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Frozen Orb Sorcerer Endgame Build Guide for Diablo 4 (Season 4)

Snipe enemies with icy explosions from any distance!

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Lexyu

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Frozen OrbIce ArmorFrost NovaTeleportUnstable CurrentsFlame Shield


Build Introduction

The Frozen OrbFrozen Orb Sorcerer makes an exciting return to the Diablo franchise with a newly reworked mechanic in Patch 1.4.0. Previously an underwhelming build due to the strict positioning requirement, the Frozen Orb Sorcerer now deals explosive damage from any distance. With the newly added Unique Amulet, Fractured Winterglass, this is a top tier build that excels at clearing groups of enemies and dealing high single-target damage in all Diablo 4 activities.

When first starting a new Sorcerer character, the Frozen Orb build lacks damage and mana sustain. Key items are required for the Frozen Orb Sorcerer to eventually become worthwhile in the endgame. The Chain Lightning Sorcerer Build is highly recommended to start with until you obtain the Build Requirements.

This guide assumes you have at least a Level 50 Sorcerer character. Check the Sorcerer Leveling Guide for builds made for Sorcerers from Level 1 to 49.

Strengths and Weaknesses

Strengths
  • Frozen Orb explosions deal high Area of Effect damage
  • Capable of dealing damage from any distance
  • Multiple Defensive Skills and crowd controls for survivability
Weaknesses
  • Playstyle requires precise aiming
  • Mana issues need to be managed
  • Lacks survivability when Defensive Skills or crowd controls are inactive

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

As a starter build for a new Sorcerer character, the Frozen Orb build deals mediocre damage and struggles with Mana sustain. Frozen OrbFrozen Orb drains resource quickly with a high starting cost of 40 Mana, so specific gear is necessary to maintain consistent casting. Obtain the listed equipment beforehand to drastically improve the gameplay of the Frozen Orb Sorcerer.

  • The Fractured Winterglass is required in this Frozen Orb Sorcerer guide. Frozen OrbFrozen Orb can still be played on a starting Sorcerer character, but the Chain Lightning Sorcerer build is more effective until you obtain the Fractured Winterglass. Target-farm this item drop from Lord Zir.
  • Raiment of the InfiniteRaiment of the Infinite is a highly recommended item to start the Frozen Orb Sorcerer build. This unique item enables a speed setup with TeleportTeleport Enchantment that efficiently clears Helltides, Nightmare Dungeons, and The Pit. Target-farm this item drop from Varshan or Lord Zir.
  • Aspect of Frozen OrbitAspect of Frozen Orbit
  • Helm, Chest and Boots with Mana per Second (or Harlequin CrestHarlequin Crest and Raiment of the InfiniteRaiment of the Infinite)
  • Wand, Focus and Rings with Resource Cost Reduction (or Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop and Ring of Starless SkiesRing of Starless Skies)
  • Wordly Stability Resource Tempering Manual
  • Elixir of Resource greatly helps with Mana management on a starting character.

Skill Tree Points and Skill Bar

Skill Bar Setup for Frozen Orb Sorcerers (order does not matter)
Frozen Orb Frozen Orb Ice Armor Ice Armor Frost Nova Frost Nova Teleport Teleport Unstable Currents Unstable Currents Flame Shield Flame Shield

The Skill Tree above shows the full allocation of 58 Skill Points for the Frozen Orb Sorceress build. Make sure you obtain the 10 Skill Points available from Renown.

Enchantment Slots

Non-Ultimate Skills can be equipped in two available Enchantment Slots. A skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.

Slot Frozen OrbFrozen Orb in the first Enchantment Slot for a 30% increase in overall damage output.

Slot TeleportTeleport in the second Enchantment Slot to increase mobility for general farming activities. Equip Boots with the implicit effect, Attacks Reduce Evade’s Cooldown, to quicky refresh Evade Teleports. Use this setup with Raiment of the InfiniteRaiment of the Infinite to enable the Telestomp playstyle.

Alternatively, slot FireballFireball in an Enchantment Slot for additional Area of Effect (AoE) to clear groups of enemies. This setup is not the top recommendation, as the Frozen Orb Sorcerer already excels at AoE clearing.

Fire BoltFire Bolt Enchantment is not needed due to the allocation of Summoned HydraSummoned Hydra. Hydras spawned from Fractured Winterglass will apply the Burning effect to enemies, enabling Devouring BlazeDevouring Blaze and Burning bonuses in Paragon.

