Midnight is the second chapter of The Worldsoul Saga. This hub covers everything we know about the expansion, including its features and release dates.
Introduction
World of Warcraft: Midnight, the second chapter of the Worldsoul Saga, shifts the fight from the depths of Azeroth back to the surface. Xal'atath has risen to assault the Sunwell, throwing us into the midst of a battle between Void and Light.
Release Dates
Midnight released on March 2, 2026 globally, with Early Access starting one week earlier on February 27, 2026.
Midnight Intercession Cinematic
At gamescom 2025, Blizzard unveiled the main cinematic for the expansion. Here, we see the armies of the Void, alongside Xal'atath, attempting to corrupt the Sunwell, protected by Lor'themar and Lady Liadrin:
Main Features
Here are the main features players will experience upon Midnight's launch:
- Class and Talent Changes: Players gain access to 10 additional talent points as the level cap increases to 90.
- New Devourer Demon Hunter Specialization: A Void-themed, mid-range DPS spec with soul-harvesting mechanics awaits!
- New Zones: Eversong Woods, Zul'Aman, Harandar, and the chaotic Voidstorm are here to challenge players!
- Silvermoon Rebuilt: Explore a rebuilt capital city with Horde-exclusive areas and landmark areas like the Sanctum of Light.
- Player Housing & Neighborhoods: Fully customizable housing feature with modular layouts, dyes, decor from raids/quests, and even community neighborhoods.
- Haranir (New Allied Race): The bioluminescent Haranir join the ranks of the Horde and Alliance for the first time!
- New Raids: Expect 9 raid bosses across 3 raids at expansion launch.
- Prey System: A hunt-based outdoor progression feature with escalating difficulty and cosmetic, mount, and housing rewards.
- New Delves: Players can expect 10 new delves and 1 Nemesis delve with the launch of Midnight.
- New Dungeons: Midnight ships with 8 new dungeons.
- New/Returning Player Experience Updates: The Exile's Reach tutorial flows into Dragonflight zones with the leveling campaign seeing updates.
- Big Transmogrification Updates: Blizzard vastly improves the transmog experience.
- Various Quality-of-Life Improvements: Including improved Cooldown Manager, personal resource HUD, and accessibility upgrades.
- PvP Updates: Slayer's Rise is a new battleground inspired by Alterac Valley and Isle of Conquest.
Class and Talent Changes
Every class gains access to 10 talent points that are distributed as follows:
- You will receive 3 points in your Class tree. There are no new nodes, so you only have more choice.
- You will receive 3 points in your Hero tree. A fourth lane will be added for each spec.
- You will receive 4 points in your Specialization tree and spend them on Apex Talents.
For a more detailed overview, please check out each of the spec guides!
Apex Talents
The final node inside your Spec tree includes three little pips at the bottom. This is where you spend your Apex talents. The first and final points are intended to be the most impactful.
Here are a few examples of Apex talents for Preservation Evokers and Devourer Demon Hunters:
Devourer Demon Hunter Specialization
Demon Hunters get access to a third Devourer spec with Midnight. This is a mid-range DPS specialization (with a range similar to Evokers) that uses cosmic void spellcasts. You can also opt for a hybrid build where you dart in and out of range. The Devourer Demon Hunter's main stat is Intellect.
Signature Abilities
Devourers will have Void-themed abilities. As such, their spell animations are purple instead of the typical Fel green.
Below are some of the signature abilities Devourers will have as part of their kit:
- Void Metamorphosis: An energy-based transformation where you must use Reap to collect Void Fragments.
- Reap: Scythe attack that consumes Soul Fragments.
- Collapsing Star: A powerful finisher.
- Void Beam: Void-themed
Eye Beam that has a 25-yard range. - Voidblade and Hungering Slash: Melee combo with retreat.
Devourer Demon Hunter Hero Talents
The Scarred Hero Talent tree is shared between Devourer and Havoc Demon Hunters. The Devourer specialization also receives a new Annihilator talent tree shared with Vengeance.
Void Elf Demon Hunters
The Demon Hunter class is finally available to Void Elves, in addition to the existing Blood Elf and Night Elf options.
New Zones
At launch, the Midnight expansion will have four zones. Not all of them are new, though. Some Burning Crusade zones have been revamped for the expansion.
- Eversong Woods: The zone previously known as the Ghostlands has healed from the wounds inflicted upon the land from the Scourge campaign, and is now teeming with life. You will be facing forces of the Void, the Lightbloom (a magical overgrowth), Void cultists, and even the trolls of the Amani clan.
