her CRIT Rate is increased by 30% and her CRIT DMG is increased by 60% for 15s. |
Caesar's Promotions
Skill | Description |
---|---|
Core Skill Enhancement A |
|
Core Skill Enhancement B |
|
Core Skill Enhancement C |
|
Core Skill Enhancement D |
|
Core Skill Enhancement E |
|
Core Skill Enhancement F |
|
How to Play Caesar King
Caesar King has the ability to defend, buff her team, and debuff enemies at the same time.
Her gameplay revolves around her EX Special Attack, Chain Attack, and Ultimate, since all of those will trigger her Shield. Once the shield is up, it will transfer to the on-field Agent and buff their Attack.
Caesar's additional ability will trigger when another member of the Sons of Calydon is in your team, but also when there is any agent that can trigger a Defensive Assist. This means most of the melee units (and some other agents) can be played with Caesar!
When the additional ability is triggered, Caesar Debuffs enemies, allowing your other agents to do more damage.
You will have to increase Caesar's Impact to make the most out of her, since her shield will be based on her Impact.
Perfect Block is triggered when an enemy attacks just after you activate EX Special Attack: parry counter or perform a shield strike. This will block the incoming damage, and if you press EX special attack right after, you activate her special attack: Overpowered Shield Bash without consuming energy.
When Caesar activates he Ex Special attack: parry counter, chain attack, or Ultimate, she will grant her Radiant Aegis shield to all squad members. This shield will increase their ATK and anti-interrupt level.
When you have enough Assist points, hold Basic attack to throw her Shield. This will also pull in smaller enemies.
Character Build
BiS W-Engine | Tusks Of Fury |
Alternative W-Engines |
|
Best Drive Discs | 4 Piece:
2 Piece:
|
Main Stats |
|
Substat Priority |
|
Skill Priority |
|
Caesar's best W-Engine is her Tusks Of Fury signature S-Rank W-Engine. It is the Best-in-Slot option for Caesar since it will increase her Impact, helping her scale her shield. It will also provide the whole squad with a damage and Daze boost.
Other W-Engines that can be useful to Caesar are Spring Embrace and Original Transmorpher who are both very good defensive w-engines for Caesar.
If you are free to play, you can go for any other defensive w-engine that you have, or for any Stun w-engine with Impact as main stat.
Caesar's best Disc Drive is Proto Punk, the new disc drive. It is the most useful option for her as it increases her Shield effect, and give an additional damage boost to the squad.
Shockstar Disco, Swing Jazz, and Fanged Metal are good 2-piece options as they respectively give Impact, Energy regen, and Physical damage.
Bangboo Information
Red Moccus is the best Bangboo for Caesar and her team, as it is the Bangboo for the Sons of Calydon.
Bagboo can be another good option.
If you are looking for a support type Bangboo, Exploreboo or Avocaboo are viable options, as they provide small buffs or healing to the team.
Team Comps and Synergy
Caesar is extremely versatile and can be used in many teams. She has the ability to protect the team on the long run, providing a lot of survivability, while also helping with squad buffs, and debuffing enemies.
DPS | Defense | Support | Bangboo |
---|---|---|---|
Soldier 11 | Caesar King | Lucy | Red Moccus |
Soldier 11 is a very powerful DPS, and using Lucy together with Caesar King will provide Soldier 11 with an incredible buff, while also giving her some more survivability.
You can replace Soldier 11 with Piper Wheel, Billy Kid, Corin Wickes, or Anton Ivanov for a more F2P team.
DPS | Stun | Stun | Bangboo |
---|---|---|---|
Soldier 11 | Lighter | Caesar King |
Lighter has great synergy with Caesar, while also increasing Soldier 11's DMG making this double stunner squad very efficient. Caesar also further protects and boost Soldier 11 who will be unstoppable.
DPS | Defense | Stun | Bangboo |
---|---|---|---|
Ellen Joe | Caesar King | Soukaku | Sharkboo |
Ellen Joe can also benefit from Caesar: combined with Soukaku, this would give a massive Attack buff to Ellen. This is of course if you didn't get lucky and missed out on Von Lycaon
DPS | Defense | Stun | Bangboo |
---|---|---|---|
Zhu Yuan | Caesar King | Qingyi | Officer Cui |
Caesar can also be used with Zhu Yuan and Qingyi in order to provide an attack boost and more survivability! Qingyi will proc the Defensive assist, and Zhu Yuan will benefit from Caesar's buffs.
If you don't have Qingyi, you can replace her with Nicole Demara.
DPS | Defense | Stun | Bangboo |
---|---|---|---|
Jane Doe | Caesar King | Burnice White | Red Moccus |
This team will be very efficient, if you have the possibility to pull for three characters back to back. Jane Doe benefits a lot from Caesar, and Burnice will synergize very well with both of them.
If you have not the possibility to go for Burnice, you can swap her for another anomaly Agent such as Grace Howard.
You can also replace Jane Doe with Piper Wheel to make the following squad:
DPS | Off-Field DPS | Defense | Bangboo |
---|---|---|---|
Piper Wheel | Burnice White | Caesar King | Red Moccus |
Changelog
- 27 Nov. 2024: Team update.
- 14 Oct. 2024: Team updated.
- 25 Sep. 2024: Build updated.
- 24 Sep. 2024: Build Updated.
- 14 Sep. 2024: Build Updated.
- 11 Aug. 2024: Page added.
Jay is a long time Hoyoverse player in both Genshin and Honkai Star Rail, enjoying the exploration, lore, challenges, and theorycrafting for his favorite characters. Next to creating guides, he is also an avid fan of editing videos, and you can watch him stream on Twitch
- New Character Demo for Hoshimi Miyabi!
- Zenless Zone Zero Version 1.4 Patch Notes, Bug Fixes and Polychrome Compensation
- Should You Pull for Hoshimi Miyabi or Asaba Harumasa in Zenless Zone Zero?
- First Look at Astra and Evelyn Gameplay!
- ZZZ - The Rise of the Void Hunter
- The Mystery of Arpeggio Fault is Coming to an End!
- ZZZ Welcomes The Best Manager of New Eridu!
- ZZZ Astra Yao Agent Records!