Paragon

Paragon unlocks after reaching Level 50, and the progression system offers a considerable boost to character power. The images below provide a visual of each Paragon Board setup for the Frozen Orb Sorcerer.

Important Notes:

  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation.
  • Attach Legendary Boards in the correct order, as bonus requirements of Rare Nodes increase with their placement order.
  • Additional bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.

1. Starting Board (Elementalist)

2. Elemental Summoner (Exploit)

3. Burning Instinct (Reinforced)

4. Frigid Fate (Control)

5. Enchantment Master (Destruction)

6. Icefall

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Gear, Gems, Elixirs, and Stats

Season 4 brings an incredible shift in character progression systems. The major rework to itemization and crafting in Patch 1.4.0 changes the core mechanics of Diablo 4, and the changes will remain in effect beyond Season 4. For further details, read the overview in the Tempering and Masterworking section.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Frozen Orb Sorcerer build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes.

Do not use Elementalist's AspectElementalist’s Aspect, as the Critical Strike Chance increase does not work with Frozen OrbFrozen Orb procs from Fractured WinterglassFractured Winterglass.

Gear SlotAspect/UniqueEffect
AmuletFractured WinterglassFractured WinterglassCasting Frozen Orb has a [35 – 50%] chance to spawn a random Conjuration when it explodes. Lucky Hit: Your Conjurations have up to a [50 – 70%] chance to launch a Frozen Orb at Nearby enemies.
Ring Slot #1 (replaced by Ring of Starless SkiesRing of Starless Skies)Accelerating AspectAccelerating AspectCritical Strikes with Core Skills increase your Attack Speed by [15 – 25%] for 5 seconds.
Ring Slot #2 (replaced by Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop)Conceited AspectConceited AspectDeal [15 – 25%] increased damage while you have a Barrier active.
Dagger, Focus or GlovesAspect of Frozen OrbitAspect of Frozen OrbitFrozen Orb stays in place after reaching its destination and explodes 2 additional times for [45 – 60%] of its damage.
Dagger, Focus or GlovesStorm Swell AspectStorm Swell AspectYou deal x [21 – 30%] increased damage to Vulnerable enemies while you have a Barrier.
Dagger, Focus or GlovesAspect of Shredding BladesAspect of Shredding BladesIce Blades’ chance to apply Vulnerable is increased by +20% and the Vulnerable duration is increased by 4 seconds. You gain x [15 – 30%] Vulnerable Damage.
Note: Use only for the Vulnerable Damage.
Helm (replaced by Harlequin CrestHarlequin Crest)Snowveiled AspectSnowveiled AspectCasting Ice Armor makes you Unstoppable and grants 30% bonus Armor for [3.0 – 5.0] seconds.
Chest (replaced by Raiment of the InfiniteRaiment of the Infinite)Aspect of DisobedienceAspect of DisobedienceYou gain [0.4 – 0.7%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [25 – 40%].
Pants (replaced by Tibault's WillTibault’s Will)Everliving AspectEverliving AspectYou take [20 – 25%] less damage from Crowd Controlled or Vulnerable enemies.
BootsAspect of the Bounding ConduitAspect of the Bounding ConduitTeleport’s Cooldown is reduced by [1.0 – 2.5] seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.

Gems

Listed below are the best Gems to socket into gear for each item type.

SlotGems
WeaponRoyal SapphireRoyal Sapphire for increased Vulnerable Damage.
ArmorRoyal RubyRoyal Ruby for increased Maximum Life.
JewelryAny Resistance Gems needed or Royal SkullRoyal Skull for Armor (up to 9,230 Armor cap).

Elixirs

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Elixirs can also drop randomly from enemies and chests during many activities in Diablo 4. Listed below are the best Elixirs to consume, ranked by importance.

  1. Elixir of PrecisionElixir of Precision provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
  2. Elixir of AdvantageElixir of Advantage increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
  3. Elixir of ResourceElixir of Resource helps with Mana issues, if you do not already have the appropriate Mana gear. This elixir is highly recommended for starting characters to maintain constant casts of Frozen OrbFrozen Orb.
  4. Elixir of FortitudeElixir of Fortitude is the best general purpose option for survivability. Increased Maximum Life grants larger Barriers from ProtectionProtection and Ice ArmorIce Armor.
  5.  Elixir of Iron Barbs Elixir of Iron Barbs can provide a high amount of Physical Damage Reduction. Armor becomes more effective as you approach the Armor cap (9,320 against monster level 100 and above).
  6. Specific Resistance Elixirs can be utilized to survive against Uber Bosses with elemental attacks.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Frozen Orb Sorcerers. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Bolded affixes are the most important targets for Masterworking upgrades.