- Zul'Aman: The original Classic raid is expanded into a fully-fledged zone, revealing the ancestral lands of the Forest Trolls. Ancient forests and mountains teeming with wildlife await, as well as hidden crypts and ziggurats of the troll empire. You will explore these lands alongside the children of Zul'jin, Zul'jarra and Zul'jan.
- Harandar: Home of the new allied race, the Haranir, this place is a primordial, fungal jungle built around the roots of the World Trees. All manner of life are derived from the plant matter that span this zone, from massive towers and bridges, to ruins infested with bioluminescent wildlife.
- Voidstorm: Venture into a distant chaotic world brimming with Void energy, where even the creatures and inhabitants themselves fight to consume not only the Heroes of Azeroth, but also each other. Areas of low gravity and massive Nexus Points can be found in this bastion of the Void.
Alongside these new zones come a treasure trove of new activities to explore, from new toys and pets to find to four new World Bosses to face. Learn more about the World Events coming to Midnight in our guides below:
Silvermoon Rebuilt
Silvermoon City has been fully rebuilt to look like a modern Warcraft city, including fully-supporting Flying. Around two thirds of the city is available to both factions with one third only accessible to the Horde.
Showdown Zones
Patch 12.0.7 re-introduces the idea of handling invasions on alien worlds, first conceptualized in Legion. Explore the fungal forests of Naigtal or venture through the frozen wastelands of Val to complete new World Quests, rares, events, and two new World Bosses. The portals to each world, in addition to the challenges presented in the worlds themselves, rotate weekly.
The Coiled Isle
Patch 12.1 continues the story of the Amani trolls and Zul'jarra as she follows her brother's tracks deep into the shrouded history of the mysterious venomous isle off the coast of Zul'Aman.
Collect zone-specific player power passives and level up your zone-specific talent tree while venturing through the Vaults of Atal'utek; these deadly vaults are exceedingly dangerous group content, offering rotating public events that lead up to eventual boss fights.
Player Housing
Player Housing arrived in a limited form in War Within Patch 11.2.7, but the feature became fully available to players upon the launch of Midnight proper.
Build and customize your new home with 3D placement tools for freeform or grid-based decoration. Dye your furniture, show off trophies from your adventuring or crafting exploits, and move into neighborhoods with fellow friends, guildmates or private communities. Explore the full scope of the player housing feature with our guides below:
Housing Blueprints
Patch 12.1 brought housing fans an oft-requested feature in Blueprints. The Blueprints system allows players to save interiors, exteriors, entire builds, or individual rooms; swap between blueprints, or share your creations with your guild mates, your friends, or your neighbors. Players can even share codes cross-region (excluding China), and can share and import them even in chat!
See the ins and outs of the newest addition to the player housing toolkit in our full Blueprints System guide!
Pets in Your Home
Patch 12.1 also introduced a new decor item: Pet Beds. These new items, when placed, permit players to place battle pets at their housing plots. Each player can place up to 10 beds inside, and up to 5 beds outside; indoor pets can be set to Stationary or Roaming, while outdoor pets can only be Stationary for now. Some pets are currently unavailable for housing placement.
New Renown Factions
You will build Renown with four new factions when Midnight launches. Each faction occupies one of the new zones:
- The Silvermoon Court in Eversong Woods
- The Amani Tribe in Zul'aman
- The Hara'ti in Harandar
- and The Singularity in the Voidstorm
For more information on each of the factions and the Renown rewards you can acquire, check out dedicated Renown guides below!
Haranir Allied Race
Ee first encountered the Haranir in The War Within, but they will finally become playable in Midnight. Unlocking your own Haranir is gated behind completing the max-level campaign.
New Raids
Midnight launches with 9 raid bosses spread across 3 raids, giving players more options to experience Midnight's epic story.
- The Voidspire: A 6-boss raid that serves as Xal'atath's stronghold in the Voidstorm; LFR, Normal, and Heroic difficulties will open the week of March 17th, with Mythic opening the following week.
- The Dreamrift: A single-boss raid that takes the raid where primordial dreams and brutal reality meet; LFR, Normal, and Heroic difficulties will open the week of March 17th, with Mythic opening the following week.
- March of Quel'Danas: A 2-boss raid full of lore spoilers; LFR, Normal, and Heroic difficulties will open the week of March 31st, with Mythic opening the following week.
Sporefall
In a move much celebrated by smaller guilds and stressed raid leaders everywhere, Patch 12.0.7 brings a new, fully flex single boss raid: Sporefall, with its massive fungal giant boss, Rotmire. Every difficulty of this raid flexes from 15 to 25 players!