An One-handed Weapon and Focus setup is preferred over a Staff, due to the beneficial utility affixes available on a Focus. A Wand is preferred over a Dagger for the Lucky Hit Chance implicit stat to activate Frigid BreezeFrigid Breeze more often, as well as Fractured Winterglass when playing the Conjuration Build Variant.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Temper 2 affixes of Cold Damage from the Frost Finesse Manual to gain the maximum 30% damage multiplier from Frigid FateFrigid Fate. The Offensive Tempering slots include Wand, Focus, Gloves, Amulet and Rings. Once you have enough Cold Damage to cap Frigid Fate, temper Damage to Close Enemies from the Natural Finesse Manual on the remaining Offensive slots.

If you are using a speed setup with Teleport Enchantment, temper the Evade Cooldown Reduction affix from the Natural Motion Manual onto your Boots and Amulet. Otherwise, temper the Movement Speed or Teleport Cooldown Reduction affixes.

Check the Tempering and Masterworking section for more details on Blacksmith upgrading.

SlotGear AffixesTempering Affixes
Wand1. Maximum Life
2. Intelligence, Critical Strike Damage, Vulnerable Damage
Frost AugmentsFrost Augments (Weapon): Chance for Frozen Orb Projectiles to Cast Twice
Frost FinesseFrost Finesse (Offensive): Cold Damage
Focus1. Critical Strike Chance, Attack Speed, Cooldown Reduction
2. Resource Cost Reduction
Frost AugmentsFrost Augments (Weapon): Chance for Frozen Orb Projectiles to Cast Twice
Frost FinesseFrost Finesse (Offensive): Cold Damage
Helm1. Mana per Second, Cooldown Reduction
2. Intelligence, Lucky Hit Chance
3. Maximum Life, Resistances, Armor
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
Chest1. Mana per Second, Ranks to Defensive Skills, Ranks to Teleport
2. Resistances, Armor
3. Maximum Life, Intelligence
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
Gloves1. Ranks to Frozen Orb, Critical Strike Chance, Attack Speed
2. Resource Cost Reduction
3. Lucky Hit Chance, Intelligence, Critical Strike Damage, Vulnerable Damage
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Pants1. Resistances, Armor
2. Maximum Life, Intelligence
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
BootsImplicit Stat: Attacks Reduce Evade’s Cooldown
1. Mana per Second, Movement Speed
2. Resistances, Armor
3. Maximum Life, Intelligence
Natural MotionNatural Motion (Mobility): Evade Cooldown Reduction
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Amulet1. Ranks to Conjuration Mastery, Critical Strike Chance, Cooldown Reduction
2. Attack Speed, Resource Cost Reduction
Natural MotionNatural Motion (Mobility): Evade Cooldown Reduction
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Rings1. Critical Strike Chance, Attack Speed, Resource Cost Reduction
2. Lucky Hit Chance, Intelligence, Critical Strike Damage, Vulnerable Damage
Worldly StabilityWorldly Stability (Resource): Resource Generation or Resource Cost Reduction
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies

Unique Items

Listed below are the recommended and optional Unique Items for the Frozen Orb Sorcerer build. Each item description includes the most important affix to target for Masterworking upgrades.

  • Fractured WinterglassFractured Winterglass (highly recommended) enables the Conjuration Build Variant to greatly increase damage output.
    • Masterworking Priority: Ranks to Conjuration Mastery
  • Raiment of the InfiniteRaiment of the Infinite (highly recommended) enables the Telestomp Build Variant for a faster speed-farming setup.
    • Masterworking Priority: Ranks of the Glass Cannon Passive
  • Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop (recommended) can provide up to a 60% damage multiplier with 4 elemental stacks.
    • Masterworking Priority: Cooldown Reduction
  • Ring of Starless SkiesRing of Starless Skies (recommended) is the best Uber Unique Item for the Frozen Orb Sorcerer. The unique effect provides a 40% damage multiplier and solves any Mana issues.
    • Masterworking Priority: Critical Strike Chance
  • Harlequin CrestHarlequin Crest (recommended) provides additional Ranks to Frozen OrbFrozen Orb and 20% Damage Reduction, if you are lucky enough to find this Uber Unique Item.
    • Masterworking Priority: Cooldown Reduction
  • Tibault's WillTibault’s Will (recommended) provides a damage multiplier effect and a Damage Reduction from Close Enemies affix that is not usually obtainable in the Pants slot, in addition to Mana generation. Alternate activations of the damage buff with TeleportTeleport and Flame ShieldFlame Shield.
    • Masterworking Priority: Damage Reduction from Close Enemies
  • Fists of FateFists of Fate (optional) increases overall damage by 50% with a perfect 300% value on the unique effect. Unfortunately, they are still a minor damage loss compared to well-rolled Legendary Gloves with +4 Ranks to Frozen OrbFrozen Orb, Attack Speed, Critical Strike Chance, and an Offensive Aspect. The downside is the drastic damage range of the unique effect can cause an inconsistency in the hits required to kill enemies.
    • Masterworking Priority: Lucky Hit Chance to Restore Primary Resource

Season 4: Loot Reborn

The following list details the changes in the Season 4 Update (Patch 1.4.0) that may pertain to Frozen Orb Sorcerers. Check the Changelog for all the other guide updates.

  • Fractured Winterglass – Unique Amulet
    • Casting Frozen Orb has a 35-50% chance to spawn a random Conjuration when it explodes. Lucky Hit: Your Conjurations have up to a 50-70% chance to launch a Frozen Orb at Nearby enemies.
  • Tal Rasha's Iridescent LoopTal Rasha’s Iridescent Loop
    • Maximum stacks now capped at four.
    • All Resistance variants increased from 8%/3% to 10%/4%.
  • Tibault's WillTibault’s Will
    • Damage increase while Unstoppable reduced from 20-40% to 10-20%.
    • Damage increase persists for 1 second longer after being Unstoppable.
  • Frozen OrbFrozen Orb
    • New Functionality: Travel distance is now controllable.
    • Damage increased by 20% (.34 to .41).
    • Enhanced Frozen OrbEnhanced Frozen Orb
      • Previous – When cast above 40 Mana, Frozen Orb’s explosion damage is increased by 45% against Elites and 30% against all other enemies.
      • Now – While Healthy, the explosion of Frozen Orb deals 45% increased damage.
    • Greater Frozen OrbGreater Frozen Orb
      • Vulnerable chance increased from 30% to 40% and duration increased from 2 to 3 seconds.
  • Ice ArmorIce Armor
    • Enhanced Ice ArmorEnhanced Ice Armor
      • Mana Regeneration increased from 25% to 30%.
    • Shimmering Ice ArmorShimmering Ice Armor
      • Previous – Enemies that hit you while Ice Armor is active have a 15% chance to become Frozen for 3.23 seconds.
      • Now – While Ice Armor is active, you reduce its Cooldown by 1 second for every 50 Mana you spend.
    • Mystical Ice ArmorMystical Ice Armor
      • Previous – Damage against Vulnerable enemies contributes 50% more to Ice Armor’s Barrier.
      • Now – While Ice Armor is active, you periodically Chill Close enemies for 20% and deal 15% increased damage to Frozen enemies.
  • Shimmering Frost NovaShimmering Frost Nova
    • Previous – Frost Nova generates 4 Mana per enemy hit.
    • Now – Frost Nova grants 3% Dodge Chance per enemy hit, up to 15%. Hitting a Boss gives the maximum amount. For the next 8 seconds, you keep this effect, and successful Dodges generate 20 Mana.
  • Flame ShieldFlame Shield
    • Enhanced Flame ShieldEnhanced Flame Shield
      • Previous – Flame Shield grants 25% increased Movement Speed while active.
      • Now – Flame Shield has a 50% larger burn radius.
    • Mystical Flame ShieldMystical Flame Shield
      • Previous – You gain 25% Mana Cost Reduction while Flame Shield is active.
      • Now – After Flame Shield ends, surrounding enemies are Stunned for 3 seconds and your next Skill within 10 seconds is a guaranteed Critical Strike.
  • TeleportTeleport
    • Enhanced TeleportEnhanced Teleport
      • Previous – Teleport’s Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
      • Now – You gain 30% Movement Speed for 3 seconds after Teleporting.
    • Mystical TeleportMystical Teleport
      • Previous – For 4 seconds after Teleporting, Crackling Energy hits 2 additional enemies.
      • Now – Teleport deals 500% increased damage. It also forms a Crackling Energy for each enemy it hits, up to 3.
  • Frost Nova Enchantment
    • Chance for conjuration skills to case a Frost Nova increased from 30 to 35%.
  • Elemental AttunementElemental Attunement
    • Cooldown reset chance increased from 5% to 7%.
  • Mana ShieldMana Shield
    • Damage Reduction increased from 7% to 8%.
  • Devouring BlazeDevouring Blaze
    • Crowd Controlled enemies now provide the damage bonus instead of Immobilized.
  • Conjuration MasteryConjuration Mastery
    • Previous – You gain 1% increased damage for each active conjuration.
    • Now – You gain 1% increased damage, 1% Movement Speed, and 2% Mana Generation for each active Conjuration.
  • Elemental DominanceElemental Dominance
    • Damage increased from 3% to 4%.
  • Aspect of DisobedienceAspect of Disobedience
    • Armor stacks no longer fall off independently. They now refresh or reset at the same time.
    • Armor gain changed to 25-40%.
  • Aspect of the Bounding ConduitAspect of the Bounding Conduit
    • Previous – Gain 15-30% Movement Speed for 3 seconds after Teleporting.
    • Now – Teleport’s Cooldown is reduced by 1.0-2.5 seconds. After Teleporting, Crackling Energy hits 2 additional enemies for 5 seconds.
  • Aspect of Frozen OrbitAspect of Frozen Orbit
    • Damage increased from 30-40% to 45-60%.
  • TacticianTactician
    • New Functionality: Now lasts 4 seconds longer for each Defensive Skill not on your Action Bar.
  • WinterWinter
    • Cold damage increase maximum raised from 15% to 18%.