The Venomous Abyss
Midnight Season 2, heralded with Patch 12.1, welcomes a new venom-themed raid into the mix with the Venomous Abyss, an 8-boss raid located on the Coiled Isle, inside the Vault of Atal'Utek.
Visit our Venomous Abyss Raid Hub for a raid rundown, boss guides, Glory Achievement guide, and more:
Lairs: The Tidebound Grotto
Also arriving in Patch 12.1 is the first Lair, a new raid designed to combine the flexibility of a delve with the scaling difficulty of a raid. Much like her predecessor, Rotmire, the first Lair boss, Nymrissa Wavecaller, is a fully-flex raid boss on every difficulty; her cavern is hidden deep in the Coiled Isle.
The Unbinding of Kith'ix
Midnight Season 2's mid-season refresher, Patch 12.1.5, brings guilds another single-boss raid with The Unbinding of Kith'ix. Following Ula'tek's defeat, the ancient C'Thraxxi general Kith'ix is once again unchained and begins to awaken deep beneath Ula'tek's lair.
Kith'ix offers a challenge for every skill level, from Story Mode difficulty all the way up to Mythic. Much like Rotmire, and later Nymrissa Wavecaller, The Unbinding of Kith'ix will also offer flex raid options, even in Mythic difficulty.
Dungeons and Delves
Midnight ships with 8 new dungeons. Notably, the old Burning Crusade dungeon Magister's Terrace has been reworked with new wings that were previously unavailable, including a balcony directly over The Sunwell.
Here is a list of all the new dungeons available in Midnight:
- Windrunner Spire
- Magister's Terrace
- Murder Row
- Den of Nalorakk
- Maisara Caverns
- Blinding Vale
- Nexus-Point Xenas
- Voidscar Arena
To learn all about dungeon content on Midnight launch, see our guides below:
Expect to play through 10 new Delves in Midnight Season 1. There will also be a new Nemesis delve available at launch. Brann is taking a long-deserved break as the NPC companion and is being replaced by Valeera Sanguinar.
For more information on all things Delve-related, check out our Delves guide!
Midnight Season 2
Midnight Season 2 saw the reintroduction of several old favorite dungeons, including:
- King's Rest;
- Ruby Life Pools;
- Temple of Sethraliss.
Patch 12.1 also introduces a brand new dungeon to the pool in the Altar of Fangs, a dungeon found on the Coiled Isle.
For a rundown on Season 2's affixes, item level rewards, mounts, and more, visit our dedicated Mythic+ guide:
Patch 12.1 also introduces 3 new delves, with one being the next Nemesis delve:
- Ring of Glory;
- Gnarldor Isle;
- Venomfall Deeps.
Existing Midnight Delves also have new "venomous" variants and mobs.
Learn more about the new Season 2 Delves, our newest nemesis, and the Season 2 Delver's Journey below:
Kindo'jan's Labyrinth
Labyrinths, a new concept hailed as the "mega-delve", finally arrived in-game with Patch 12.1.5. This first mega-delve, Kindo'jan's Labyrinth, offered dedicated delvers 9 wings, numerous treasures and secrets to uncover, zone-specific renown and empowerments, and even its own new Nemesis in Kindo'jan. Each chamber of the Labyrinth poses a new challenge with each run, presenting a fresh experience every time players step through the gates.
For everything about Kindo'jan's Labyrinth, or Kindo'jan himself, check out the guides below:
New Systems
Prey
Prey is an ppt-in, open-world hunting system led by Astalor Bloodsworn based in Murder Row of Silvermoon City. This system adds a layer of outdoor world gameplay for players seeking more thrill and challenge as they adventure across Midnight's zones.
You will be hunting powerful enemies across all of Midnight's zones, endure ambushes laid out for you, and choose between multiple different difficulties for your prey.
Once successful, you will be rewarded with cosmetics, mounts, titles and housing decor.
Check out our Prey guide to learn more about the system!
Turbo-Boost and the Voidforge
As of Midnight's first major content patch, Patch 12.0.5, players complete their project with Decimus in the Voidstorm, building the Voidforge. This void-powered machine serves two purposes:
- The Voidforge allows players to acquire
Ascendant Voidcores from endgame
content.
Ascendant Voidcores can be used on fully-upgraded weapons and trinkets
to upgrade them even further. - The Voidforge allows players to purchase two
Nebulous Voidcores weekly,
which serve as bonus roll items for Mythic+, Nightmare Prey, and raid content.