Advanced Information

Additional details are provided in the following sections for a more in-depth explanation of the Frozen Orb Sorcerer. Read this advanced information after understanding the basic overview of the build in the previous sections.

Build Mechanics

The Frozen Orb Sorcerer requires careful management of resource and cooldowns. In Patch 1.4.0, Frozen OrbFrozen Orb is updated to allow the travel distance to be controllable. This change enables the Frozen Orb Sorcerer to deal damage from any distance and become a top performing build. Almost all of the damage output in the Frozen Orb build is from the ending explosion, supplemented by Aspect of Frozen OrbitAspect of Frozen Orbit.

Shimmering Ice ArmorShimmering Ice Armor reduces the Cooldown of Ice ArmorIce Armor to allow for consistent usage. When combined with Snowveiled AspectSnowveiled Aspect, Ice Armor can maintain a high uptime on Unstoppable status and 30% bonus Armor. Additional Barriers are granted through ProtectionProtection from the use of 5 Cooldown Skills.

Vulnerable status is applied by Greater Frozen OrbGreater Frozen Orb.

Flame ShieldFlame Shield applies Burning status to activate Devouring BlazeDevouring Blaze and Burning bonuses in Paragon. The Cooldown on Flame Shield prevents you from benefiting from Burning bonuses at all times, unless Fire BoltFire Bolt is equipped in an Enchantment Slot.

ShatterShatter is the preferred Key Passive to quickly clear groups of enemies. AvalancheAvalanche can be swapped to for additional single-target damage against Bosses, but the damage buff does not proc often due to the low Lucky Hit Chance of Frozen OrbFrozen Orb.

Damage Rotation

Use the following rotation to optimize damage.

  1. Cast Ice ArmorIce Armor constantly to maintain Barriers and Snowveiled AspectSnowveiled Aspect.
  2. (Optional) Cast Flame ShieldFlame Shield in close proximity to tough Elites and Bosses to apply Burning status for Devouring BlazeDevouring Blaze.
  3. If you are using Raiment of the InfiniteRaiment of the Infinite, cast TeleportTeleport offensive on top of enemies for the Telestomp playstyle.
  4. Aim Frozen OrbFrozen Orb to explode on top of enemies.

Conjurations with Fractured Winterglass

The Conjuration build variant is the most powerful setup for the Frozen Orb Sorcerer, dealing the highest damage and applying the most crowd controls. The final endgame version of the Frozen Orb Sorcerer combines the Telestomp and Conjuration setups for the best speed, damage and survivability.

The Conjuration Frozen Orb Sorcerer is the default version of the build in this guide. Make sure you are using the following setup.