To learn all about the Voidforge, read our full guide below:
Void Assaults
Patch 12.0.5 introduces a new content cornerstone with the Void Assaults
system. The forces of the Void rally their troops in Eversong Woods and Zul'Aman,
requiring players to push them back at key sites before facing stronger generals.
Void Assault activities are public content throughout the afflicted zones, rewarding
Field Accolades, which can be exchanged for housing decor, pets, mounts,
and most notably, void-infused recolors of the Tier 2 remasters!
Ritual Sites
Patch 12.0.5 also brings Ritual Sites into the game. Rituatl Sites, like Delves, are tiered, instanced content. Designed for up to five players, they also count towards the World content row in the Great Vault. Players can add additional challenges to their Ritual Site runs in order to reap even greater rewards.
Your Ritual Site prowess increases your Ritual Site Renown, unlocking new tiers,
challenges, and rewards. Completing Ritual Sites also rewards
Field Accolades.
The Omnium Folio
In Patch 12.0.7, players must team up with Magister Umbric and Grand Magister Rommath to restore the mysterious Sunstrider Omnium. This ancient relic has reawakened, much to the dismay of the Magisters.
Upon completing the initial questline and gaining access to the Folio itself, players are granted stewardship of the Omnium Folio, which will follow them throughout the remainder of the expansion. Completing weekly activities will unlock new runes and imbue current choices.
To learn everything about the Omnium Folio questline and follow-up quests, read on in our complete guide!
The Vaults of Atal'Utek
As players embark upon a new adventure with Patch 12.1, parting the mists on the terrifying Coiled Isle in Zul'Aman, they venture forth into the foreboding Vaults of Atal'Utek. Here, rotating public events will culminate in ever-stronger elites, generals, and bosses. Players grow in power and poison resistance with the help of the zone-specific player power increase, the Altar of Corrosion.
Browse the Altar's offerings, the myriad of Vault activities, and anything else you may need to know in the Vaults of Atal'Utek guide below!
Aqir Invasions
Patch 12.1.5 brings in a new source of public, rotating events with Aqir Invasions. Every hour, the Aqir pour into Zul'Aman or Eversong Woods, requiring players to band together and push them back. Each invasion ends with an ultimate boss.
Visit our guide to view the rewards, browse invasion activity types, and so much more!
Miscellaneous Changes
PvP Updates
The Comp Stomp brawl expands to a permanent mode adding Battle for Gilneas and Silvershard Mines to the rotation. Slayer's Rise is a new portion of the Voidstorm zone that serves as both an open world PvP hotspot as well as a new instanced Epic battleground inspired by Alterac Valley and Isle of Conquest, where players will need to conquer enemy bases before taking on their Domanaar commander.
New/Returning Player Experience Changes
Exile's Reach now flows into Dragonflight. Story Mode raids now exist for Raszageth, Sarkareth, and Fyrakk. Skyriding has been simplified: there are now 6 shared charges for Surge Forward and Skyward Ascent, and the Vigor bar has been removed.
Returning players who do not need the full new player onboarding experience from Exile's Reach are offered an optional Arathi Highlands tour with Jaina and Thrall.
A War Within recap has been added. This is a multi-hour experience that takes you through the whole expansion. This will take new players from 70 to 80.
Transmog Updates
Transmogrification has been completely overhauled. You can save an appearance to a specific gear slot instead of the gear itself, which means if you get a green quest item during leveling, it will not overwrite your current Shoulder transmog! New pieces of gear will inherit your saved look for that slot.
While unlocking outfit slots will cost gold, switching between saved outfits is completely free. Furthermore, you can drag outfits directly to your action bars, letting you update your looks on the go.
In Midnight, Situations allow you to set conditions for outfits, which means you will equip them automatically when you enter your house, or when you switch specs.
Miscellaneous UI Improvements
Finally, the Midnight Pre-Patch brought with it numerous miscellaneous quality-of-life improvements to existing tools like the Cooldown Manager, the Single-Button Rotation, and Edit Mode. Boss Alerts have also been added into the default UI.
Subsequent Midnight patches saw the introduction of further quality-of-life adjustments to the base UI; explore those patch notes below to read the full changes:
Changelog
- 22 Oct. 2026: Updated features for Midnight Patch 12.1.5
- 19 Feb. 2026: Added the Voidforge for Patch 12.0.5.
- 17 Feb. 2026: Updated features for Midnight launch.
- 26 Nov. 2025: Release date added.
- 13 Nov. 2025: Updated for Midnight Beta launch with Devourer and Restoration Druid guides.
- 20 Oct. 2025: Linking to Midnight pages.
- 14 Sep. 2025: Updated with more details.
- 19 Aug. 2025: Guide added.