  • Equip Fractured Winterglass. The unique effect provides additional Frozen OrbFrozen Orb procs, while spawning Conjurations to stack the Conjuration MasteryConjuration Mastery passive buff.
  • Allocate 3 Skill Points into Conjuration MasteryConjuration Mastery. Rank 7 Conjuration Mastery is possible with an additional 4 ranks on Fractured Winterglass, and 20 spawned Conjurations can stack the damage buff up to 2.4 times multiplier (20 x 7 = +140% damage increase)!
  • Allocate Summoned HydraSummoned Hydra for consistent activation of Devouring BlazeDevouring Blaze and Burning bonuses in Paragon. Fire BoltFire Bolt Enchantment is no longer needed with this setup.
  • Allocate Invoked Lightning SpearInvoked Lightning Spear for additional crowd control. Lightning SpearLightning Spear spawned from Fractured Winterglass will Stun enemies and Stagger bosses.
  • Allocate any remaining Skill Points into Precision MagicPrecision Magic to activate Frozen Orbs from Fractured Winterglass more often.

Fractured Winterglass Additional Information

  • Frozen OrbFrozen Orb Enchantment provides less overall damage output as more Frozen Orbs are casted by Conjurations. While Frozen Orb Enchantment is still the maximum damage setup, you have the option to switch to Frost NovaFrost Nova Enchantment for faster Stagger against bosses.
  • The Chance for Frozen Orb Projectiles to Cast Twice temper does not spawn additional Conjurations through Fractured Winterglass, and their contribution to your overall damage is lessened as damage output is shifted more towards Frozen Orbs casted by Conjurations.

Telestomp with Raiment of the Infinite

Raiment of the InfiniteRaiment of the Infinite allows the Frozen Orb Sorcerer to use 2 sources of TeleportTeleport offensively. Teleporting on top of enemies to Stun and group them up is called “Telestomping”. This playstyle can quickly clear groups of enemies and keep them Crowd Controlled (CC) for safety, perfect for speed-farming Helltides, Nightmare Dungeons, and The Pit!

Use the following setup for the Telestomp Frozen Orb Sorcerer.

  • Equip Raiment of the InfiniteRaiment of the Infinite to enable Telestomps. Target-farm Raiment of the Infinite from Varshan or Lord Zir for the best chances of it dropping.
  • Equip TeleportTeleport in an Enchantment Slot.
  • Equip Boots with the implicit effect, Attacks Reduce Evade’s Cooldown. Prioritize the Ranks of TeleportTeleport affix.

Tempering and Masterworking

The Season 4 update (Patch 1.4.0) introduces a rework for itemization. Tempering and Masterworking brings the biggest change to itemization since the release of Diablo 4, so make sure you understand the new systems explained in this section.

The amount of affixes on items has been changed to reflect its rarity: Normal Items have no affixes, Magic Items have 1 affix, Rare Items have 2 affixes, Legendary Items have 3 affixes, and Unique Items have 4 affixes. Upgrading a Rare Item to a Legendary Item by imprinting a Legendary Aspect from the Codex of Power will not add a third affix. Therefore, Legendary Items are superior to lower rarity items for a min-maxed character.

Greater Affixes are a newly added mechanic that increases the value of an affix by 50%. Ancestral Legendary Items and Unique Items can now drop with up to 4 Greater Affixes! Search for items with your preferred Greater Affixes to upgrade with Tempering and Masterworking.

Tempering and Masterworking is an important system, even mandatory in the endgame, for character progression. You are able to add 2 additional affixes on any Rare Item or Legendary Item, exclusive to the Tempering System. An Ancestral Legendary Item can have up to 5 total affixes! Unfortunately, Unique Items cannot be tempered to add affixes.

Masterworking uses new crafting materials found in The Pit to further enhance the stats of an item. These upgrades can be applied on an Ancestral Legendary Item that has its Tempering Slots filled out. Unique Items can be upgraded with Masterworking right away, as tempering does not apply to them. Each item has 12 upgrade slots. On upgrade Ranks 4, 8, and 12, a random affix is increased in value by 25%. Every other upgrade Rank applies a 5% increase to all affixes on an item. Attempt to apply the bonus 25% upgrade to your preferred affix multiple times by resetting the Masterworking Ranks to repeat the process.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Use Obols on your target equipment for a chance to receive Greater Affixes. Check out the new tool from Icy Veins for gambling Obols in the link below.

Obol Gambling Optimization Tool

Changelog

  • May 15th, 2024: Priority Affixes updated with game changes made since the Season 4 PTR.
  • May 14th, 2024: Guide updated for Season 4 (Patch 1.4.0).
  • April 10th, 2024: Guide updated with playtesting from the Season 4 PTR.
  • March 28th, 2024: Guide created.
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